Assassin Build

Stats

Life
4,194
Energy Shield
383
Mana
676
eHP
10,856
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Eldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
78 Assassin
Attributes
90 Str / 269 Dex / 199 Int
Movement speed
+23%
Charges
0/3 Endurance / 5/5 Frenzy / 5/5 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Physical reduction
4%
Evasion
1,843
Block
24%
Spell suppression
39%
Evade
12%
Max hit
4.8k Physical / 16.6k Fire / 16.6k Cold / 16.6k Lightning / 2.9k Chaos

Recovery

Life regen
135/s
ES regen
150/s
Mana regen
12/s

Skills

Ethereal Knives 18/9
11.04/s, 97.8% / 1072% crit
791k Hit DPS
High-Impact Mine 18High-Impact MineMine, Support, AoE, AuraLevel: 18Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsEach Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%Supported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageMinefield 17MinefieldSupport, MineLevel: 17Supports skills which throw mines.Supported Skills have (55-46)% less Mine Throwing SpeedSupported Skills throw up to 4 additional MinesSupported Skills can have up to 3 additional Remote Mines placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedIncreased Critical Damage 17Increased Critical DamageCritical, SupportLevel: 17Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierCharged Mines 18Charged MinesCritical, Support, MineLevel: 18Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage
Trap and Mine Damage 18Trap and Mine DamageSupport, Trap, MineLevel: 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Detonate Mines 1Detonate MinesMine, SpellLevel: 1Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.First Mine Detonates InstantlyMines get 10% more Detonation Speed for each prior Mine in Detonation SequenceAdditional Effects From 1-20% Quality:Mines have (1-20)% increased Detonation SpeedAutomation 18AutomationTrigger, SpellLevel: 18While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overFrost Shield 17Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 17Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsIncreased Area of Effect 17Increased Area of EffectSupport, AoELevel: 17Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Frostblink 8FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 8Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceSummon Skitterbots 18Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 18Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedAssassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFlame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Hatred 18HatredAura, Spell, AoE, ColdLevel: 18Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Bear Trap 17Bear TrapTrap, Spell, Duration, PhysicalLevel: 17Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsEfficacy 17EfficacySupport, DurationLevel: 17Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeMore Duration 7More DurationSupport, DurationLevel: 7Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Shield Charge 8Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Per hit
64.5k
Cost
29 mana

