Blade Flurry & Cyclone Champion Build

Rage SpikerJewelled Foil
Weapon 1
Quality: +28%
Item Level: 83
Sockets: R-B-G
Requires: Level 68
+25% to Global Critical Strike Multiplier
Physical Damage: 144-276 (augmented)
Critical Strike Chance: 5.50%
Attacks per Second: 2.02 (augmented)
Weapon Range: 14
Str: 155
Dex: 212
Int: 98
+44 to Strength
+40 to Dexterity
179% increased Physical Damage
26% increased Attack Speed
Adds 15 to 30 Physical Damage crafted
ParadoxicaVaal Rapier
Weapon 2
Quality: +47%
Item Level: 84
Sockets: G-R-G
Corrupted
Requires: Level 66
+25% to Global Critical Strike Multiplier
Physical Damage: 55-219 (augmented)
Critical Strike Chance: 6.50%
Attacks per Second: 1.50 (augmented)
Weapon Range: 14
Dex: 212
Attacks with this Weapon deal Double Damage
105% increased Physical Damage crafted
15% increased Attack Speed crafted
20% chance to Blind Enemies on hit crafted
+17% to Quality crafted
Note: ~price 34 exa
AbyssusEzomyte Burgonet
Helmet
Quality: +20%
Item Level: 79
Sockets: R-R-R-B
Requires: Level 60
40% increased Blade Flurry Damage crafted
Armour: 827 (augmented)
Str: 155
Dex: 68
Int: 96
+21 to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+125% to Melee Critical Strike Multiplier
119% increased Armour
42% increased Physical Damage taken
Blight ShroudAstral Plate
Body Armour · Hunter
Quality: +30%
Item Level: 100
Sockets: R-W-R-R-W-W
Requires: Level 62
+12% to all Elemental Resistances
Armour: 924 (augmented)
Str: 180
Dex: 100
Int: 111
13% increased maximum Mana
+11% to Lightning Resistance
3% additional Physical Damage Reduction
Attacks have +1.43% to Critical Strike Chance
Enemies you Kill Explode, dealing 3% of their Life as Physical Damage
+85 to maximum Life crafted
TombfistSteelscale Gauntlets
Gloves
Quality: +20%
Item Level: 73
Sockets: G-R-B A
Corrupted
Requires: Level 36
10% increased Attack Speed
Curse Enemies with Level 11 Vulnerability on Hit
Armour: 78 (augmented)
Evasion Rating: 78 (augmented)
Str: 29
Dex: 29
Has 1 Abyssal Socket
6% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Note: ~b/o 20 exa
Vortex LeagueTwo-Toned Boots (Evasion/Energy Shield)
Boots
Quality: +20%
Item Level: 83
Sockets: R-R-R-B
Requires: Level 70
+12% to Cold and Lightning Resistances
Str: 155
Dex: 66
Int: 96
+42 to Intelligence
+85 to maximum Life
+44% to Fire Resistance
+37% to Lightning Resistance
25% increased Movement Speed
Cannot be Frozen crafted
Storm ClaspTurquoise Amulet
Amulet
Item Level: 77
Requires: Level 59
Allocates Fatal Blade crafted
+28 to Dexterity and Intelligence
+38% to Global Critical Strike Multiplier
+13 to maximum Energy Shield
+59 to maximum Life
+41% to Cold Resistance
+40% to Lightning Resistance
Adds 6 to 10 Physical Damage to Attacks crafted
Entropy BandVermillion Ring
Ring 1
Item Level: 82
Requires: Level 80
8% increased maximum Life
Adds 4 to 6 Physical Damage to Attacks
+464 to Accuracy Rating
+81 to maximum Life
+45% to Fire Resistance
+29% to Cold Resistance
Regenerate 13.8 Life per second crafted
+46 to maximum Mana crafted
Rage KnuckleSteel Ring
Ring 2
Item Level: 85
Requires: Level 80
Adds 4 to 16 Physical Damage to Attacks
Adds 6 to 14 Physical Damage to Attacks
+20 to maximum Energy Shield
+78 to maximum Life
+4% to all Elemental Resistances
+28% to Lightning Resistance
+27% to Cold Resistance crafted
Storm LeashHeavy Belt
Belt · Hunter
Item Level: 84
Requires: Level 60
+35 to Strength
+18 to Armour
+92 to maximum Life
+41% to Fire Resistance
Enemies have -15% to Total Physical Damage Reduction against your Hits
+21% to Cold and Lightning Resistances crafted
Catalysed Eternal Life Flask of Staunching
Flask 1
Quality: +20%
Item Level: 68
Requires: Level 65
50% increased Recovery rate
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Experimenter's Diamond Flask of Warding
Flask 2
Quality: +26%
Item Level: 52
Requires: Level 27
Immune to Curses during Flask effect
Removes Curses on use
38% increased Duration
Lion's RoarGranite Flask
Flask 3
Quality: +24%
Item Level: 80
Requires: Level 27
Adds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
25% more Melee Physical Damage during effect
Experimenter's Silver Flask of Heat
Flask 4
Quality: +20%
Item Level: 42
Requires: Level 22
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
40% increased Duration
Bottled FaithSulphur Flask
Flask 5
Quality: +26%
Item Level: 85
Requires: Level 35
Creates Consecrated Ground on Use
45% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+1.92% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies 8% increased Damage taken to Enemies
Watcher's EyePrismatic Jewel
Jewel
Item Level: 86
4% increased maximum Energy Shield
6% increased maximum Life
6% increased maximum Mana
Immune to Ignite while affected by Purity of Fire
Impales you inflict last 2 additional Hits while using Pride
Damaging Ailments you inflict deal Damage 14% faster while affected by Malevolence
Watcher's Eye
Sol JoyViridian Jewel
Jewel
Item Level: 70
+12% to Melee Critical Strike Multiplier
7% increased maximum Life
+10% to all Elemental Resistances
0.39% of Physical Attack Damage Leeched as Mana
Sol Joy
Transcendent FleshCrimson Jewel
Jewel
Item Level: 74
Radius: Medium
-1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
Note: ~price 164 chaos
Transcendent Flesh

Character

Level
95 Champion
Attributes
403 Str / 212 Dex / 115 Int
Movement speed
+75%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Solaris, Shakari

Defence

Life
5,844
Energy shield
79
Mana
843
Armour
30,011
Physical reduction
90%
Resistances
76% Fire / 75% Cold / 75% Lightning / -60% Chaos

Recovery

Life leech
1,204/s

Offence

Blade Flurry
6.2M DPS
With ailments
16.0M
Speed
10.39/s
Crit
80.6% × 5.73
Cost
17 mana

Calculated with

leeching · crit recently · Shaper boss · on consecrated ground · challenger charges · blocked hit from unique enemy in past 10sec · taunted enemy recently · rage 50 · player gains reduced flask charges 50 · enemy burning

Blade Flurry 21/20Blade FlurryAttack, AoE, Channelling, MeleeLevel: 21Quality: +20%Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesImpale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Infused Channelling 20/20Infused ChannellingSupport, ChannellingLevel: 20Quality: +20%Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from Hits · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedDread Banner 20/20Dread BannerAoE, Spell, Duration, AuraLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsSummon Lightning Golem 20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Enduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateVaal Molten Shell 20/20Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 20Quality: +20%Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationIncreased Duration 20/20 · Cast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Blood and Sand 6/20Blood and SandSpell, StanceLevel: 6Quality: +20%Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAncestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeCulling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Whirling Blades 20Whirling BladesAttack, Melee, Movement, TravelLevel: 20Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedBlood Magic 20/20 · Faster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Flesh and Stone 20/20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePride 21/20PrideSpell, AoE, Aura, PhysicalLevel: 21Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMaim 21/20MaimAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim · Enlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Molten Strike 20/20Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 20Quality: +20%Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and AilmentsFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Ancestral Call 20/20Ancestral CallSupport, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away · Impale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Concentrated Effect 20/20Concentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Vulnerability 11VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 11Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Cleave 21/23CleaveAttack, AoE, MeleeLevel: 21Quality: +23%The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.005-0.1) metres to radius per Nearby Enemy, up to a maximum of +1 metreImpale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Pulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Lancing Steel 21/23Lancing SteelAttack, Projectile, PhysicalLevel: 21Quality: +23%Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Fires 4 Projectiles20% chance to Impale Enemies on HitConsumes up to 4 Steel ShardsFires 50% more Projectiles per Steel Shard consumedHits after the first on each Enemy deal 60% less DamageAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesImpale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Vicious Projectiles 5/20Awakened Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 5Quality: +20%Supports projectile attack skills.Supported Skills deal (50-59)% more Physical Projectile Attack DamageSupported Skills deal (50-59)% more Physical Damage over TimeSupported Skills deal (50-59)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Maim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim · Iron Grip 20/20Iron GripProjectile, Physical, SupportLevel: 20Quality: +20%Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Strength's Damage bonus applies to Projectile Attack Damage as well for Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Dual Strike 21/23Dual StrikeCritical, Attack, Melee, StrikeLevel: 21Quality: +23%Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life60% more Damage with Hits and Ailments against Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full LifeImpale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Ancestral Call 20/20Ancestral CallSupport, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away