Gladiator Build

Stats

Life
4,529
Energy Shield
223
Mana
989
eHP
82,158
Resistances
76% Fire / 75% Cold / 75% Lightning / 53% Chaos

Character

Level
93 Gladiator
Attributes
283 Str / 155 Dex / 133 Int
Movement speed
+78%
Charges
3/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Solaris, Tukohama

Defence

Armour
6,781
Physical reduction
60%
Evasion
3,064
Spell suppression
100%
Max hit
39.0k Physical / 51.8k Fire / 40.0k Cold / 40.0k Lightning / 17.0k Chaos

Recovery

Life regen
313/s
Mana regen
29/s
Life leech
906/s

Calculated with

endurance charges · been hit recently · rage 50 · challenger charges · fortification · frenzy charges · enemy maimed · enemy intimidated · enemy bleeding · Pinnacle boss · stationary 3

Skills

Lacerate of Haemorrhage 20/20
7.24/s
1.9M Total DPS
Hit
279k
Bleed
1.7M
Lacerate 20/20LacerateAttack, AoE, Melee, PhysicalLevel: 20Quality: +20%Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance RecentlyMultistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMelee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageCruelty 20/20CrueltySupport, DurationLevel: 20Quality: +20%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Ancestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeAncestral Warchief 20/20Ancestral WarchiefAttack, Totem, Melee, AoE, SlamLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.(8-18)% more Melee Damage while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speed+1 metre to Melee Strike RangeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1.5-30)% increased Activation rangeMultiple Totems 20/20Multiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedCulling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Pride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood and Sand 6/20Blood and SandSpell, StanceLevel: 6Quality: +20%Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMalevolence 20/20MalevolenceAura, Spell, AoELevel: 20Quality: +20%Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArctic Armour 20/20Arctic ArmourSpell, Duration, ColdLevel: 20Quality: +20%Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Reckoning 20/20Vulnerability 20/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingHextouch 1/20HextouchSupport, Hex, TriggerLevel: 1Quality: +20%Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on HitLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Immortal Call 2/20Immortal CallSpell, Duration, GuardLevel: 2Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Frenzy 20/20FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy Charge
Cost
16 mana, 39 mana/s

Equipment

450 DPS + DOT MultiSiege Axe
Weapon 1
Quality: +20%
Sockets: R-R-R
Requires: Level 60
152% increased Physical Damage
+21% to Damage over Time Multiplier
Adds 24 to 44 Physical Damage
25% increased Attack Speed
Carrion SpanCompound Spiked Shield
Weapon 2
Quality: +20%
Evasion: 209
Energy Shield: 120
Item Level: 86
Sockets: W-W-W
Requires: Level 45
+3% chance to Suppress Spell Damage
+14% Chance to Block fractured
+21% chance to Suppress Spell Damage
9% increased Attack Speed
25% increased Evasion and Energy Shield
+53 to maximum Energy Shield
10% increased Stun and Block Recovery
+70 to maximum Life crafted
Apocalypse DomeSinner Tricorne
Helmet · Searing Exarch · Eater of Worlds
Quality: +20%
Evasion: 493
Item Level: 85
Sockets: R-R R R
Requires: Level 64
8% increased Mana Reservation Efficiency of Skills
20% reduced Mana Cost of Attacks
+12% chance to Suppress Spell Damage fractured
+96 to maximum Life
+37% to Cold Resistance
8% of Physical Damage from Hits taken as Fire Damage crafted
8% increased Mana Reservation Efficiency of Skills custom
100% Suppress From GearTriumphant Lamellar
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 626
Evasion: 761
Sockets: G-G-G-G-G-G
Requires: Level 69
10% increased effect of Non-Curse Auras from your Skills exarch
Pride has 26% increased Aura Effect eater
+17% chance to Suppress Spell Damage
+45 to Dexterity
+85 to Armour
+85 to Evasion Rating
+103 to maximum Life
+29% to Cold Resistance
Maelstrom NailsShagreen Gloves
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Evasion: 236
Item Level: 85
Sockets: R-R-B-R
Requires: Level 54
+7% chance to Suppress Spell Damage
+6% to Physical Damage over Time Multiplier
+30% to Chaos Resistance fractured
+14% chance to Suppress Spell Damage
Adds 3 to 5 Physical Damage to Attacks
+51 to maximum Life
0.39% of Physical Attack Damage Leeched as Life
+13% to Lightning and Chaos Resistances crafted
Empyrean PaceSerpentscale Boots
Boots · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 117
Evasion: 117
Item Level: 85
Sockets: R-R-R-G
Requires: Level 42
5% increased Damage per Endurance Charge exarch
Enduring Cry has 22% increased Cooldown Recovery Rate eater
+12% chance to Suppress Spell Damage fractured
21% increased Armour and Evasion
+84 to maximum Life
+42% to Fire Resistance
+32% to Cold Resistance
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Wrath IdolTurquoise Amulet
Amulet
Item Level: 84
Requires: Level 60
Allocates Inveterate crafted
+24 to Dexterity and Intelligence
+23% to Damage over Time Multiplier
Adds 3 to 7 Physical Damage to Attacks
Adds 1 to 23 Lightning Damage to Attacks
+15% to all Elemental Resistances
+44% to Lightning Resistance
+55 to maximum Life crafted
Storm KnuckleAmethyst Ring
Ring 1
Item Level: 76
Requires: Level 60
Your Meteor Towers create Burning Ground for 3 seconds on Hit crafted
+23% to Chaos Resistance
+15% to all Elemental Resistances fractured
+35 to Intelligence
Adds 14 to 22 Cold Damage
Adds 14 to 21 Lightning Damage
+66 to maximum Mana
+24% to Chaos Resistance
0.4% of Physical Attack Damage Leeched as Mana
Onslaught WhorlAmethyst Ring
Ring 2
Item Level: 83
Requires: Level 59
+23% to Chaos Resistance
+50 to Intelligence
+14% to Damage over Time Multiplier
+65 to Evasion Rating
+56 to maximum Life
Regenerate 5.3 Mana per second
29% increased Mana Regeneration Rate
+33 to Dexterity
Dusk HarnessStygian Vise
Belt
Item Level: 83
Sockets: A
Has 1 Abyssal Socket
+448 to Armour
+95 to maximum Life
+55 to maximum Mana
+42% to Lightning Resistance
+38% to Fire Resistance
Continuous Colossal Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 33
Requires: Level 30
Recovers 1000 Life over 3.50 Seconds
Consumes 10 of 32 Charges on use
Currently has 32 Charges
25% increased Charge Recovery
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Flagellant's Granite Flask of the Pangolin
Flask 2
Quality: +20%
Item Level: 83
Requires: Level 64
Lasts 7.20 Seconds
Consumes 30 of 60 Charges on use
Currently has 60 Charges
Gain 3 Charges when you are Hit by an Enemy
54% increased Armour during Effect
Flagellant's Basalt Flask of the Falcon
Flask 3
Quality: +20%
Item Level: 84
Requires: Level 64
Taunts nearby Enemies on use
Lasts 9.60 Seconds
Consumes 40 of 60 Charges on use
Currently has 60 Charges
Gain 3 Charges when you are Hit by an Enemy
11% increased Attack Speed during Effect
Masochist's Silver Flask of the Kakapo
Flask 4
Quality: +20%
Item Level: 84
Requires: Level 52
Lasts 7.20 Seconds
Consumes 40 of 60 Charges on use
Currently has 60 Charges
Gain 2 Charges when you are Hit by an Enemy
55% reduced Effect of Curses on you during Effect
Masochist's Sulphur Flask of the Hedgehog
Flask 5
Quality: +20%
Item Level: 77
Requires: Level 50
Creates Consecrated Ground on Use
Lasts 5.70 Seconds
Consumes 40 of 60 Charges on use
Currently has 60 Charges
Gain 2 Charges when you are Hit by an Enemy
41% less Duration
Immunity to Poison during Effect
Brutal RestraintTimeless Jewel
Jewel
Item Level: 84
Limited to: 1
Radius: Large
Denoted service of 1364 dekhara in the akhara of Nasima
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint
Mana Leech JewelViridian Jewel
Jewel
+7% to Physical Damage over Time Multiplier
5% increased Attack Speed while holding a Shield
0.35% of Physical Attack Damage Leeched as Mana
Mana Leech Jewel
Mana Leech JewelViridian Jewel
Jewel
+7% to Physical Damage over Time Multiplier
5% increased Attack Speed while holding a Shield
0.35% of Physical Attack Damage Leeched as Mana
Mana Leech Jewel