Equipment

Trap and Mine DamageSupport, Trap, MineLevel: 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Brimstone RazorSlaughter Knife
Weapon 1
Item Level: 64
Sockets: G-W
Requires: Level 58
44% increased Global Critical Strike Chance
Adds 5 to 9 Physical Damage
Adds 41 to 72 Cold Damage to Spells
52% increased Spell Critical Strike Chance
+17% to Global Critical Strike Multiplier
13% increased Mine Throwing Speed crafted
EfficacySupport, DurationLevel: 17Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeMore DurationSupport, DurationLevel: 7Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationBear TrapTrap, Spell, Duration, PhysicalLevel: 17Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Hypnotic PithVaal Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 126
Item Level: 67
Sockets: W-W-W
Requires: Level 62
7% increased Spell Damage
75% increased Energy Shield
+140 to maximum Life
+6% to all Elemental Resistances
+36% to Fire Resistance
+16% to Lightning Resistance crafted
FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 8Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 18Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedAssassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Chimeric HaloNoble Tricorne
Helmet
Quality: +20%
Evasion: 302
Item Level: 75
Sockets: W-W-W-W
Requires: Level 47
+40 to Intelligence
+106 to maximum Life
+17% to Lightning Resistance
9% increased Mine Throwing Speed crafted
Ethereal KnivesSpell, Projectile, PhysicalLevel: 18Quality: +9%Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-1104) to (11-1656) Physical DamageFires (10-15) ProjectilesAdditional Effects From 1-20% Quality:(1-20)% more Projectile SpeedHigh-Impact MineMine, Support, AoE, AuraLevel: 18Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsEach Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%Supported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageMinefieldSupport, MineLevel: 17Supports skills which throw mines.Supported Skills have (55-46)% less Mine Throwing SpeedSupported Skills throw up to 4 additional MinesSupported Skills can have up to 3 additional Remote Mines placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedIncreased Critical DamageCritical, SupportLevel: 17Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierCharged MinesCritical, Support, MineLevel: 18Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageHatredAura, Spell, AoE, ColdLevel: 18Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Wrath ShellCrusader Chainmail
Body Armour
Quality: +20%
Armour: 413
Energy Shield: 86
Item Level: 53
Sockets: W-R-W-W-W W
Requires: Level 43
30% increased Armour and Energy Shield
+106 to maximum Life
+53 to maximum Mana
+29% to Fire Resistance
+26% to Cold Resistance
+19% to Lightning Resistance crafted
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Blood ClutchesAmbush Mitts
Gloves
Quality: +20%
Evasion: 101
Energy Shield: 40
Item Level: 49
Sockets: W-W-W
Requires: Level 45
Adds 4 to 7 Cold Damage to Attacks
+15 to maximum Energy Shield
+112 to maximum Life
+18% to Cold Resistance
+20% to Lightning Resistance crafted
Detonate MinesMine, SpellLevel: 1Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.First Mine Detonates InstantlyMines get 10% more Detonation Speed for each prior Mine in Detonation SequenceAdditional Effects From 1-20% Quality:Mines have (1-20)% increased Detonation SpeedAutomationTrigger, SpellLevel: 18While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overIncreased Area of EffectSupport, AoELevel: 17Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageFrost ShieldCritical, Spell, AoE, Duration, ColdLevel: 17Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold Ailments
Maelstrom UrgeStealth Boots
Boots
Quality: +20%
Evasion: 365
Item Level: 78
Sockets: G-W-W-W
Requires: Level 62
+35 to Dexterity
+75 to Evasion Rating
+126 to maximum Life
Regenerate 29.9 Life per second
20% increased Movement Speed
+30% to Lightning Resistance crafted
Plague BeadsAgate Amulet
Amulet
Item Level: 79
Requires: Level 57
+16 to Strength and Intelligence
+41 to Dexterity
+285 to Accuracy Rating
+10 to maximum Energy Shield
+115 to maximum Life
9% increased Mine Throwing Speed crafted
Brimstone SpiralTwo-Stone Ring
Ring 1
Item Level: 66
Requires: Level 35
+15% to Fire and Lightning Resistances
+30 to Dexterity
Adds 9 to 18 Cold Damage to Attacks
+51 to Evasion Rating
+112 to maximum Life
+18% to Fire Resistance crafted
Gloom CoilSapphire Ring
Ring 2
Item Level: 13
Requires: Level 16
+29% to Cold Resistance
+15 to maximum Life
+22 to maximum Mana
+4% to all Elemental Resistances
+11% to Cold Resistance
+11% to Lightning Resistance
Adds 4 to 32 Lightning Damage to Attacks crafted
Invasion ThreadRustic Sash
Belt
Item Level: 74
Requires: Level 64
20% increased Global Physical Damage
+4 to maximum Energy Shield
+106 to maximum Life
+20% to Fire Resistance
+35% to Cold Resistance
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Thickened Divine Life Flask of Quelling
Flask 1
Item Level: 61
Requires: Level 60
50% increased Recovery rate
Grants Immunity to Ignite for 14 seconds if used while Ignited
Removes all Burning when used
Terrified Divine Life Flask of Alleviation
Flask 2
Item Level: 64
Requires: Level 60
15% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 9 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 9 seconds if used while affected by Corrupted Blood
Ruby Flask
Flask 3
Item Level: 74
Requires: Level 18
Practitioner's Jade Flask of Turf Moss
Flask 4
Item Level: 73
Requires: Level 38
21% reduced Charges per use
40% chance to Avoid being Shocked during Effect
Ebullient Divine Life Flask of Thermodynamics
Flask 5
Item Level: 61
Requires: Level 60
49% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Chill for 10 seconds if used while Chilled
Grants Immunity to Freeze for 10 seconds if used while Frozen