Slayer Build

Stats

Life
3,659
Energy Shield
24
Mana
605
eHP
10,656
Resistances
77% Fire / 77% Cold / 78% Lightning / -29% Chaos

Character

Level
85 Slayer
Attributes
283 Str / 112 Dex / 122 Int
Movement speed
+35%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
10,342
Physical reduction
48%
Max hit
6.0k Physical / 17.1k Fire / 17.1k Cold / 17.8k Lightning / 3.4k Chaos

Recovery

Life regen
103/s
Mana regen
16/s
Life leech
732/s

Calculated with

Pinnacle boss · melee distance 1 · pride effect max · rage 50 · enemy maimed

Skills

Cyclone 19/17
7.81/s · 47.1% / 361% crit
302k Total DPS
Hit
238k
Impale
57.0k
Bleed
7.0k
Melee Physical Damage 12Melee Physical DamageMelee, Physical, Support, AttackLevel: 12Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageShockwave 19ShockwaveSupport, Melee, Attack, AoELevel: 19Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageRage 19RageSupport, Melee, AttackLevel: 19Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePulverise 19PulveriseAoE, Support, Melee, AttackLevel: 19Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Flame Dash 2Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 2Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateWar Banner 19War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 19You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Pride 19PrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Determination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Precision 17PrecisionAura, Critical, Spell, AoELevel: 17Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 18ArroganceAura, SupportLevel: 18Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Ancestral Protector 19Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 19Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeBlood Rage 11Blood RageSpell, Duration, PhysicalLevel: 11Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedMaim 6MaimAttack, Physical, SupportLevel: 6Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Vulnerability 19VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Leap Slam 19Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 19Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Molten Shell 2Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 2Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Hit chance
93%
Cost
1 mana, 2 life, 8 mana/s
Full DPS
584k

Equipment

Demon PileEclipse Staff
Weapon 1
Quality: +20%
Item Level: 75
Sockets: B-R-G-R
Requires: Level 70
100% increased Global Critical Strike Chance
121% increased Physical Damage
Adds 73 to 151 Fire Damage to Spells
23% increased Attack Speed
11% reduced Enemy Stun Threshold
21% chance to Impale Enemies on Hit with Attacks
+23% to Lightning Resistance crafted
Agony BrowLacquered Helmet
Helmet
Armour: 319
Evasion: 189
Item Level: 71
Sockets: R R-G R
Requires: Level 51
+34 to Intelligence
26% increased Armour and Evasion
+73 to maximum Life
+21% to Cold Resistance
+38% to Lightning Resistance
+103 to Armour crafted
Rift PeltColosseum Plate
Body Armour
Quality: +20%
Armour: 678
Item Level: 74
Sockets: R-R-R-G-R
Requires: Level 49
18% increased Armour
17% increased Lightning Damage
+85 to maximum Life
+19% to Cold Resistance
Reflects 24 Physical Damage to Melee Attackers
6% increased Mana Reservation Efficiency of Skills
Kraken GripHydrascale Gauntlets
Gloves
Armour: 160
Evasion: 160
Item Level: 71
Sockets: R B G-R
Requires: Level 59
+39 to Dexterity
13% increased Attack Speed
31% increased Armour and Evasion
+54 to maximum Life
7% increased Stun and Block Recovery
+21% to Cold Resistance crafted
WindscreamReinforced Greaves
Boots
Armour: 203
Item Level: 70
Sockets: B-R R-R
Requires: Level 33
71% increased Armour
+10% to all Elemental Resistances
20% increased Movement Speed
You can apply an additional Curse
50% increased Area of Effect of Hex Skills
Armageddon MedallionLapis Amulet
Amulet
Item Level: 73
Requires: Level 48
+24 to Intelligence
Adds 9 to 15 Cold Damage to Attacks
+18 to maximum Energy Shield
+41% to Fire Resistance
+33% to Cold Resistance
+28% to Lightning Resistance crafted
Dusk CoilTwo-Stone Ring
Ring 1
Item Level: 77
Requires: Level 64
+12% to Fire and Cold Resistances
+69 to maximum Life
7% increased Rarity of Items found
+35% to Cold Resistance
+35% to Lightning Resistance
0.29% of Physical Attack Damage Leeched as Life
Channelling Skills have -3 to Total Mana Cost crafted
Pandemonium GyreCoral Ring
Ring 2
Item Level: 73
Requires: Level 48
+21 to maximum Life
+56 to maximum Life
Regenerate 5.3 Mana per second
+19% to Fire Resistance
+16% to Cold Resistance
+23% to Chaos Resistance
Channelling Skills have -1 to Total Mana Cost crafted
Dread TwineLeather Belt
Belt
Item Level: 71
Requires: Level 48
+26 to maximum Life
5% reduced Enemy Stun Threshold
+69 to maximum Life
+39% to Fire Resistance
+34% to Cold Resistance
Seething Divine Life Flask of Bounty
Flask 1
Item Level: 62
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Recover an additional 23% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
Doctor's Hallowed Life Flask of Damping
Flask 2
Item Level: 70
Requires: Level 42
21% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Ignite for 7 seconds if used while Ignited
Removes all Burning when used
Wide Divine Life Flask of Allaying
Flask 3
Item Level: 64
Requires: Level 60
+18 to Maximum Charges
Grants Immunity to Bleeding for 13 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Masochist's Granite Flask of the Falcon
Flask 4
Item Level: 74
Requires: Level 50
Gain 2 Charges when you are Hit by an Enemy
10% increased Attack Speed during Effect
Masochist's Ruby Flask of the Falcon
Flask 5
Item Level: 72
Requires: Level 50
Gain 2 Charges when you are Hit by an Enemy
9% increased Attack Speed during Effect