Saboteur Build

Stats

Life
3,514
Mana
674
eHP
42,561
Resistances
74% Fire / 75% Cold / 72% Lightning / -11% Chaos

MagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 Dexterity

Character

Level
94 Saboteur
Attributes
117 Str / 83 Dex / 111 Int
Movement speed
+24%
Charges
2/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
9,345
Physical reduction
57%
Evasion
9,991
Evade
61%
Max hit
18.5k Physical / 21.5k Fire / 22.2k Cold / 20.2k Lightning / 6.0k Chaos

Calculated with

Pinnacle boss

Skills

Seismic Trap 20
2.37/s · 9.5% / 150% crit
15.6k DPS
Unbound Ailments 20Unbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsTrap and Mine Damage 20Trap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAdvanced Traps 20Advanced TrapsTrap, SupportLevel: 20Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCluster Traps 20Cluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectTrap and Mine Damage 20Trap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedFlame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateUnbound Ailments 20Unbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseGrace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDefiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Vaal Molten Shell 10Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 10Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationWithering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the AreaCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerIncreased Duration 20
Per hit
6.6k
Cost
204 life

Equipment

Cold Iron PointEzomyte Dagger
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 62
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
ShieldImperial Buckler
Weapon 2
Quality: +20%
Evasion: 607
Item Level: 80
Sockets: R-R-G
Requires: Level 70
6% increased Movement Speed
+28% chance to Suppress Spell Damage
+127 to maximum Life
+8% to all Elemental Resistances
+38% to Fire Resistance
Gain 8% of Physical Damage as Extra Chaos Damage crafted
HelmetLacquered Helmet
Helmet
Quality: +28%
Armour: 198
Evasion: 298
Item Level: 85
Sockets: R-R-R-G
Requires: Level 70
10% increased Mana Reservation Efficiency
+19 to Intelligence
+78 to Evasion Rating
+134 to maximum Life
175% increased Duration of Ailments you inflict while Focused
+35% to Fire Resistance crafted
BodyFull Dragonscale
Body Armour
Quality: +28%
Armour: 692
Evasion: 645
Item Level: 83
Sockets: W-B-G-W-G-W
Requires: Level 72
+27% chance to Suppress Spell Damage
+75 to Evasion Rating
+157 to maximum Life
+40% to Lightning Resistance
8% of Physical Damage from Hits taken as Fire Damage
8% of Physical Damage from Hits taken as Lightning Damage
GlovesDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 167
Evasion: 167
Item Level: 85
Sockets: B-G-R-R
Requires: Level 72
8% increased Trap Throwing Speed
+32% to Cold Resistance
+17% chance to Suppress Spell Damage
+24% to Chaos Resistance
9% increased Area of Effect
+70 to maximum Life
DeerstalkerDeerskin Boots
Boots
Evasion: 276
Deerskin Boots
Quality: 20
Sockets: G-G-G-G
LevelReq: 22
Implicits: 0
Socketed Gems are Supported by level 11 Trap
180% increased Evasion Rating
+40 to maximum Life
16% increased Trap Throwing Speed
15% increased Movement Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
AmuletAmber Amulet
Amulet
Item Level: 83
Requires: Level 60
Allocates Toxic Strikes crafted
+31 to Strength
+49 to Intelligence
+22% to Damage over Time Multiplier
+66 to maximum Life
+35% to Cold Resistance
+1 to Level of all Physical Skill Gems
RingVermillion Ring
Ring 1
Item Level: 83
Requires: Level 80
8% increased maximum Life
+93 to maximum Life
+21 to maximum Mana
+29% to Cold Resistance
+38% to Lightning Resistance
+1 to Minimum Endurance Charges crafted
RingVermillion Ring
Ring 2
Item Level: 83
Requires: Level 80
8% increased maximum Life
+93 to maximum Life
+15 to Strength
+29% to Cold Resistance
+38% to Lightning Resistance
+1 to Minimum Endurance Charges crafted
BeltLeather Belt
Belt · Elder
Item Level: 84
Requires: Level 64
+46 to maximum Life
+37 to Strength
+112 to maximum Life
+45% to Fire Resistance
+25% to Chaos Resistance
45% increased Flask Life Recovery rate
Medium ClusterMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
1 Added Passive Skill is Careful Handling
1 Added Passive Skill is Guerilla Tactics
Medium Cluster
Poision JewelCrimson Jewel
Jewel
Item Level: 83
7% increased maximum Life
6% increased Poison Duration
5% chance to Poison on Hit
Poision Jewel
Coated ShrapnelCrimson Jewel
Jewel
Crimson Jewel
Radius: Small
Implicits: 0
Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal 3 to 6 added Physical Damage
Coated Shrapnel
Poision JewelCrimson Jewel
Jewel
Item Level: 83
7% increased maximum Life
6% increased Poison Duration
5% chance to Poison on Hit
Poision Jewel
Large ClusterLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
6% increased Totem Placement speed
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Grim Oath
1 Added Passive Skill is Master the Fundamentals
Large Cluster
Medium ClusterMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
1 Added Passive Skill is Careful Handling
1 Added Passive Skill is Guerilla Tactics
Medium Cluster