Explosive Trap & Lightning Trap Warden Build

Character Level 97 Raider Bandit: Kill all
Attributes 145 Str 326 Dex 237 Int
Pools 4,450 Life 526 Energy Shield 882 Mana
Defences 3% physical reduction 3,297 Evasion
Resistances 75% Fire 75% Cold 75% Lightning -10% Chaos
Avoidance 31% Evade
Charges 0/3 Endurance 5/5 Frenzy 3/3 Power
Movement +198% movement speed
Explosive Trap 459k DPS 124k per hit 3.69/s 96.4% crit × 4.84 costs 96 mana PoB's numbers for this skill group
Full DPS 10.1M as set up in the creator's PoB
Calculated with leeching active brands 2 Sirus boss shock effect 15 power charges 0 brands attached to enemy 2 phasing enemy has less curse effect on self 0 frenzy charges enemy chilled
Pretty Decent Opal Wand
Weapon 1 · Warlord
Quality: +20%
Sockets: B-B-B
Requires: Level 62
40% increased Spell Damage
58% increased Critical Strike Chance for Spells
+1 to Level of all Physical Spell Skill Gems
Gain 19% of Physical Damage as Extra Fire Damage
30% increased Spell Damage crafted
Doom Duty Fossilised Spirit Shield
Weapon 2
Quality: +20%
Item Level: 75
Sockets: R-R-R
Requires: Level 59
20% increased Spell Damage
+16 to maximum Energy Shield
+124 to maximum Life
+1 to Level of all Physical Spell Skill Gems
+44% to Lightning Resistance
+15% to Lightning and Chaos Resistances crafted
Greed Essence + Enchant Regicide Mask
Helmet
Quality: +20%
Item Level: 80
Sockets: G-G-B-G
Requires: Level 52
Explosive Trap causes 2 additional smaller explosions crafted
+41 to Evasion Rating
+129 to maximum Life
+66 to maximum Mana
+40% to Fire Resistance
+40% to Cold Resistance
25% Chance to Avoid Elemental Ailments
Tinkerskin Sadist Garb
Body Armour
Quality: +20%
Item Level: 84
Sockets: R-B-G-G-G-B
Requires: Level 68
148% increased Evasion and Energy Shield
+72 to maximum Life
13% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Slavedriver's Hand Ambush Mitts
Gloves
Quality: +20%
Item Level: 83
Sockets: G-R-G-B
Requires: Level 45
+37 to Dexterity
234% increased Evasion and Energy Shield
20% reduced Trap Throwing Speed
Skills used by Traps have 19% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Skills which throw Traps Cost Life instead of Mana
Entropy March Two-Toned Boots (Evasion/Energy Shield)
Boots
Item Level: 75
Sockets: G-G-B-B
Requires: Level 70
10% increased Movement Speed if you haven't been Hit Recently crafted
+12% to Cold and Lightning Resistances
+30 to Dexterity
+47 to maximum Mana
+20% to Cold Resistance
30% increased Movement Speed
+70 to maximum Life
25% Chance to Avoid Elemental Ailments
Havoc Gorget Agate Amulet
Amulet · Elder
Item Level: 85
Catalyst: Noxious +20%
Requires: Level 61
Allocates Divine Fury crafted
+28 to Strength and Intelligence
+37 to all Attributes
Adds 9 to 15 Fire Damage to Attacks
+44% to Cold Resistance
Gain 15% of Physical Damage as Extra Fire Damage
+65 to maximum Life custom
+18% to all Elemental Resistances custom
Circle of Anguish Ruby Ring
Ring 1
Item Level: 82
Requires: Level 52
+16 to Intelligence
+10% to Cold Resistance
Minions have 10% increased Movement Speed
+32 to Strength
Adds 24 to 29 Fire Damage
+27% to Fire Resistance
Herald of Ash has 16% reduced Reservation
Herald of Ash has 49% increased Buff Effect
Hysteria Essence Two-Stone Ring (Fire/Cold)
Ring 2
Catalyst: Noxious +20%
Requires: Level 39
+16% to Fire and Lightning Resistances
7% increased Cast Speed
+63 to maximum Life
+32% to Lightning Resistance
Gain 10% of Physical Damage as Extra Fire Damage custom
+18 to Intelligence crafted
Arn's Anguish Cloth Belt
Belt
Catalyst: Fertile +20%
Requires: Level 68
20% increased Stun and Block Recovery
+650 to Armour
15% increased maximum Life
+56% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
Experimenter's Diamond Flask of Quickening
Flask 1
Quality: +20%
Requires: Level 27
12% increased Cast Speed during Flask effect
40% increased Duration
Atziri's Promise Amethyst Flask
Flask 2
Quality: +20%
Item Level: 72
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 9% of Physical Damage as Extra Chaos Damage during effect
Gain 6% of Elemental Damage as Extra Chaos Damage during effect
The Wise Oak Bismuth Flask
Flask 3
Bismuth Flask
Quality: 20
LevelReq: 8
Implicits: 0
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 8% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Panicked Divine Life Flask of Staunching
Flask 4
Quality: +20%
Item Level: 69
Requires: Level 60
25% reduced Amount Recovered
Instant Recovery when on Low Life
Immunity to Bleeding and Corrupted Blood during Flask effect
Removes Bleeding and Corrupted Blood on use
Alchemist's Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 62
Requires: Level 16
30% increased Movement Speed during Flask effect
25% increased effect
33% reduced Duration
Damnation Shine Small Cluster Jewel
Jewel
Item Level: 74
Requires: Level 54
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Armour crafted
Added Small Passive Skills also grant: +20 to Evasion
Added Small Passive Skills also grant: +3 to Intelligence
1 Added Passive Skill is Enduring Composure
Unstable Payload Cobalt Jewel
Jewel
Item Level: 81
Corrupted
10% Chance for Traps to Trigger an additional time
Medium Cluster Jewel
Jewel
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
1 Added Passive Skill is Set and Forget
1 Added Passive Skill is Surprise Sabotage
Watcher's Eye Prismatic Jewel
Jewel
Item Level: 85
Limited to: 1
4% increased maximum Energy Shield
5% increased maximum Life
4% increased maximum Mana
119% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
Intuitive Leap Viridian Jewel
Jewel
Item Level: 83
Radius: Small
Corrupted
4% increased Area of Effect
Passives in Radius can be Allocated without being connected to your tree
Cobalt Jewel
Jewel
15% increased Trap Damage
3% increased Cast Speed
7% increased maximum Life
GGG Nerf Hammer Jewel Cobalt Jewel
Jewel
100% reduced Critical Strike Chance
(no consecrated ground crit)
50% reduced Onslaught effect
(raider nerf)
10% reduced Cast Speed
(we still get arcane surge from cluster)
8% reduced Movement Speed
8% increased Elemental Damage
(Raider changes)
117% increased Critical Strike Chance for Spells
+2% to Spell Critical Strike Chance
(new critical Strike Support)
(drop elemental focus)
10% less Trap Throwing Speed
10% increased Trap Throwing Speed
(Trap Damage Support Nerf)
(Flasks are nerfed)
(Combustion adjusted for 3.15)
Unstable Payload Cobalt Jewel
Jewel
Item Level: 81
Corrupted
10% Chance for Traps to Trigger an additional time
Damnation Wound Large Cluster Jewel
Jewel
Item Level: 82
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +4 to Strength
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
Armageddon Wound Medium Cluster Jewel
Jewel
Item Level: 82
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
10% reduced Freeze Duration on you
Added Small Passive Skills also grant: +4 to Intelligence
1 Added Passive Skill is Arcane Pyrotechnics
1 Added Passive Skill is Surprise Sabotage
Weapon 1 Smoke Mine 20/1 Lifetap 1 Flame Dash 20/20
Weapon 2 Zealotry 20/20 Summon Skitterbots 20/20 Herald of Ash 20/20
Body Armour Explosive Trap 21/20 Added Fire Damage 20/20 Charged Traps 20/20 Cluster Traps 20/20 Trap and Mine Damage 20/20 Increased Critical Strikes 20/20
Helmet Seismic Trap 20/20 Added Fire Damage 20/20 Advanced Traps 20/20 Combustion 20/20
Gloves Assassin's Mark 20/20 Purifying Flame 20/20 Arcanist Brand 20/20 Lifetap 1
Boots Vaal Grace 20 Vaal Haste 20 Bear Trap 20 Advanced Traps 20