Puncture & Snipe Gladiator Build

Stats

Life
1,267
Mana
230
eHP
11,093
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Character

Level
23 Gladiator
Attributes
118 Str / 124 Dex / 116 Int
Movement speed
+128%
Charges
3/3 Endurance / 4/4 Frenzy / 0/3 Power
Bandit
Kraityn
Pantheon
The Brine King, Abberath

Defence

Armour
7,378
Physical reduction
51%
Evasion
7,586
Spell suppression
24%
Evade
47%
Max hit
5.3k Physical / 14.1k Fire / 14.1k Cold / 14.1k Lightning / 2.2k Chaos

Recovery

Life regen
20/s
Mana regen
4/s
Life leech
29/s

Skills

Puncture 20/20
1.03/s, 2.5% / 150% crit
566k Bleed DPS
Snipe 20/20SnipeAttack, Projectile, Channelling, Physical, BowLevel: 20Quality: +20%Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.This Skill's Arrows deal (50-80)% more Damage with Ailments per StageThis Skill's Arrows deal (70-108)% more Damage with Hits per StageMaximum 6 StagesAdditional Effects From 1-20% Quality:(0.05-1) Maximum StagesBrutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatility 20VolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageDeadly Ailments 20Deadly AilmentsSupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Steelskin 20/12SteelskinSpell, Duration, GuardLevel: 20Quality: +12%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAutomation 12/20AutomationTrigger, SpellLevel: 12Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overPurity of Elements 20/20Purity of ElementsAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Split Arrow 20/20Split ArrowAttack, Projectile, BowLevel: 20Quality: +20%Fires multiple arrows at different targets.Fires (5-9) ArrowsAdditional Effects From 1-20% Quality:Fires (0.2-4) ArrowsBrutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatility 20VolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageChain 20/20ChainSupport, Chaining, ProjectileLevel: 20Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeRain of Arrows 20/20Rain of ArrowsAttack, AoE, Projectile, BowLevel: 20Quality: +20%Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) ArrowsAdditional Effects From 1-20% Quality:Fires (0.2-4) ArrowsManaforged Arrows 20Manaforged ArrowsBow, Support, TriggerLevel: 20Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateMaim 20MaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Herald of Purity 20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RatePride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFrostblink 1/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Vulnerability 21/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 21Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Hit chance
42%
Cost
12 mana, 12 mana/s

Equipment

SnipeAttack, Projectile, Channelling, Physical, BowLevel: 20Quality: +20%Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.This Skill's Arrows deal (50-80)% more Damage with Ailments per StageThis Skill's Arrows deal (70-108)% more Damage with Hits per StageMaximum 6 StagesAdditional Effects From 1-20% Quality:(0.05-1) Maximum StagesBrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamagePunctureAttack, Projectile, Duration, Physical, BowLevel: 20Quality: +20%Punctures enemies with your Bow, causing a bleeding debuff, which will be affected by modifiers to skill duration.(30-49)% more Damage with BleedingBase duration is 8.00 secondsCauses BleedingAdditional Effects From 1-20% Quality:(1-20)% more Damage with BleedingDeadly AilmentsSupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeVicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Miracle BranchCitadel Bow
Weapon 1
Quality: +20%
Item Level: 85
Sockets: R-R-G-G-G-G
Requires: Level 64
62% increased Physical Damage fractured
+124 to Accuracy Rating fractured
Adds 40 to 75 Physical Damage
124% increased Physical Damage crafted
Heavy Arrow Quiver
Weapon 2
Requires: Level 61
Adds 14 to 26 Physical Damage to Attacks
+18% to Damage over Time Multiplier with Attack Skills
Adds 13 to 24 Physical Damage to Attacks
+71 to maximum Life
+40% to Cold Resistance
+29 to Dexterity crafted
SteelskinSpell, Duration, GuardLevel: 20Quality: +12%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAutomationTrigger, SpellLevel: 12Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overPurity of ElementsAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Nightmare Bascinet
Helmet, Searing Exarch, Eater of Worlds
Armour: 187
Evasion: 268
Sockets: G-G-G-G
Requires: Level 67
20% reduced Mana Cost of Attacks exarch
8% increased Mana Reservation Efficiency of Skills eater
+12% chance to Suppress Spell Damage
+90 to maximum Life
+40% to Fire Resistance
+20% to Cold and Lightning Resistances crafted
Split ArrowAttack, Projectile, BowLevel: 20Quality: +20%Fires multiple arrows at different targets.Fires (5-9) ArrowsAdditional Effects From 1-20% Quality:Fires (0.2-4) ArrowsBrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageChainSupport, Chaining, ProjectileLevel: 20Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Daresso's DefianceFull Dragonscale
Body Armour
Quality: +20%
Armour: 1948
Evasion: 1544
Sockets: R-R-R-R-R-R
Requires: Level 63
200% increased Armour and Evasion
+75 to maximum Life
2% of Physical Attack Damage Leeched as Life
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
100% increased Onslaught Effect
FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeManaforged ArrowsBow, Support, TriggerLevel: 20Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateMaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimRain of ArrowsAttack, AoE, Projectile, BowLevel: 20Quality: +20%Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) ArrowsAdditional Effects From 1-20% Quality:Fires (0.2-4) Arrows
HaemophiliaSerpentscale Gauntlets
Gloves
Quality: +20%
Armour: 104
Evasion: 104
Sockets: G-G-G-G
Requires: Level 43
+25 to Strength
25% increased Damage over Time
Attacks have 25% chance to cause Bleeding
35% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleed duration
Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RatePrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
New BootsWyrmscale Boots
Boots
Quality: +20%
Armour: 124
Evasion: 114
Item Level: 85
Sockets: G-G-R-G
Requires: Level 34
+12% chance to Suppress Spell Damage
+89 to maximum Life
+45% to Lightning Resistance
30% increased Movement Speed
+20% to Fire and Cold Resistances crafted
Turquoise Amulet
Amulet
Requires: Level 48
Allocates Frenetic crafted
+22 to Dexterity and Intelligence
+30 to Intelligence
+75 to maximum Life
+40% to Fire Resistance
0.4% of Physical Attack Damage Leeched as Mana
Channelling Skills have -3 to Total Mana Cost crafted
VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 21Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Mark of SubmissionUnset Ring
Ring 1
Sockets: G
Requires: Level 24
Has 1 Socket
Curse Enemies with Socketed Hex Curse Gem on Hit
Two-Stone Ring (Fire/Lightning)
Ring 2
Requires: Level 38
+16% to Fire and Lightning Resistances
+50 to Intelligence
+62 to maximum Life
+14% to all Elemental Resistances
Non-Channelling Skills have -7 to Total Mana Cost crafted
Ryslatha's CoilStudded Belt
Belt
Requires: Level 20
25% increased Stun Duration on Enemies
+30 to Strength
35% more Maximum Physical Attack Damage
35% less Minimum Physical Attack Damage
Adds 1 to 18 Physical Damage to Attacks
+90 to maximum Life
Gain 50 Life when you Stun an Enemy
Condensed Eternal Life Flask of Allaying
Flask 1
Quality: +20%
Requires: Level 65
62% increased Recovery rate
Grants Immunity to Bleeding for 14 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 14 seconds if used while affected by Corrupted Blood
Clinician's Granite Flask of the Pangolin
Flask 2
Quality: +20%
Requires: Level 54
34% increased Duration
55% increased Armour during Effect
Clinician's Jade Flask of the Ibex
Flask 3
Quality: +20%
Requires: Level 54
34% increased Duration
54% increased Evasion Rating during Effect
Clinician's Quicksilver Flask of the Lynx
Flask 4
Quality: +20%
Requires: Level 54
33% increased Duration
10% increased Movement Speed during Effect
Clinician's Silver Flask of the Kaleidoscope
Flask 5
Quality: +20%
Requires: Level 54
33% increased Duration
16% additional Elemental Resistances during Effect
Unnatural InstinctViridian Jewel
Jewel
Limited to: 1
Radius: Small
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Unnatural Instinct
Impossible EscapeViridian Jewel
Jewel
Limited to: 1
Radius: Small
Corrupted
Passive Skills in radius of Avatar of Fire can be allocated without being connected to your tree
Impossible Escape
The Light of MeaningPrismatic Jewel
Jewel
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 6% increased Physical Damage
The Light of Meaning
Dragon SparkLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Master the Fundamentals
Dragon Spark
Elegant HubrisTimeless Jewel
Jewel
Item Level: 84
Radius: Large
Commissioned 5160 coins to commemorate Caspiro
Passives in radius are Conquered by the Eternal Empire
Historic
Elegant Hubris
Forbidden FleshCobalt Jewel
Jewel
Item Level: 85
Limited to: 1
Corrupted
Requires Class Duelist
Implicits: 0
Allocates Gratuitous Violence if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Forbidden FlameCrimson Jewel
Jewel
Item Level: 85
Limited to: 1
Corrupted
Requires Class Duelist
Implicits: 0
Allocates Gratuitous Violence if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
+20% to Damage over Time Multiplier while affected by Malevolence
50% increased Physical Damage while using Pride
Watcher's Eye