Awakened Minion Damage 5/20Awakened Minion DamageSupport, MinionLevel: 5Quality: +20%Supports skills which create Minions.Minions from Supported Skills deal (40-44)% more Damage+(0-1) to Level of Supported Minion Skill GemsMinions from Supported Skills have 25% less Maximum LifeAdditional Effects From 1-20% Quality:Minions from Supported Skills deal (0.5-10)% increased DamageEmpower 4/23EmpowerExceptional, SupportLevel: 4Quality: +23%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vaal Haste 20/20Vaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Quality: +20%Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPurity of Fire 21Purity of FireAura, Spell, AoE, FireLevel: 21Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire ResistanceDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDesecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedEnlighten 4EnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Spirit Offering 20/20Spirit OfferingMinion, Spell, DurationLevel: 20Quality: +20%Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions (110-148)% increased Critical Strike ChanceGrants Minions +(30-39)% to Critical Strike MultiplierBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingAssassin's Mark 20/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFrostblink 20/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceConvocation 1/20ConvocationMinion, Spell, DurationLevel: 1Quality: +20%Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery Rate
Power Charge On Critical 20/20Power Charge On CriticalCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical StrikeAwakened Multistrike 5/20Awakened MultistrikeAttack, Melee, SupportLevel: 5Quality: +20%Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (45-47)% more Melee Attack SpeedSupported Skills Repeat 3 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageThird Repeat of Supported Skills deals 66% more DamageSupported Skills deal 20% less Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageAwakened Vicious Projectiles 5/20Awakened Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 5Quality: +20%Supports projectile attack skills.Supported Skills deal (50-59)% more Physical Projectile Attack DamageSupported Skills deal (50-59)% more Physical Damage over TimeSupported Skills deal (50-59)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedAutomation 20/20AutomationTrigger, SpellLevel: 20Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overMolten Shell 20/20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Quality: +20%Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed