Lightning Strike Slayer Build

Stats

Life
3,608
Mana
657
eHP
27,416
Resistances
75% Fire / 75% Cold / 67% Lightning / -14% Chaos

Character

Level
92 Slayer
Attributes
184 Str / 276 Dex / 142 Int
Movement speed
+22%
Charges
1/8 Endurance / 1/8 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Physical reduction
12%
Evasion
11,728
Block
31%
Spell suppression
94%
Evade
61%
Max hit
6.6k Physical / 23.0k Fire / 23.0k Cold / 17.9k Lightning / 5.4k Chaos

Recovery

Life regen
24/s
Mana regen
12/s
Life leech
828/s

Skills

Vaal Lightning Strike 20
4.59/s · 38.0% / 299% crit
84.3k Total DPS
Hit
77.7k
Bleed
651
Ignite
6.0k
Inspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostReturning Projectiles 18/20Returning ProjectilesSupport, ProjectileLevel: 18Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile SpeedNightblade 19NightbladeAttack, Critical, SupportLevel: 19Supports attack skills. Cannot support skills which create minions.(0-38)% increased Effect of Elusive from Supported SkillsSupported Skills have +(0.7-1)% to Critical Strike Chance while ElusiveElusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier forSkills Supported by NightbladeSupported Skills grant Elusive on Critical StrikeSupported Skills can only be used with Claws or DaggersAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceTrinity 18/20TrinitySupportLevel: 18Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageMultistrike 18/20MultistrikeAttack, Melee, SupportLevel: 18Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Anger 20AngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectTornado 1TornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedGrace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Frostblink 2FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 2Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Lightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Lightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Whirling Blades 20Whirling BladesAttack, Melee, Movement, TravelLevel: 20Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsRage 20RageSupport, Melee, AttackLevel: 20Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Assassin's Mark 19/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 19Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsMark On Hit 18/20Mark On HitSupport, Mark, TriggerLevel: 18Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Steelskin 19SteelskinSpell, Duration, GuardLevel: 19Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAutomation 19AutomationTrigger, SpellLevel: 19While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Cost
28 mana, 43 mana/s

Equipment

Kraken ScratchTerror Claw
Weapon 1
Item Level: 77
Sockets: R-G-B
Requires: Level 70
2% of Physical Attack Damage Leeched as Life
Adds 46 to 95 Cold Damage
Adds 12 to 221 Lightning Damage
21% increased Attack Speed
+307 to Accuracy Rating
Adds 22 to 45 Fire Damage crafted
LycosidaeRawhide Tower Shield
Weapon 2
Armour: 215
Item Level: 30
Sockets: B-G-G
Requires: Level 11
+11 to maximum Life
+150 to Armour
+38 to maximum Life
Your hits can't be Evaded
+5% Chance to Block
Adds 250 to 300 Cold Damage to Retaliation Skills
Doom CrownUrsine Pelt
Helmet
Quality: +17%
Evasion: 579
Item Level: 74
Sockets: R-G-R-G
Requires: Level 55
+136 to maximum Life
Regenerate 23.8 Life per second
24% increased Rarity of Items found
+32% to Fire Resistance
+43% to Cold Resistance
65% increased Evasion Rating crafted
Dire CarapaceSoldier's Brigandine
Body Armour
Quality: +20%
Armour: 319
Evasion: 762
Item Level: 68
Sockets: R-G-G-B-R-G
Requires: Level 32
29% increased Armour and Evasion
+18% to Fire Resistance
+17% to Cold Resistance
+22% to Chaos Resistance
13% increased Stun and Block Recovery
+286 to Evasion Rating crafted
Oblivion PalmSlink Gloves
Gloves
Quality: +18%
Evasion: 496
Item Level: 77
Sockets: R-R-B G
Requires: Level 70
12% increased Attack Speed
+17 to Evasion Rating
+89 to maximum Life
+33% to Fire Resistance
Gain 8 Life per Enemy Killed
43% increased Evasion Rating crafted
Darkray VectorsDragonscale Boots
Boots
Quality: +20%
Armour: 225
Evasion: 225
Item Level: 77
Sockets: R-R-G-G
Requires: Level 65
49% increased Armour and Evasion
10% increased Evasion Rating per Frenzy Charge
+34% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
Carnage HeartOnyx Amulet
Amulet
Item Level: 61
Requires: Level 20
Allocates Divine Judgement crafted
+16 to all Attributes
+37 to all Attributes
+16% to all Elemental Resistances
1.6% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
36% increased Damage while Leeching
Extra gore
The TamingPrismatic Ring
Ring 1
Item Level: 44
Requires: Level 30
+10% to all Elemental Resistances
+30% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
32% increased Elemental Damage with Hits and Ailments for
each type of Elemental Ailment on Enemy
The TamingPrismatic Ring
Ring 2
Item Level: 53
Requires: Level 30
+8% to all Elemental Resistances
+29% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
34% increased Elemental Damage with Hits and Ailments for
each type of Elemental Ailment on Enemy
Viper LocketLeather Belt
Belt
Item Level: 70
Requires: Level 51
+34 to maximum Life
15% reduced Enemy Stun Threshold
+136 to maximum Life
+20% to Fire Resistance
+24% to Chaos Resistance
32% increased Elemental Damage with Attack Skills crafted
Thickened Divine Life Flask of Allaying
Flask 1
Quality: +22%
Item Level: 77
Requires: Level 60
48% increased Recovery rate
Grants Immunity to Bleeding for 12 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood
Investigator's Diamond Flask of the Kakapo
Flask 2
Quality: +20%
Item Level: 83
Requires: Level 52
Used when Charges reach full crafted
19% increased Duration
53% reduced Effect of Curses on you during Effect
Surgeon's Jade Flask of the Ibex
Flask 3
Quality: +20%
Item Level: 82
Requires: Level 64
Used when Charges reach full crafted
32% chance to gain a Flask Charge when you deal a Critical Strike
54% increased Evasion Rating during Effect
Doctor's Silver Flask of Incision
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 65
Used when Charges reach full crafted
24% chance to gain a Flask Charge when you deal a Critical Strike
53% increased Critical Strike Chance during Effect
Concentrated Prismatic Tincture of Catalysing
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 39
160% increased Elemental Damage with Melee Weapons
35% increased effect
72% increased Mana Burn rate
Melee Weapon Damage Penetrates 11% Elemental Resistances
Sharpened Crimson Jewel of Intelligence
Jewel
Item Level: 51
+15 to Intelligence
15% increased Global Physical Damage
Sharpened Crimson Jewel of Intelligence
InertiaCrimson Jewel
Jewel
Item Level: 21
Radius: Large
Corrupted
+18 to Strength
Dexterity from Passives in Radius is Transformed to Strength
Inertia
Kraken ShardCrimson Jewel
Jewel
Item Level: 41
+10 to Strength and Intelligence
13% increased Attack Damage while holding a Shield
5% increased Attack Speed
Kraken Shard