Tornado Shot Deadeye Build

Stats

Life
6,414
Energy Shield
177
Mana
711
Resistances
75% Fire / 76% Cold / 75% Lightning / -1% Chaos

Character

Level
100 Deadeye
Attributes
165 Str / 322 Dex / 101 Int
Movement speed
+66%
Charges
0/3 Endurance / 0/5 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Physical reduction
1%
Evasion
20,182
Evade
71%

Recovery

Life leech
443/s

Calculated with

enemy maimed · enemy intimidated · enemy shocked · enemy unnerved

Skills

Tornado Shot 20/20
3.16/s · 43.9% / 445% crit
127k Total DPS
Hit
123k
Ignite
3.6k
Bloodthirst 20/20BloodthirstAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.Supported Attacks deal Added Physical Damage with Weapons equal to 2% of Maximum Life while on Low LifeAdditional Effects From 1-20% Quality:Supported Skills Deal (1-20)% increased Damage while on Low LifeAwakened Greater Multiple Projectiles 5/20Awakened Greater Multiple ProjectilesSupport, ProjectileLevel: 5Quality: +20%Supports projectile skills.Supported Skills deal (25-21)% less Projectile DamageSupported Skills fire 5 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostAwakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsHydrosphere 3HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 3Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyCulling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyEnhance 4/20EnhanceExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Petrified Blood 20/20Petrified BloodSpellLevel: 20Quality: +20%Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsPurity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesGrace 21GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vitality 17VitalityAura, Spell, AoELevel: 17Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Ash 20/20Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Quality: +20%Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamagePrecision 21/20PrecisionAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateDash 20/20DashSpell, Movement, Travel, BlinkLevel: 20Quality: +20%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Steelskin 15SteelskinSpell, Duration, GuardLevel: 15Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 10Cast when Damage TakenSupport, Spell, TriggerLevel: 10Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Cost
21 mana, 22 life

Equipment

Tornado ShotAttack, Projectile, BowLevel: 20Quality: +20%Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary ProjectilesAdditional Effects From 1-20% Quality:(2-40)% increased Projectile SpeedBloodthirstAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.Supported Attacks deal Added Physical Damage with Weapons equal to 2% of Maximum Life while on Low LifeAdditional Effects From 1-20% Quality:Supported Skills Deal (1-20)% increased Damage while on Low LifeAwakened Greater Multiple ProjectilesSupport, ProjectileLevel: 5Quality: +20%Supports projectile skills.Supported Skills deal (25-21)% less Projectile DamageSupported Skills fire 5 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageInspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostAwakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Doomfletch's PrismRoyal Bow
Weapon 1
Quality: +20%
Item Level: 85
Sockets: G-R-G-B-R-R
Corrupted
Requires: Level 28
Deal no Chaos Damage scourge
15% increased Impale Effect scourge
Socketed Gems are supported by Level 10 Faster Projectiles
10% chance to gain a Frenzy Charge on Kill
Adds 15 to 23 Physical Damage
11% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Kraken ShotSpike-Point Arrow Quiver
Weapon 2
Item Level: 85
Requires: Level 64
30% increased Global Critical Strike Chance
Adds 15 to 26 Physical Damage to Attacks
+35% to Critical Strike Multiplier with Bows
+99 to maximum Life
+25% to Lightning Resistance
41% increased Elemental Damage with Attack Skills
14% increased Global Critical Strike Chance crafted
5% chance to gain a Frenzy Charge on Critical Strike crafted
Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsCulling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyEnhanceExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 3Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse Frequency
Asenath's ChantIron Circlet
Helmet
Quality: +20%
Energy Shield: 143
Item Level: 78
Sockets: G-G-G-B
Requires: Level 8
Tornado Shot fires an additional secondary Projectile crafted
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
14% increased Attack Speed
15% increased Cast Speed
+106 to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
38% increased Stun and Block Recovery
VitalityAura, Spell, AoELevel: 17Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectHerald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Quality: +20%Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamagePrecisionAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateDashSpell, Movement, Travel, BlinkLevel: 20Quality: +20%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Sorrow SkinAssassin's Garb
Body Armour · Elder · Hunter
Quality: +28%
Evasion: 1432
Item Level: 100
Sockets: R-R-R-G-G-G
Requires: Level 68
Quality does not increase Defences crafted
Grants +1 to Maximum Life per 2% Quality crafted
3% increased Movement Speed
+26% chance to Suppress Spell Damage
84% increased Evasion Rating
+10% to Lightning Resistance
You can apply an additional Curse
Attacks have +1.41% to Critical Strike Chance
+84 to maximum Life crafted
SteelskinSpell, Duration, GuardLevel: 15Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 10Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
TombfistSteelscale Gauntlets
Gloves
Quality: +20%
Armour: 79
Evasion: 79
Item Level: 81
Sockets: R-R A A
Corrupted
Requires: Level 36
Trigger Commandment of Fury on Hit crafted
5% increased maximum Life
Has 2 Abyssal Sockets
6% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Petrified BloodSpellLevel: 20Quality: +20%Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsPurity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesEnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceGraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blight SparkStealth Boots
Boots
Quality: +20%
Evasion: 414
Item Level: 86
Sockets: R-B-B-G
Requires: Level 62
16% increased Attack and Cast Speed if you've Killed Recently crafted
+21% chance to Suppress Spell Damage
+93 to Evasion Rating
+86 to maximum Life
+46% to Fire Resistance
+43% to Cold Resistance
35% increased Movement Speed
Kraken CollarAgate Amulet
Amulet
Item Level: 80
Requires: Level 60
Allocates Vengeant Cascade crafted
+24 to Strength and Intelligence
Adds 9 to 18 Physical Damage to Attacks
+327 to Accuracy Rating
+33% to Global Critical Strike Multiplier
17% increased Evasion Rating
+85 to maximum Life
27% increased Effect of Non-Damaging Ailments crafted
Bramble WhorlVermillion Ring
Ring 1
Item Level: 85
Requires: Level 80
8% increased maximum Life
+51 to Strength
Adds 6 to 14 Physical Damage to Attacks
+78 to maximum Life
+44% to Fire Resistance
+45% to Cold Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Ghoul LoopVermillion Ring
Ring 2 · Hunter
Item Level: 86
Requires: Level 80
8% increased maximum Life
+23 to Strength
Adds 7 to 15 Physical Damage to Attacks
+94 to maximum Life
+45% to Lightning Resistance
Curse Enemies with Elemental Weakness on Hit, with 32% increased Effect
Non-Channelling Skills have -8 to Total Mana Cost crafted
Honour SnareStygian Vise
Belt · Hunter
Item Level: 88
Sockets: A
Has 1 Abyssal Socket
+33 to Strength and Intelligence
+112 to maximum Life
12% increased maximum Life
+47% to Lightning Resistance
48% increased Flask Life Recovery rate
+15% to Cold and Chaos Resistances crafted
Prepared Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Item Level: 65
Requires: Level 60
108% more Recovery if used while on Low Life
Grants Immunity to Bleeding for 9 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 9 seconds if used while affected by Corrupted Blood
Dabbler's Quicksilver Flask of the Lynx
Flask 2
Quality: +20%
Item Level: 69
Requires: Level 52
Used when you Use a Travel Skill crafted
30% reduced Duration
25% increased effect
11% increased Movement Speed during Flask effect
Doctor's Jade Flask of the Cheetah
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 68
Used when Charges reach full crafted
25% chance to gain a Flask Charge when you deal a Critical Strike
12% increased Movement Speed during Flask effect
Specialist's Stibnite Flask of the Curlew
Flask 4
Quality: +20%
Item Level: 73
Requires: Level 49
Used when an adjacent Flask is used crafted
Creates a Smoke Cloud on Use
27% chance to gain a Flask Charge when you deal a Critical Strike
49% reduced Effect of Curses on you during Flask Effect
Dying SunRuby Flask
Flask 5
Quality: +22%
Item Level: 80
Requires: Level 68
Used when you Hit a Rare or Unique Enemy, if not already in effect crafted
134% increased Charges per use
43% less Duration
14% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
15% reduced Effect of Shock on you
4% increased maximum Energy Shield
4% increased maximum Life
4% increased maximum Mana
+44% to Chaos Resistance while affected by Purity of Elements
+24% to Critical Strike Multiplier while affected by Precision
Watcher's Eye
The InterrogationSmall Cluster Jewel
Jewel
Item Level: 83
Adds Secrets of Suffering
The Interrogation
Thread of HopeCrimson Jewel
Jewel
Item Level: 86
Radius: Variable
Only affects Passives in Large Ring
Passives in Radius can be Allocated without being connected to your tree
-11% to all Elemental Resistances
Thread of Hope
Damnation GlistenCrimson Jewel
Jewel
Item Level: 80
+10% to Global Critical Strike Multiplier
7% increased maximum Life
+11% to Fire and Cold Resistances
Damnation Glisten
Oblivion PrismMedium Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
Added Small Passive Skills also grant: +5% to Fire Resistance
1 Added Passive Skill is Repeater
1 Added Passive Skill is Streamlined
Oblivion Prism
Foul SiegeSearching Eye Jewel
Jewel
Item Level: 80
Requires: Level 61
+12% to Global Critical Strike Multiplier
+34 to maximum Life
6 to 7 Added Physical Damage with Bow Attacks
Foul Siege
Foul SightSearching Eye Jewel
Jewel
Item Level: 82
Requires: Level 61
15% chance to Avoid being Poisoned
+11% to Global Critical Strike Multiplier
+34 to maximum Life
6 to 7 Added Physical Damage with Bow Attacks
13% increased Effect of Lightning Ailments
Foul Sight
Apocalypse BlissLarge Cluster Jewel
Jewel
Item Level: 58
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Damage with Bows crafted
Added Small Passive Skills grant: 12% increased Damage Over Time with Bow Skills
Added Small Passive Skills also grant: 1% increased Attack Speed
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Apocalypse Bliss