PoE 3.17 - Starter builds I've made for the Archnemesis league

Character Level 95 Slayer Bandit: Alira Pantheon: Lunaris, Yugul
Attributes 340 Str 149 Dex 126 Int
Pools 6,182 Life 208 Energy Shield 702 Mana
Defences 9,466 Armour 40% physical reduction 24,652 effective HP
Resistances 78% Fire 78% Cold 78% Lightning -45% Chaos
Recovery 1,113 Life leech/s
Charges 0/6 Endurance 4/4 Frenzy 0/3 Power
Movement +41% movement speed
Cyclone 6.6M DPS 8.3M with ailments 11.94/s 76.1% crit × 4.27 costs 1 mana PoB's numbers for this skill group
Full DPS 13.8M as set up in the creator's PoB
Calculated with leeching totems summoned 2 fortify on consecrated ground banner stages 0 enemy covered in ash wave of conviction exposure type fire Sirus boss moving enemy fire exposure
Voidforge Infernal Sword
Weapon 1 · Elder
Corrupted
Infernal Sword
Quality: 30
Sockets: G-G-G-G-G-G
LevelReq: 67
Implicits: 2
30% increased Elemental Damage
57% increased Physical Damage
7% increased Attack Speed
+95 to maximum Life
Your Elemental Damage can Shock
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
Weapon 2
empty
Eternal Burgonet
Helmet · Warlord
Quality: +20%
Armour: 515
Sockets: R-R-R-R
Requires: Level 69
40% increased Cyclone Damage crafted
+66 to maximum Life
+44% to Lightning Resistance
Nearby Enemies have -9% to Fire Resistance
+15% to Lightning and Chaos Resistances crafted
Loreweave Elegant Ringmail
Body Armour
Armour: 520
Energy Shield: 166
Corrupted
Elegant Ringmail
Quality: 20
Sockets: B-B-B-B-B-B
LevelReq: 64
Implicits: 2
45% increased Damage
5% reduced Fire Damage taken
Has 6 Sockets
Adds 9 to 32 Physical Damage to Attacks
+16 to all Attributes
40% increased Global Critical Strike Chance
+33 to maximum Energy Shield
+52 to maximum Life
+35 to maximum Mana
18% increased Rarity of Items found
33% increased Elemental Damage
Your Maximum Resistances are 78%
Spiked Gloves
Gloves · Crusader
Quality: +20%
Armour: 304
Sockets: R-R-R-R
Requires: Level 70
20% increased Melee Damage
+416 to Accuracy Rating
+75 to maximum Life
20% of Physical Damage Converted to Fire Damage
+30 to Dexterity crafted
Golem Track Two-Toned Boots (Armour/Evasion)
Boots
Quality: +20%
Armour: 174
Evasion: 174
Item Level: 72
Sockets: G-R-R-G
Requires: Level 70
Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently crafted
+12% to Fire and Cold Resistances
+41% to Fire Resistance
+42% to Lightning Resistance
+40% to Cold Resistance
30% increased Movement Speed
+70 to maximum Life crafted
Xoph's Blood Amber Amulet
Amulet
Catalyst: Turbulent +20%
Requires: Level 64
Allocates Discipline and Training crafted
+30 to Strength
10% increased maximum Life
+36% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
Steel Ring
Ring 1
Catalyst: Abrasive +20%
Requires: Level 80
Adds 4 to 14 Physical Damage to Attacks
+40 to Intelligence
+55 to maximum Life
+38% to Cold Resistance
Adds 7 to 13 Physical Damage to Attacks custom
Channelling Skills have -3 to Total Mana Cost crafted
Unset Ring
Ring 2
Sockets: G
Requires: Level 48
Has 1 Socket
+30 to Dexterity
+75 to maximum Life
+38% to Cold Resistance
+39% to Lightning Resistance
Channelling Skills have -3 to Total Mana Cost crafted
Arn's Anguish Cloth Belt
Belt
Requires: Level 68
20% increased Stun and Block Recovery
+650 to Armour
14% increased maximum Life
+50% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
+1 to Maximum Endurance Charges
Surgeon's Eternal Life Flask of Assuaging
Flask 1
Quality: +20%
Requires: Level 65
33% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Bleeding for 16 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 16 seconds if used while affected by Corrupted Blood
Lion's Roar Granite Flask
Flask 2
Granite Flask
Quality: 20
LevelReq: 27
Implicits: 0
Adds Knockback to Melee Attacks during Flask effect
75% chance to cause Enemies to Flee on use
10% more Melee Physical Damage during effect
Knocks Back Enemies in an Area on Flask use
Bottled Faith Sulphur Flask
Flask 3
Sulphur Flask
Quality: 20
LevelReq: 35
Implicits: 0
Creates Consecrated Ground on Use
23% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
138% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies 9% increased Damage taken to Enemies
Surgeon's Quicksilver Flask of the Penguin
Flask 4
Quality: +20%
Requires: Level 64
33% chance to gain a Flask Charge when you deal a Critical Strike
37% less Duration
Immunity to Freeze and Chill during Flask Effect
Surgeon's Silver Flask of the Kakapo
Flask 5
Quality: +20%
Requires: Level 64
33% chance to gain a Flask Charge when you deal a Critical Strike
56% reduced Effect of Curses on you during Flask Effect
Medium Cluster Jewel
Jewel
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage crafted
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Enduring Focus
1 Added Passive Skill is Unwavering Focus
Crimson Jewel
Jewel
+14 to Intelligence
+17% to Critical Strike Multiplier with Two Handed Melee Weapons
7% increased maximum Life
11% increased Area Damage
Crimson Jewel
Jewel
+14 to Intelligence
+17% to Critical Strike Multiplier with Two Handed Melee Weapons
7% increased maximum Life
11% increased Area Damage
Medium Cluster Jewel
Jewel
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage crafted
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Enduring Focus
1 Added Passive Skill is Unwavering Focus
Crimson Jewel
Jewel
+14 to Intelligence
+17% to Critical Strike Multiplier with Two Handed Melee Weapons
7% increased maximum Life
11% increased Area Damage
Large Cluster Jewel
Jewel
Requires: Level 60
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Axe Attacks deal 12% increased Damage with Hits and Ailments crafted
Added Small Passive Skills grant: Sword Attacks deal 12% increased Damage with Hits and Ailments
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Bloodscent
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
Crimson Jewel
Jewel
+14 to Intelligence
+17% to Critical Strike Multiplier with Two Handed Melee Weapons
7% increased maximum Life
11% increased Area Damage
Body Armour Cyclone 21/20 Infused Channelling 20/20 Awakened Fire Penetration 5/20 Awakened Melee Physical Damage 5/20 Awakened Elemental Damage with Attacks 5/20 Rage 20/20
Weapon 1 Vaal Ancestral Warchief 20/20 Ancestral Protector 20/20 Combustion 20/20 Elemental Damage with Attacks 20/20 Fire Penetration 20/20 Melee Physical Damage 20/20
Helmet Enlighten 3/20 Summon Skitterbots 20/20 Herald of Purity 20/20 Precision 20
Boots Leap Slam 20/23 Blood and Sand 6/20 Rage 20/20 Vengeance 20/20
Gloves Blood Rage 13/23 Assassin's Mark 20/23 Enhance 3/20
Ring 2 Molten Shell 20/20