Static Strike & Arc Inquisitor Build

Character Level 100 Inquisitor Bandit: Kill all Pantheon: Arakaali, Ralakesh
Attributes 500 Str 161 Dex 300 Int
Pools 4,760 Life 532 Energy Shield 1,093 Mana
Defences 80,202 Armour 89% physical reduction 70,966 effective HP
Max hit taken 14,948 physical 32,820 fire 32,820 cold 24,840 lightning 39,491 chaos
Resistances 75% Fire 75% Cold -165% Lightning 81% Chaos
Recovery 901 Life/s 900 ES/s 31 Mana/s 952 Life leech/s
Charges 0/3 Endurance 0/3 Frenzy 0/3 Power
Movement +22% movement speed
Arc 1.7M DPS 449k per hit 3.75/s PoB's numbers for this skill group
Calculated with Pinnacle boss shock effect 30 innervate innervation enemy unnerved fortification rage 50 enemy on consecrated ground enemy shocked on consecrated ground
Endgame-Mjolner Gavel
Weapon 1
Gavel
Quality: 20
Sockets: R-R-R
LevelReq: 60
Implicits: 2
15% reduced Enemy Stun Threshold
107% increased Physical Damage
Skills Chain +1 times
96% increased Lightning Damage
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Endgame-The Squire Elegant Round Shield
Weapon 2
Quality: +20%
Armour: 383
Evasion: 383
Sockets: G-G-G
Requires: Level 70
120% increased Block Recovery
Has 3 Sockets
All Sockets are White
+7% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
125% increased Armour and Evasion
+4% Chance to Block
Endgame-Alpha's Howl Sinner Tricorne
Helmet
Quality: +20%
Evasion: 820
Sockets: G-G-G-G
Corrupted
Requires: Level 64
40% increased Arc Damage crafted
Socketed Skill Gems get a 90% Cost & Reservation Multiplier
+2 to Level of Socketed Aura Gems
93% increased Evasion Rating
+27% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
16% increased Mana Reservation Efficiency of Skills
Endgame-Doryani's Prototype Saint's Hauberk
Body Armour
Quality: +20%
Armour: 1406
Energy Shield: 241
Sockets: R-R-R-R-R-R
Requires: Level 67
184% increased Armour and Energy Shield
+80 to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
Endgame Gloves Crusader Gloves
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 265
Energy Shield: 53
Sockets: B-B-B-B
Requires: Level 66
Trigger Commandment of Light when you take a Critical Strike crafted
20% chance to Unnerve Enemies for 4 seconds on Hit exarch
37% increased Evasion Rating from Equipped Helmet and Boots eater
+50 to Intelligence
+72 to maximum Life
+40% to Fire Resistance
+30% to Chaos Resistance
71% increased Armour and Energy Shield crafted
Endgame Boots Two-Toned Boots (Armour/Evasion)
Boots
Quality: +20%
Armour: 262
Evasion: 262
Sockets: G-G-G-G
Requires: Level 70
Adds 1 to 160 Lightning Damage if you haven't Killed Recently crafted
+12% to Fire and Cold Resistances
61% increased Armour and Evasion
+72 to maximum Life
+38% to Fire Resistance
+45% to Cold Resistance
+30% to Chaos Resistance
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Endgame-Astramentis Onyx Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 20
Allocates Charisma crafted
+16 to all Attributes
+99 to all Attributes
-4 Physical Damage taken from Attacks
Endgame-Ventor's Gamble Gold Ring
Ring 1
Catalyst: Prismatic +20%
Requires: Level 65
15% increased Rarity of Items found
+35 to maximum Life
1% increased Quantity of Items found
1% increased Rarity of Items found
+30% to Fire Resistance
+30% to Cold Resistance
+-20% to Lightning Resistance
Endgame-Ventor's Gamble Gold Ring
Ring 2
Catalyst: Prismatic +20%
Requires: Level 65
15% increased Rarity of Items found
+35 to maximum Life
1% increased Quantity of Items found
1% increased Rarity of Items found
+30% to Fire Resistance
+30% to Cold Resistance
+-20% to Lightning Resistance
Endgame Belt Vanguard Belt
Belt
Catalyst: Prismatic +20%
Requires: Level 78
+318 to Armour and Evasion Rating
+58 to Armour
+75 to maximum Life
+46 to maximum Mana
+44% to Fire Resistance
+54% to Cold Resistance
+36% to Chaos Resistance
Endgame Divine Life Flask
Flask 1
Quality: +20%
Requires: Level 60
46% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Endgame Sulphur Flask
Flask 2
Quality: +20%
Requires: Level 50
Used when Charges reach full crafted
Creates Consecrated Ground on Use
Gain 2 Charges when you are Hit by an Enemy
42% less Duration
Immunity to Ignite during Effect
Removes Burning on use
Endgame Quicksilver Flask
Flask 3
Quality: +20%
Requires: Level 52
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
10% increased Movement Speed during Effect
Endgame Granite Flask
Flask 4
Quality: +20%
Requires: Level 50
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
50% increased Armour during Effect
Endgame Jade Flask
Flask 5
Quality: +20%
Requires: Level 50
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
50% increased Evasion Rating during Effect
Endgame Small Chaos Cluster Small Cluster Jewel
Jewel
Requires: Level 58
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: +12% to Chaos Resistance crafted
Added Small Passive Skills also grant: +5% to Chaos Resistance
1 Added Passive Skill is Antivenom
Endgame Large Lightning Cluster Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Lightning Damage crafted
1 Added Passive Skill is Doryani's Lesson
1 Added Passive Skill is Overshock
1 Added Passive Skill is Paralysis
Endgame Small Reserv Cluster-Wrath Small Cluster Jewel
Jewel
Requires: Level 54
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased Mana Reservation Efficiency of Skills crafted
1 Added Passive Skill is Electric Presence
Endgame-Glorious Vanity Timeless Jewel
Jewel
Timeless Jewel
LevelReq: 20
Radius: Large
Limited to: 1
Implicits: 0
Bathed in the blood of 2312 sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
Endgame-Watcher's Eye Prismatic Jewel
Jewel
Prismatic Jewel
Has Alt Variant: true
Selected Alt Variant: 90
Has Alt Variant Two: true
Selected Alt Variant Two: 1
Limited to: 1
Implicits: 0
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
Consecrated Ground you create while affected by Zealotry causes enemies to take 9% increased Damage
Endgame-Energised Armour Crimson Jewel
Jewel
Item Level: 70
Radius: Large
Corrupted
Requires: Level 26
19% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
Endgame Small Reserv Cluster-Zealotry Small Cluster Jewel
Jewel
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased Mana Reservation Efficiency of Skills crafted
1 Added Passive Skill is Righteous Path
Endgame-Melding of the Flesh Cobalt Jewel
Jewel
Cobalt Jewel
Limited to: 1
Implicits: 0
-79% to All Elemental Resistances
-4% to all maximum Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
Weapon 1 Arc 21/20 Awakened Added Lightning Damage 5/20 Awakened Controlled Destruction 5/20
Weapon 2 Cruelty 21/20 Arcane Surge 21/20 Empower 4
Body Armour Static Strike 21/20 Faster Attacks 21/20 Rage 21/20 Innervate 21/20 Increased Duration 21/20 Culling Strike 21/20
Helmet Zealotry 21/20 Determination 21/20 Grace 21/20 Wrath 21/20
Gloves Ancestral Cry 21/20 Shield Charge 21/20 Faster Attacks 21/20
Boots Flame Dash 21/20 Arcane Surge 5/20
Gloves Tempest Shield 21/20
Boots Vaal Molten Shell 10/20 Cast when Damage Taken 1/20
Endgame Gloves Commandment of Light 1