Volatile Dead 19/11
1.95/s · 7.5% / 100% crit
37.7k
DPS
Spellslinger 18/10SpellslingerTrigger, SpellLevel: 18Quality: +10%Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedSpell Cascade 19Spell CascadeAoE, Spell, SupportLevel: 19Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectFire Penetration 17Fire PenetrationFire, SupportLevel: 17Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Summon Stone Golem 17Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 17Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 17Summon Flame GolemFire, Minion, Spell, GolemLevel: 17Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Summon Lightning Golem 18Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 18Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Frenzy 7FrenzyAttack, Projectile, BowLevel: 7Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeClarity 18ClarityAura, Spell, AoELevel: 18Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedBarrage Support 17Barrage SupportBow, Attack, Support, ProjectileLevel: 17Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (50-44)% less DamageSupported Skills fire 4 additional ProjectilesSupported Skills have 10% more Attack Time per ProjectileSupported Skills have 10% more Trap and Mine Throwing Time per ProjectileSupported Skills Fire Projectiles sequentiallySupported Skills can only be used with Bows or WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Shield Charge 13Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 13Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Spellslinger 18SpellslingerTrigger, SpellLevel: 18Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAnger 18AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDesecrate 18DesecrateSpell, AoE, Duration, ChaosLevel: 18Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedSpell Cascade 19Spell CascadeAoE, Spell, SupportLevel: 19Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateWave of Conviction 18Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 18An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesFlammability 18FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 18Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationCombustion 18CombustionFire, SupportLevel: 18Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage