Slayer Build

Stats

Life
2,709
Mana
518
eHP
5,774
Resistances
76% Fire / 72% Cold / 75% Lightning / -60% Chaos

Precise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical StrikesUnwavering StanceKeystoneCannot Evade enemy AttacksCannot be StunnedResolute TechniqueKeystoneYour hits can't be EvadedNever deal Critical Strikes

Character

Level
70 Slayer
Attributes
281 Str / 132 Dex / 64 Int
Movement speed
+4%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
1,590
Physical reduction
12%
Max hit
3.5k Physical / 11.8k Fire / 10.2k Cold / 11.3k Lightning / 2.0k Chaos

Recovery

Life regen
86/s
Mana regen
9/s
Life leech
542/s

Skills

Static Strike 16/13
2.41/s
350k Hit DPS
Ruthless 17RuthlessSlam, Support, Melee, Attack, StrikeLevel: 17Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageClose Combat 16Close CombatSupport, Melee, Attack, DurationLevel: 16Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range EnemiesFortify 14FortifyAttack, Support, MeleeLevel: 14Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationMelee Physical Damage 16Melee Physical DamageMelee, Physical, Support, AttackLevel: 16Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Poacher's Mark 14Poacher's MarkPhysical, Spell, Curse, MarkLevel: 14Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when Hit
Leap Slam 3Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 3Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFlesh and Stone 10Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 10Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecision 2PrecisionAura, Critical, Spell, AoELevel: 2Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMomentum 17MomentumAttack, Support, DurationLevel: 17Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster Attacks 17Faster AttacksAttack, SupportLevel: 17Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Smite 17SmiteLightning, Melee, Attack, AoE, Duration, Strike, AuraLevel: 17Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Aura grants (1-12) to (4-220) added Lightning DamageBase radius is (1.5-2.1) metresBase Aura radius is (3.6-4.2) metresAura grants (10-19)% chance to Shock(30-20)% less Area Damage50% of Physical Damage Converted to Lightning DamageBase duration is 4.00 secondsLightning strikes 1 target within 5 metresAdditional Effects From 1-20% Quality:-(0.5-10)% less Area DamageMelee Physical Damage 16Melee Physical DamageMelee, Physical, Support, AttackLevel: 16Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageClose Combat 16Close CombatSupport, Melee, Attack, DurationLevel: 16Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range EnemiesMultistrike 16MultistrikeAttack, Melee, SupportLevel: 16Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Punishment 13PunishmentSpell, AoE, Duration, Curse, HexLevel: 13Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they Hit
Herald of Ash 16Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageSteelskin 10SteelskinSpell, Duration, GuardLevel: 10Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Intimidating Cry 17Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 17Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFrostblink 2FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 2Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceBlood Rage 14Blood RageSpell, Duration, PhysicalLevel: 14Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHatred 16HatredAura, Spell, AoE, ColdLevel: 16Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Cost
20 mana, 48 mana/s
Full DPS
720k

Equipment

Empyrean ThirstVaal Axe
Weapon 1
Quality: +20%
Item Level: 65
Sockets: W-W-W-W
Requires: Level 64
25% chance to Maim on Hit
150% increased Physical Damage
18% increased Attack Speed
19% increased Critical Strike Chance
14% increased Stun Duration on Enemies
Adds 22 to 42 Physical Damage crafted
Rune CowlSiege Helmet
Helmet
Armour: 410
Item Level: 45
Sockets: W-W-W-W
Requires: Level 48
+99 to Accuracy Rating
+35 to Armour
46% increased Armour
+94 to maximum Life
Regenerate 15.4 Life per second
+18% to Lightning Resistance
Skull CurtainFull Scale Armour
Body Armour
Armour: 223
Evasion: 221
Item Level: 41
Sockets: W-W-G-W-W W
Requires: Level 28
+23 to Dexterity
+23 to Armour
+21 to Evasion Rating
12% increased Armour and Evasion
22% increased Stun and Block Recovery
+17% to Lightning Resistance crafted
Corpse GripGoliath Gauntlets
Gloves
Armour: 192
Item Level: 61
Sockets: W-W-W-W
Requires: Level 53
+84 to maximum Life
+27% to Fire Resistance
+16% to Cold Resistance
+18% to Lightning Resistance crafted
Corpse DashAncient Greaves
Boots
Armour: 169
Item Level: 61
Sockets: W-W-W-W
Requires: Level 46
+11 to Strength
+111 to maximum Life
21% increased Stun and Block Recovery
Daresso's SaluteCitrine Amulet
Amulet
Item Level: 36
Requires: Level 16
+16 to Strength and Dexterity
50% reduced maximum Energy Shield
+40% to Fire Resistance
+31% to Cold Resistance
10% increased Movement Speed when on Full Life
+0.2 metres to Melee Strike Range
60% increased Melee Damage when on Full Life
Havoc BandTwo-Stone Ring
Ring 1
Item Level: 20
Requires: Level 20
+14% to Fire and Lightning Resistances
Adds 3 to 7 Fire Damage to Attacks
Adds 1 to 2 Cold Damage to Attacks
10% increased Cast Speed
+3 to Evasion Rating
+8% to Lightning Resistance
+16% to Cold Resistance crafted
Armageddon CoilTwo-Stone Ring
Ring 2
Item Level: 54
Requires: Level 29
+15% to Cold and Lightning Resistances
Adds 3 to 7 Physical Damage to Attacks
+13 to Evasion Rating
+32 to maximum Mana
+14% to Fire Resistance
+27% to Lightning Resistance
+17% to Cold Resistance crafted
Dragon BondStudded Belt
Belt
Item Level: 69
Requires: Level 52
26% increased Stun Duration on Enemies
+41 to Strength
+104 to maximum Life
+35% to Fire Resistance
16% increased Stun and Block Recovery
Simmering Divine Life Flask of the Cure
Flask 1
Item Level: 62
Requires: Level 60
54% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Poison for 12 seconds if used while Poisoned
Seething Divine Life Flask of Bounty
Flask 2
Item Level: 64
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Recover an additional 24% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
Hallowed Mana Flask
Flask 3
Item Level: 42
Requires: Level 42
Ebullient Divine Life Flask of Warding
Flask 4
Item Level: 65
Requires: Level 60
49% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Removes Curses on use
Ebullient Hallowed Life Flask
Flask 5
Item Level: 43
Requires: Level 42
48% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly