Explosive Trap Saboteur Build

Character Level 95 Saboteur Bandit: Alira Pantheon: The Brine King, Ryslatha
Attributes 170 Str 202 Dex 288 Int
Pools 5,353 Life 716 Energy Shield 983 Mana
Defences 1% physical reduction 4,451 Evasion
Resistances 75% Fire 75% Cold 75% Lightning 60% Chaos
Avoidance 62% Evade
Charges 0/3 Endurance 5/5 Frenzy 5/5 Power
Movement +60% movement speed
Explosive Trap 462k DPS 111k per hit 4.15/s 98.1% crit × 5.60 costs 78 mana PoB's numbers for this skill group
Calculated with wave of conviction exposure type cold frenzy charges enemy chilled enemy burning enemy shocked Sirus boss trap triggered recently 0 power charges
Ghoul Edge Imbued Wand
Weapon 1
Quality: +20%
Item Level: 71
Sockets: G-G B
Requires: Level 59
37% increased Spell Damage
88% increased Spell Damage
Adds 5 to 107 Lightning Damage to Spells
19% increased Cast Speed
74% increased Critical Strike Chance for Spells
+1 to Level of all Fire Spell Skill Gems
+25% to Global Critical Strike Multiplier crafted
Vortex Star Titanium Spirit Shield
Weapon 2
Quality: +20%
Item Level: 84
Sockets: G-R-B
Requires: Level 68
14% increased Spell Damage
6% increased Cast Speed
96% increased Critical Strike Chance for Spells
+104 to maximum Life
+1 to Level of all Fire Spell Skill Gems
+43% to Lightning Resistance
Fate Veil Solaris Circlet
Helmet
Quality: +20%
Item Level: 77
Sockets: B-R-B-G
Requires: Level 59
Explosive Trap causes 2 additional smaller explosions crafted
+89 to maximum Life
+32% to Fire Resistance
+38% to Cold Resistance
12% increased Stun and Block Recovery
20% increased Energy Shield crafted
+16 to maximum Life crafted
Tinkerskin Sadist Garb
Body Armour
Quality: +20%
Item Level: 76
Sockets: G-G-B-G-G-B
Requires: Level 68
Quality does not increase Defences crafted
Grants +1 to Maximum Life per 2% Quality crafted
148% increased Evasion and Energy Shield
+82 to maximum Life
12% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Slavedriver's Hand Ambush Mitts
Gloves
Quality: +20%
Item Level: 71
Sockets: R-B-B-G
Requires: Level 45
Trigger Commandment of War on Kill crafted
+35 to Dexterity
204% increased Evasion and Energy Shield
22% reduced Trap Throwing Speed
Skills used by Traps have 14% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Skills which throw Traps Cost Life instead of Mana
Invasion Pace Hydrascale Boots
Boots
Quality: +20%
Item Level: 74
Sockets: B-B-R-R
Requires: Level 59
+50 to Strength
84% increased Armour and Evasion
+87 to maximum Life
+43% to Cold Resistance
25% increased Movement Speed
+11% to Cold and Chaos Resistances crafted
Plague Locket Onyx Amulet
Amulet
Item Level: 78
Requires: Level 64
Allocates Divine Fury crafted
+16 to all Attributes
10% increased Cast Speed
34% increased Global Critical Strike Chance
+34% to Global Critical Strike Multiplier
14% increased maximum Energy Shield
+84 to maximum Life
10% increased Area of Effect crafted
14% increased Area Damage crafted
Plague Whorl Topaz Ring
Ring 1
Item Level: 77
Requires: Level 57
+24% to Lightning Resistance
+21 to Intelligence
+148 to Evasion Rating
+76 to maximum Life
2% increased maximum Life
+22% to Fire Resistance
+30% to Chaos Resistance
Carrion Twirl Sapphire Ring
Ring 2
Item Level: 76
Requires: Level 59
+20% to Cold Resistance
+47 to maximum Energy Shield
+77 to maximum Life
8% increased Rarity of Items found
+4% to all Elemental Resistances
+45% to Lightning Resistance
+29% to Chaos Resistance
Armageddon Girdle Leather Belt
Belt
Item Level: 85
Requires: Level 65
+40 to maximum Life
+52 to Strength
+144 to Armour
+3 to maximum Energy Shield
+91 to maximum Life
+43% to Fire Resistance
+15% to Fire and Chaos Resistances crafted
Catalysed Eternal Life Flask of Staunching
Flask 1
Quality: +20%
Item Level: 68
Requires: Level 65
50% increased Recovery rate
Immunity to Bleeding and Corrupted Blood during Flask effect
Removes Bleeding and Corrupted Blood on use
Atziri's Promise Amethyst Flask
Flask 2
Quality: +20%
Item Level: 72
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 20% of Physical Damage as Extra Chaos Damage during effect
Gain 15% of Elemental Damage as Extra Chaos Damage during effect
The Wise Oak Bismuth Flask
Flask 3
Quality: +20%
Item Level: 42
Requires: Level 8
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Chemist's Diamond Flask of Warding
Flask 4
Quality: +20%
Item Level: 49
Requires: Level 27
22% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Ample Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 41
Requires: Level 4
+17 to Maximum Charges
30% increased Movement Speed during Flask effect
Replica Unstable Payload Cobalt Jewel
Jewel
Item Level: 72
Recover 30 Life when your Trap is triggered by an Enemy
Unstable Payload Cobalt Jewel
Jewel
Item Level: 61
Corrupted
12% Chance for Traps to Trigger an additional time
Eagle Prism Small Cluster Jewel
Jewel
Item Level: 81
Requires: Level 60
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: 4% increased maximum Life crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +2 to Maximum Life
1 Added Passive Skill is Fettle
Replica Unstable Payload Cobalt Jewel
Jewel
Item Level: 84
10% chance to Avoid being Chilled
Recover 30 Life when your Trap is triggered by an Enemy
Unstable Payload Cobalt Jewel
Jewel
Item Level: 73
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
12% Chance for Traps to Trigger an additional time
Body Armour Explosive Trap 21/20 Charged Traps 20/20 Elemental Penetration 20/20 Trap and Mine Damage 20/20 Cluster Traps 20/20 Concentrated Effect 20/20
Weapon 1 Hatred 20 Bear Trap 20
Weapon 1 Summon Skitterbots 20
Boots Frost Wall 1 Summon Lightning Golem 13 Cast when Damage Taken 11 Steelskin 16
Weapon 2 Smoke Mine 20 Increased Duration 20/20 Assassin's Mark 20/20
Helmet Flame Dash 20/20 Increased Duration 20 Arcane Surge 9 Second Wind 20
Gloves Wave of Conviction 12 Increased Duration 20 Arcanist Brand 20 Added Cold Damage 11
Slavedriver's Hand Commandment of War 1