Kinetic Fusillade & Ballista Totem Support Hierophant Build

Stats

Life
2,084
Energy Shield
737
Mana
764
eHP
7,142
Resistances
75% Fire / 75% Cold / 75% Lightning / -22% Chaos

Ancestral BondKeystoneYou can't deal Damage with Skills yourself+1 to maximum number of Summoned Totems

Character

Level
73 Hierophant
Attributes
125 Str / 104 Dex / 304 Int
Movement speed
+17%
Charges
4/4 Endurance / 0/3 Frenzy / 6/7 Power
Bandit
Kill all

Defence

Physical reduction
26%
Block
23%
Max hit
3.7k Physical / 12.0k Fire / 12.0k Cold / 12.0k Lightning / 1.7k Chaos

Recovery

Life regen
218/s
Mana regen
82/s

Skills

Kinetic Fusillade 17/20
2.69/s, 81.3% / 373% crit
289k Total DPS
Hit
288k
Ignite
1.5k
Ballista Totem 17Ballista TotemBow, Projectile, Support, TotemLevel: 17Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedLess Duration 17Less DurationSupport, DurationLevel: 17Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationGreater Volley 14Greater VolleySupport, ProjectileLevel: 14Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageElemental Damage with Attacks 17Elemental Damage with AttacksAttack, SupportLevel: 17Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Rolling Magma 17Rolling MagmaSpell, AoE, Fire, Projectile, ChainingLevel: 17Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (5-1215) to (7-1822) Fire DamageChains +(2-3) Times+(0-0.4) metres to radiusProjectiles can Chain when impacting the groundProjectiles do not change direction when ChainingAdditional Effects From 1-20% Quality:Chains +(0.1-2) TimesElemental Proliferation 17Elemental ProliferationCold, Fire, Lightning, Support, AoELevel: 17Supports any skill that hits enemies, or could otherwise apply elemental ailments.Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres(0-19)% increased Duration of Elemental Ailments on EnemiesSupported Skills have 20% chance to Freeze, Shock and IgniteAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Elemental Ailments on EnemiesCombustion 17CombustionFire, SupportLevel: 17Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Precision 11PrecisionAura, Critical, Spell, AoELevel: 11Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWrath 16WrathAura, Spell, AoE, LightningLevel: 16Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Sigil of Power 16Sigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 16Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum Stages
Summon Stone Golem 16Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 16Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Flame Dash 17Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 17Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Tempest Shield 17Tempest ShieldSpell, Lightning, ChainingLevel: 17Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Sniper's Mark 12Sniper's MarkSpell, Curse, MarkLevel: 12Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFrenzy 9FrenzyAttack, Projectile, BowLevel: 9Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeFlame Wall 17Flame WallSpell, AoE, Duration, FireLevel: 17Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeCast On Critical Strike 9Cast On Critical StrikeCritical, Support, Spell, TriggerLevel: 9Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike Chance
Arcanist Brand 7Arcanist BrandTrigger, Spell, Duration, BrandLevel: 7Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyTornado 1TornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedFaster Casting 10Faster CastingSupport, SpellLevel: 10Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed
Frostblink 17FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 17Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceShield Charge 8Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 17Faster AttacksAttack, SupportLevel: 17Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Elemental Weakness 16Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 16Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesCursed Ground 12Cursed GroundAoE, Duration, Support, HexLevel: 12Supports non-aura hex curse skills.Supported Skills create Cursed Ground with a base Duration of (15-34) secondsHexes from Supported Skills have no DurationEnemies on the Cursed Ground from a Supported Skill are Cursed with that HexMaximum 1 area of Cursed GroundAdditional Effects From 1-20% Quality:(0.5-10)% increased Area of Effect of Supported Curse Skills
Anger 16AngerAura, Spell, AoE, FireLevel: 16Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Hit chance
95%
Cost
18 mana, 123 mana/s
Full DPS
1.4M

Equipment

Arcanist BrandTrigger, Spell, Duration, BrandLevel: 7Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyFaster CastingSupport, SpellLevel: 10Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast SpeedTornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement Speed
Piscator's VigilKinetic Wand
Weapon 1
Item Level: 77
Sockets: B-B-G
Requires: Level 59
Cannot roll Caster Modifiers
No Physical Damage
14% increased Attack Speed
28% increased Critical Strike Chance
+357 to Accuracy Rating
Attacks with this Weapon have 108% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistances
FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 17Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster AttacksAttack, SupportLevel: 17Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedShield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement Speed
Malachai's LoopHarmonic Spirit Shield
Weapon 2
Energy Shield: 196
Item Level: 80
Sockets: B-G-R
Requires: Level 65
13% increased Spell Damage
221% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
16% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
PrecisionAura, Critical, Spell, AoELevel: 11Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWrathAura, Spell, AoE, LightningLevel: 16Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 16Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum Stages
Corruption GuardianGreat Crown
Helmet
Armour: 145
Energy Shield: 29
Item Level: 67
Sockets: G-B B B
Requires: Level 53
+123 to maximum Life
+15% to Cold Resistance
+26% to Lightning Resistance
25% increased Stun and Block Recovery
Kinetic FusilladeAttack, Projectile, Duration, AoELevel: 17Quality: +20%Wave your wand to create a hovering kinetic projectile. After a short duration, the projectile is fired at an enemy, dealing area damage on impact and chaining to further targets. Using this attack again will reset the duration for all hovering projectiles. Multiple projectiles fired in sequence will attempt to target different enemies. Cannot be directly used by traps or mines.Projectiles deal (3-8)% more Damage per previous Projectile fired in sequenceBase duration is 0.50 secondsChains +3 TimesMaximum 12 hovering Projectiles150% Arcane MightBase radius is 1.2 metresAdditional Effects From 1-20% Quality:Projectiles deal (0.2-4)% more Damage per previous Projectile fired in sequenceBallista TotemBow, Projectile, Support, TotemLevel: 17Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedLess DurationSupport, DurationLevel: 17Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationGreater VolleySupport, ProjectileLevel: 14Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageElemental Damage with AttacksAttack, SupportLevel: 17Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsSummon Stone GolemMinion, Spell, Golem, PhysicalLevel: 16Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Soul SalvationDevout Chainmail
Body Armour
Armour: 559
Energy Shield: 138
Item Level: 67
Sockets: R-R-G-R-B R
Requires: Level 55
+129 to Armour
28% increased Armour and Energy Shield
+45 to maximum Energy Shield
+34% to Fire Resistance
+33% to Cold Resistance
12% increased Stun and Block Recovery
+21% to Lightning Resistance crafted
Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 16Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesCursed GroundAoE, Duration, Support, HexLevel: 12Supports non-aura hex curse skills.Supported Skills create Cursed Ground with a base Duration of (15-34) secondsHexes from Supported Skills have no DurationEnemies on the Cursed Ground from a Supported Skill are Cursed with that HexMaximum 1 area of Cursed GroundAdditional Effects From 1-20% Quality:(0.5-10)% increased Area of Effect of Supported Curse SkillsAngerAura, Spell, AoE, FireLevel: 16Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Doedre's TenureVelvet Gloves
Gloves
Energy Shield: 11
Item Level: 85
Sockets: B-B B-R
Requires: Level 12
+31 to Intelligence
100% increased Spell Damage
21% reduced Cast Speed
Sniper's MarkSpell, Curse, MarkLevel: 12Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFrenzyAttack, Projectile, BowLevel: 9Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeCast On Critical StrikeCritical, Support, Spell, TriggerLevel: 9Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike ChanceFlame WallSpell, AoE, Duration, FireLevel: 17Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a time
Dragon TreadSerpentscale Boots
Boots
Armour: 118
Evasion: 118
Item Level: 52
Sockets: G-G-G-B
Requires: Level 42
+33 to Armour
+33 to Evasion Rating
+65 to maximum Life
Regenerate 23.4 Life per second
25% increased Movement Speed
+25% to Cold Resistance crafted
Corruption TorcJade Amulet
Amulet
Item Level: 28
Requires: Level 32
+30 to Dexterity
+22 to Strength
Adds 5 to 9 Physical Damage to Attacks
+160 to Accuracy Rating
4% increased maximum Energy Shield
Adds 1 to 46 Lightning Damage to Attacks crafted
Kraken CoilDiamond Ring
Ring 1
Item Level: 63
Requires: Level 48
23% increased Global Critical Strike Chance
+59 to maximum Mana
43% increased Mana Regeneration Rate
+41% to Fire Resistance
+28% to Lightning Resistance
32% increased Elemental Damage with Attack Skills
Adds 5 to 42 Lightning Damage to Attacks crafted
Woe KnuckleRuby Ring
Ring 2
Item Level: 70
Requires: Level 42
+27% to Fire Resistance
+2 to maximum Energy Shield
+54 to maximum Life
16% increased Rarity of Items found
+28% to Fire Resistance
Gain 2 Life per Enemy Hit with Attacks
Adds 5 to 41 Lightning Damage to Attacks crafted
PrismweaveRustic Sash
Belt
Item Level: 85
Requires: Level 25
15% increased Global Physical Damage
Adds 16 to 32 Fire Damage to Attacks
Adds 11 to 24 Cold Damage to Attacks
Adds 1 to 65 Lightning Damage to Attacks
+15% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
Effervescent Divine Life Flask of Abundance
Flask 1
Item Level: 67
Requires: Level 60
42% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Recover an additional 14% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
Constant Quicksilver Flask of Stiffness
Flask 2
Item Level: 15
Requires: Level 4
20% increased Charge Recovery
52% increased Block and Stun Recovery during Effect
Scholar's Diamond Flask of the Sunfish
Flask 3
Item Level: 85
Requires: Level 65
18% reduced Charges per use
54% chance to Avoid being Ignited during Effect
Abundant Silver Flask of the Pangolin
Flask 4
Item Level: 63
Requires: Level 49
+28 to Maximum Charges
53% increased Armour during Effect
Constant Quicksilver Flask of the Orca
Flask 5
Item Level: 4
Requires: Level 4
18% increased Charge Recovery
32% chance to Avoid being Chilled during Effect
31% chance to Avoid being Frozen during Effect
Bloated Hardening Uulgraft of Lingering
Graft 1
Item Level: 7
2% additional Physical Damage Reduction
Uses level 4 Tender Embrace
14% increased Graftblood stored
Skills used by this Graft have 13% increased Skill Effect Duration
Bloated Hardening Uulgraft of Lingering