Slayer Build

Stats

Life
4,064
Mana
633
eHP
14,369
Resistances
79% Fire / 77% Cold / 77% Lightning / -52% Chaos

Unwavering StanceKeystoneCannot Evade enemy AttacksCannot be Stunned

Character

Level
80 Slayer
Attributes
293 Str / 112 Dex / 158 Int
Movement speed
+27%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Oak

Defence

Armour
4,533
Physical reduction
28%
Block
33%
Spell block
8%
Max hit
6.3k Physical / 22.9k Fire / 21.2k Cold / 21.2k Lightning / 3.6k Chaos

Recovery

Life regen
127/s
Mana regen
11/s
Life leech
813/s

Skills

Static Strike 18/8
1.20/s · 42.8% / 292% crit
161k Total DPS
Hit
160k
Ignite
1.3k
More Duration 18More DurationSupport, DurationLevel: 18Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageShockwave 18ShockwaveSupport, Melee, Attack, AoELevel: 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Frozen Legion 17Frozen LegionSpell, Cold, Attack, Melee, AoELevel: 17This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Consumes one Cooldown Use per Statue SummonedAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamagePulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectElemental Damage with Attacks 15Elemental Damage with AttacksAttack, SupportLevel: 15Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Blood Rage 6/2Blood RageSpell, Duration, PhysicalLevel: 6Quality: +2%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHerald of Ash 18Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 18Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill Damage
Leap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 13Faster AttacksAttack, SupportLevel: 13Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Flame Dash 2Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 2Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateHatred 15HatredAura, Spell, AoE, ColdLevel: 15Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Precision 8PrecisionAura, Critical, Spell, AoELevel: 8Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Intimidating Cry 18Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Infernal Cry 17Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 17Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Assassin's Mark 16Assassin's MarkCritical, Spell, Curse, MarkLevel: 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Hit chance
95%
Cost
18 mana, 22 mana/s
Full DPS
423k

Equipment

Glyph BranchEzomyte Staff
Weapon 1
Quality: +20%
Item Level: 73
Sockets: R-R-R-R
Requires: Level 60
+25% Chance to Block Attack Damage while wielding a Staff
Adds 28 to 59 Physical Damage
17% increased Fire Damage
25% increased Cold Damage
Adds 15 to 27 Cold Damage
+28% to Lightning Resistance
97% increased Physical Damage crafted
18% chance to Blind Enemies on hit crafted
Loath SalvationRoyal Burgonet
Helmet
Quality: +13%
Armour: 750
Item Level: 77
Sockets: B-R-G-R
Requires: Level 65
18% reduced Attribute Requirements
+143 to Accuracy Rating
72% increased Armour
+136 to maximum Life
+31% to Fire Resistance
Plague HideGlorious Plate
Body Armour
Quality: +20%
Armour: 1417
Item Level: 74
Sockets: G R B R
Requires: Level 68
7% increased Energy Shield Recovery rate
+23% to Critical Strike Multiplier for Attack Damage
37% increased Armour
+133 to maximum Life
+39% to Fire Resistance
+16% to Cold Resistance
+42% to Lightning Resistance
Reflects 2 Physical Damage to Melee Attackers
Hate FistWyrmscale Gauntlets
Gloves
Quality: +20%
Armour: 116
Evasion: 116
Item Level: 56
Sockets: G-R R-G
Requires: Level 49
Adds 6 to 10 Physical Damage to Attacks
+106 to maximum Life
Regenerate 1.6 Life per second
+20% to Fire Resistance
+13% to Fire and Lightning Resistances crafted
Hypnotic TrailWyrmscale Boots
Boots
Armour: 128
Evasion: 128
Item Level: 50
Sockets: R-R-R-R
Requires: Level 51
27% increased Armour and Evasion
+21 to maximum Life
10% increased Life Regeneration rate
+11% to Fire Resistance
15% increased Movement Speed
12% increased Stun and Block Recovery
+15% to Cold and Lightning Resistances crafted
Death PendantTurquoise Amulet
Amulet
Item Level: 79
Requires: Level 57
+18 to Dexterity and Intelligence
+31 to Dexterity
Adds 5 to 10 Physical Damage to Attacks
38% increased Global Critical Strike Chance
+14% to Lightning Resistance
Plague EyeTwo-Stone Ring
Ring 1
Item Level: 74
Requires: Level 52
+16% to Fire and Cold Resistances
+41 to Intelligence
+86 to maximum Life
+3% to all Elemental Resistances
+20% to Cold Resistance
Dread EyeTwo-Stone Ring
Ring 2
Item Level: 40
Requires: Level 28
+16% to Cold and Lightning Resistances
+25 to Intelligence
+54 to maximum Life
+40 to maximum Mana
+6% to all Elemental Resistances
+20% to Lightning Resistance
Damnation TwineRustic Sash
Belt
Item Level: 70
Requires: Level 51
19% increased Global Physical Damage
+134 to maximum Life
+29% to Fire Resistance
23% increased Stun and Block Recovery
14% increased Flask Mana Recovery rate
+21% to Cold Resistance crafted
Ebullient Hallowed Life Flask of Alleviation
Flask 1
Item Level: 45
Requires: Level 42
51% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Frightened Divine Life Flask of Convection
Flask 2
Item Level: 60
Requires: Level 60
26% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Chill for 7 seconds if used while Chilled
Grants Immunity to Freeze for 7 seconds if used while Frozen
Practitioner's Ruby Flask of Ballast
Flask 3
Item Level: 78
Requires: Level 38
20% reduced Charges per use
63% increased Block and Stun Recovery during Effect
Seething Divine Life Flask of Sealing
Flask 4
Item Level: 66
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Ebullient Divine Life Flask
Flask 5
Item Level: 61
Requires: Level 60
48% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly