Toxic Rain 21/23Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 21Quality: +23%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsDamage on Full Life 20/20Damage on Full LifeAttack, SupportLevel: 20Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Efficacy 21/20EfficacySupport, DurationLevel: 21Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Void Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Mirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Toxic Rain of Withering 20/20Toxic Rain of WitheringAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and withers them, causing them to take increased chaos damage. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 0.40 secondsFires 5 Arrows60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectEach Spore Pod inflicts 1 Withered Debuff on nearby EnemiesAdditional Effects From 1-20% Quality:Base duration is (0.005-0.1) secondsFrenzy 1FrenzyAttack, Projectile, BowLevel: 1Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateManaforged Arrows 20/20Manaforged ArrowsBow, Support, TriggerLevel: 20Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery Rate
Lightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesEnergy Leech 20Energy LeechSupportLevel: 20Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield · Lightning Penetration 20Lightning PenetrationLightning, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Lightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 20Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 20Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Vigilant Strike 19Vigilant StrikeAttack, Melee, StrikeLevel: 19Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Melee Hits Fortify for 8 secondsAdditional Effects From 1-20% Quality:(0.2-4)% more Attack Damage per Endurance ChargeVolatility 19VolatilityAttack, SupportLevel: 19Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Multistrike 19MultistrikeAttack, Melee, SupportLevel: 19Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Vaal Discipline 20Vaal DisciplineAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Base duration is 3.00 secondsYour and nearby allies' Energy Shield Recharges are not delayed by DamageModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMalevolence 21MalevolenceAura, Spell, AoELevel: 21Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHaste 21HasteAura, Spell, AoELevel: 21Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/20EnlightenExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vaal Caustic Arrow 21/20Vaal Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, Vaal, BowLevel: 21Quality: +20%Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (21.1-4622.5) Base Chaos Damage per secondBase duration is 6.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionProjectiles Pierce all TargetsCan't be EvadedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusVoid Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Empower 4/10EmpowerExceptional, SupportLevel: 4Quality: +10%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Awakened Arrow Nova 1/20Awakened Arrow NovaBow, Attack, Support, ProjectileLevel: 1Quality: +20%Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (15-11)% less Projectile DamageSupported Skills fire 5 additional ProjectilesSupported Skills Fire Projectiles in a circleSupported Skills fire a Payload Arrow into the airProjectiles from the Supported Skill Fire from where the Payload Arrow landsSupported Skills can only be used with BowsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Awakened Vicious Projectiles 5/8Awakened Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 5Quality: +8%Supports projectile attack skills.Supported Skills deal (50-59)% more Physical Projectile Attack DamageSupported Skills deal (50-59)% more Physical Damage over TimeSupported Skills deal (50-59)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Swift Affliction 2/20Awakened Swift AfflictionSupport, DurationLevel: 2Quality: +20%Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (40-49)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Despair 20/20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseWithering Step 21/20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 21Quality: +20%Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the AreaImmortal Call 10Immortal CallSpell, Duration, GuardLevel: 10Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 8/13Cast when Damage TakenSupport, Spell, TriggerLevel: 8Quality: +13%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger