[PoE 3.19] 5-7 Div/h Strategy - Guardian Invitations Test

ParadoxicaVaal Rapier
Weapon 1
Quality: +20%
Item Level: 83
Sockets: G-G R
Requires: Level 66
+25% to Global Critical Strike Multiplier
129% increased Physical Damage
21% chance to cause Bleeding on Hit
14% increased Attack Speed while a Rare or Unique Enemy is Nearby
Attacks with this Weapon deal Double Damage
Redblade BannerPainted Tower Shield
Weapon 2
Quality: +20%
Armour: 430
Item Level: 62
Sockets: R-B-R
Requires: Level 35
+30 to maximum Life
95% increased Armour
+58 to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
AbyssusEzomyte Burgonet
Helmet
Quality: +20%
Armour: 833
Item Level: 79
Sockets: R-R-B-R
Requires: Level 60
+24 to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+124% to Melee Critical Strike Multiplier
120% increased Armour
44% increased Physical Damage taken
The Brass DomeGladiator Plate
Body Armour
Quality: +20%
Armour: 3972
Item Level: 81
Sockets: R-G-R-G-R-R
Requires: Level 65
384% increased Armour
+5% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical Strikes
Asenath's Gentle TouchSilk Gloves
Gloves
Energy Shield: 21
Item Level: 85
Sockets: G-G-B-B
Requires: Level 25
+22 to Intelligence
+74 to maximum Life
+70 to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Doom PaceTitan Greaves
Boots
Quality: +20%
Armour: 379
Item Level: 77
Sockets: R-R-R R
Requires: Level 68
+15% to Cold Resistance
+44 to Armour
+102 to maximum Life
+44% to Fire Resistance
+45% to Lightning Resistance
25% increased Movement Speed
+15% to Lightning and Chaos Resistances crafted
Hyrri's TruthJade Amulet
Amulet
Item Level: 71
Requires: Level 64
Allocates Panopticon crafted
+36 to Dexterity
Grants Level 30 Precision Skill
+96 to Dexterity
+49% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Precision has 100% increased Mana Reservation Efficiency
Brood FingerTwo-Stone Ring
Ring 1
Item Level: 86
Requires: Level 67
Your Seismic Towers have 25% increased Stun Duration crafted
+19% to Fire and Cold Resistances
+9 to Evasion Rating
+61 to maximum Life
+42% to Cold Resistance
+55% to Lightning Resistance
+27% to Chaos Resistance
Channelling Skills have -3 to Total Mana Cost crafted
Beast FingerAmethyst Ring
Ring 2
Item Level: 76
Requires: Level 64
Your Seismic Towers have 25% increased Stun Duration crafted
+27% to Chaos Resistance
+65 to maximum Life
+18% to all Elemental Resistances
+52% to Fire Resistance
+33% to Cold Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Bear's GirdleLeather Belt
Belt
Item Level: 84
Requires: Level 68
+37 to maximum Life
Adds 7 to 12 Physical Damage to Attacks
28% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
5% increased Physical Damage per 10 Rage
+20 to Maximum Rage
Seething Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 70
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Wide Diamond Flask of Piercing
Flask 2
Item Level: 42
Requires: Level 27
+18 to Maximum Charges
36% increased Critical Strike Chance during Flask Effect
Practitioner's Amethyst Flask of the Pangolin
Flask 3
Quality: +15%
Item Level: 74
Requires: Level 46
20% reduced Charges per use
54% increased Armour during Flask effect
Lion's RoarGranite Flask
Flask 4
Quality: +20%
Item Level: 71
Requires: Level 27
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
Adds Knockback to Melee Attacks during Flask effect
10% more Melee Physical Damage during effect
Brewer's Quicksilver Flask of the Dove
Flask 5
Item Level: 85
Requires: Level 65
25% reduced Charges per use
16% increased Attack Speed during Flask effect
Brood ShardMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 60
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +2% to Elemental Resistance
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Mob Mentality
Brood Shard
Pandemonium BlissLarge Cluster Jewel
Jewel
Item Level: 72
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
Pandemonium Bliss
Replica Conqueror's EfficiencyCrimson Jewel
Jewel
Item Level: 72
Limited to: 1
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
Replica Conqueror's Efficiency
Bramble EyeMedium Cluster Jewel
Jewel
Item Level: 73
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +4% to Cold Resistance
Added Small Passive Skills also grant: +3% to Lightning Resistance
1 Added Passive Skill is Provocateur
1 Added Passive Skill is Warning Call
Bramble Eye
Brutal RestraintTimeless Jewel
Jewel
Item Level: 86
Radius: Large
Denoted service of 1755 dekhara in the akhara of Nasima
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint
Forbidden FleshCobalt Jewel
Jewel
Item Level: 86
Limited to: 1
Corrupted
Requires Class Marauder
Implicits: 0
Allocates Tukohama, War's Herald if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Forbidden FlameCrimson Jewel
Jewel
Item Level: 86
Limited to: 1
Corrupted
Requires Class Marauder
Implicits: 0
Allocates Tukohama, War's Herald if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
4% increased maximum Energy Shield
4% increased maximum Life
6% increased maximum Mana
36% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Impales you inflict last 2 additional Hits while using Pride
Watcher's Eye

Character

Level
95 Berserker
Attributes
342 Str / 256 Dex / 110 Int
Movement speed
+156%
Charges
3/3 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Life
4,038
Energy shield
26
Mana
773
Armour
38,550
Physical reduction
89%
Resistances
83% Fire / 82% Cold / 83% Lightning / 47% Chaos
Effective HP
29,580
Max hit
32.2k Physical / 20.7k Fire / 19.8k Cold / 20.7k Lightning / 8.6k Chaos

Offence

Blade Flurry
25.5M DPS
With ailments
54.7M
Speed
9.58/s
Crit
71.3% × 4.68
Cost
9 mana

Calculated with

crit recently · Pinnacle boss · using flask · enemy taunted · blitz charges · rage 40 · alchemists genius · frenzy charges · pride effect max · used warcry recently

General's Cry 21/20General's CryWarcry, AoE, DurationLevel: 21Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsBlade Flurry 21Blade FlurryAttack, AoE, Channelling, MeleeLevel: 21Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesAwakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Impale 21/20ImpaleAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Pulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeAssassin's Mark 16Assassin's MarkCritical, Spell, Curse, MarkLevel: 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Pride 20PrideSpell, AoE, Aura, PhysicalLevel: 20Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDread Banner 20Dread BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/13EnlightenExceptional, SupportLevel: 3Quality: +13%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Ancestral Warchief 21Ancestral WarchiefAttack, Totem, Melee, AoE, SlamLevel: 21Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.(8-18)% more Melee Damage while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speed+1 metre to Melee Strike RangeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1.5-30)% increased Activation rangeAncestral Protector 20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeMultiple Totems 1Multiple TotemsTotem, SupportLevel: 1Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Berserk 20BerserkSpellLevel: 20Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Cyclone 1CycloneAttack, AoE, Melee, Movement, ChannellingLevel: 1Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(30-20)% less Movement Speed15% increased Area of Effect per 0.1 metre additional Melee Strike RangeAdditional Effects From 1-20% Quality:(0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangeDesecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedInfused Channelling 15Infused ChannellingSupport, ChannellingLevel: 15Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from Hits · Cast while Channelling 21Cast while ChannellingSupport, Channelling, Spell, TriggerLevel: 21Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.40-0.32) seconds while Channelling Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased Damage
Blade Flurry 19Blade FlurryAttack, AoE, Channelling, MeleeLevel: 19Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesBlade Flurry 19Blade FlurryAttack, AoE, Channelling, MeleeLevel: 19Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesBlade Flurry 19Blade FlurryAttack, AoE, Channelling, MeleeLevel: 19Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum Stages
Blade Flurry 19Blade FlurryAttack, AoE, Channelling, MeleeLevel: 19Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesEnlighten 2/20EnlightenExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Blade Flurry 19Blade FlurryAttack, AoE, Channelling, MeleeLevel: 19Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum Stages
Portal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedCast on Death 1Cast on DeathSupport, Spell, TriggerLevel: 1Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while Dead
Blood and Sand 6Blood and SandSpell, StanceLevel: 6Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate