Vaal Lightning Strike 21/20
12.58/s · 100.0% / 580% crit
37.6M
Hit DPS
Awakened Multistrike 5/20Awakened MultistrikeAttack, Melee, SupportLevel: 5Quality: +20%Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (45-47)% more Melee Attack SpeedSupported Skills Repeat 3 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageThird Repeat of Supported Skills deals 66% more DamageSupported Skills deal 20% less Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageAwakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostTrinity 20/23TrinitySupportLevel: 20Quality: +23%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageNightblade 21/20NightbladeAttack, Critical, SupportLevel: 21Quality: +20%Supports attack skills. Cannot support skills which create minions.(0-38)% increased Effect of Elusive from Supported SkillsSupported Skills have +(0.7-1)% to Critical Strike Chance while ElusiveElusive from Supported Skills also grants +(100-138)% to Critical Strike Multiplier forSkills Supported by NightbladeSupported Skills grant Elusive on Critical StrikeSupported Skills can only be used with Claws or DaggersAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance
Steelskin 20/20SteelskinSpell, Duration, GuardLevel: 20Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAutomation 20/20AutomationTrigger, SpellLevel: 20Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Frostblink 11/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 11Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceAssassin's Mark 20/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Whirling Blades 21/20Whirling BladesAttack, Melee, Movement, TravelLevel: 21Quality: +20%Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Wrath 21WrathAura, Spell, AoE, LightningLevel: 21Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAnger 21AngerAura, Spell, AoE, FireLevel: 21Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectTempest Shield 21/20Tempest ShieldSpell, Lightning, ChainingLevel: 21Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Precision 16PrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Flame Wall 21/20Flame WallSpell, AoE, Duration, FireLevel: 21Quality: +20%Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a time
Unbound Avatar 20