Lacerate Gladiator Build

Stats

Life
3,333
Energy Shield
41
Mana
941
eHP
11,543
Resistances
75% Fire / 75% Cold / 75% Lightning / -33% Chaos

Resolute TechniqueKeystoneYour hits can't be EvadedNever deal Critical Strikes

Character

Level
94 Gladiator
Attributes
257 Str / 68 Dex / 64 Int
Movement speed
+35%
Charges
4/4 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
4,940
Physical reduction
50%
Evasion
2,195
Block
35%
Spell suppression
9%
Evade
13%
Max hit
5.7k Physical / 14.5k Fire / 14.5k Cold / 14.5k Lightning / 2.5k Chaos

Recovery

Life regen
428/s
Mana regen
30/s
Life leech
34/s

Skills

Lacerate of Haemorrhage 20/20
1.24/s
183k Total DPS
Hit
4.2k
Bleed
178k
Brutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatility 20VolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageCruelty 20/3CrueltySupport, DurationLevel: 20Quality: +3%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsMelee Physical Damage 20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageChance to Bleed 20Chance to BleedAttack, Physical, SupportLevel: 20Supports attack skills.Supported Attacks deal (10-29)% more Damage with BleedingSupported Attacks have 25% chance to cause BleedingAdditional Effects From 1-20% Quality:Supported Attacks deal (0.5-10)% increased Damage with Bleeding
Eviscerate 20EviscerateAttack, Melee, AoE, Retaliation, PhysicalLevel: 20Retaliate against a blocked hit with an arcing slash that releases two waves of force. Enemies close in front of you can be hit by both waves. Requires a Sword or Axe and a Shield.Base wave width is (2.8-3.2) metresCannot be used by defaultBecomes Usable once for 2 seconds when you Block a HitBase wave length is 10 metresCan't be EvadedCauses BleedingAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMelee Physical Damage 20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageMaim 20MaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimEndurance Charge on Melee Stun 20Endurance Charge on Melee StunSupport, Melee, AttackLevel: 20Supports melee attack skills.4% more Damage per Endurance ChargeGain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Stun Duration on Enemies
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Pride 20PrideSpell, AoE, Aura, PhysicalLevel: 20Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEternal Blessing 20Eternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
War Banner 20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsVulnerability 18VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 18Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingEnduring Cry 20Enduring CryWarcry, AoE, DurationLevel: 20Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Molten Shell 11Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 11Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 7Cast when Damage TakenSupport, Spell, TriggerLevel: 7Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerMore Duration 20More DurationSupport, DurationLevel: 20Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling Strike 20Culling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Cost
51 mana, 63 mana/s

Equipment

Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Sorrow BeakReaver Axe
Weapon 1
Quality: +20%
Item Level: 84
Sockets: G-R-G
Requires: Level 61
15% increased Physical Damage crafted
96% increased Physical Damage
Adds 21 to 38 Physical Damage
Adds 43 to 97 Cold Damage
15% increased Stun Duration on Enemies
+20% to Physical Damage over Time Multiplier crafted
Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 11Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage TakenSupport, Spell, TriggerLevel: 7Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerMore DurationSupport, DurationLevel: 20Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Hate GuardGirded Tower Shield
Weapon 2
Quality: +20%
Armour: 660
Item Level: 62
Sockets: R-R-R
Requires: Level 51
+16 to maximum Life
42% increased Chance to Block
+21 to Strength
+147 to Armour
+70 to maximum Life
+23% to Fire Resistance
+39% to Lightning Resistance
EviscerateAttack, Melee, AoE, Retaliation, PhysicalLevel: 20Retaliate against a blocked hit with an arcing slash that releases two waves of force. Enemies close in front of you can be hit by both waves. Requires a Sword or Axe and a Shield.Base wave width is (2.8-3.2) metresCannot be used by defaultBecomes Usable once for 2 seconds when you Block a HitBase wave length is 10 metresCan't be EvadedCauses BleedingAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMelee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageMaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimEndurance Charge on Melee StunSupport, Melee, AttackLevel: 20Supports melee attack skills.4% more Damage per Endurance ChargeGain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Stun Duration on Enemies
Woe HaloHaunted Bascinet
Helmet
Quality: +20%
Armour: 591
Evasion: 591
Item Level: 85
Sockets: R-R-R-R
Requires: Level 84
6% of Physical Damage from Hits taken as Cold Damage
10% increased Vulnerability Curse Effect
+90 to maximum Life fractured
+25 to Strength
+48% to Cold Resistance
+48% to Lightning Resistance
21% increased Armour and Evasion crafted
+16 to maximum Life crafted
Lacerate of HaemorrhageAttack, AoE, Melee, PhysicalLevel: 20Quality: +20%Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. Requires a One Handed Axe or One Handed Sword.(75-132)% more Damage with Bleeding25% chance to cause BleedingAdditional Effects From 1-20% Quality:(2-40)% more Damage with BleedingBrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVolatilityAttack, SupportLevel: 20Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageCrueltySupport, DurationLevel: 20Quality: +3%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsMelee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageChance to BleedAttack, Physical, SupportLevel: 20Supports attack skills.Supported Attacks deal (10-29)% more Damage with BleedingSupported Attacks have 25% chance to cause BleedingAdditional Effects From 1-20% Quality:Supported Attacks deal (0.5-10)% increased Damage with Bleeding
Corruption SkinCrusader Plate
Body Armour
Quality: +20%
Armour: 954
Item Level: 85
Sockets: R-R-R-R-G-R
Requires: Level 59
10% of Physical Damage from Hits taken as Lightning Damage
17% increased Global Physical Damage
+159 to Armour
+102 to maximum Life
+41% to Fire Resistance
25% increased Stun and Block Recovery
+12% to Cold and Chaos Resistances crafted
VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectPrideSpell, AoE, Aura, PhysicalLevel: 20Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Beast HandWyvernscale Gauntlets
Gloves
Quality: +20%
Armour: 413
Evasion: 413
Item Level: 84
Sockets: R-R R-R
Requires: Level 84
Attacks have 20% chance to Maim on Hit
+7% to Physical Damage over Time Multiplier
68% increased Armour and Evasion
+114 to maximum Life
+48% to Fire Resistance
+35% to Cold Resistance
11% increased Stun and Block Recovery
11% increased Attack Speed crafted
War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsVulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 18Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingEnduring CryWarcry, AoE, DurationLevel: 20Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Beast UrgeWyvernscale Boots
Boots
Quality: +20%
Armour: 275
Evasion: 275
Item Level: 85
Sockets: R-G-R-R
Requires: Level 84
Regenerate 0.2% of Life per second per Endurance Charge
4% increased Action Speed
+9% chance to Suppress Spell Damage
+49 to Strength
+75 to maximum Life
30% increased Movement Speed
+15% to Lightning and Chaos Resistances crafted
Empyrean IdolJade Amulet
Amulet, Hunter
Item Level: 85
Requires: Level 54
Allocates Endurance crafted
+25 to Dexterity
+13% to Physical Damage over Time Multiplier
+37 to maximum Energy Shield
+108 to maximum Life
40% increased Mana Regeneration Rate
Gain 14 Life per Enemy Killed
Adds 7 to 9 Physical Damage to Attacks crafted
Behemoth FingerRuby Ring
Ring 1
Item Level: 75
Requires: Level 48
+24% to Fire Resistance
+229 to Accuracy Rating
15% increased Global Accuracy Rating
+78 to maximum Life
+46 to maximum Mana
+39% to Cold Resistance
10% increased Light Radius
0.41% of Physical Attack Damage Leeched as Life crafted
Sol GyreTwo-Stone Ring
Ring 2
Item Level: 82
Requires: Level 54
+13% to Fire and Lightning Resistances
+19 to Strength
+40 to maximum Mana
+5% to all Elemental Resistances
+38% to Cold Resistance
0.38% of Physical Attack Damage Leeched as Life
+42 to maximum Life crafted
Carrion HarnessStygian Vise
Belt
Item Level: 85
Sockets: A
Has 1 Abyssal Socket
12% reduced Enemy Stun Threshold
+135 to maximum Life
+40% to Lightning Resistance
24% increased Stun and Block Recovery
Reflects 2 Physical Damage to Melee Attackers
Regenerate 25 Life per second crafted
+43 to maximum Mana crafted
Seething Divine Life Flask of Allaying
Flask 1
Quality: +20%
Item Level: 62
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 14 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 14 seconds if used while affected by Corrupted Blood
Bountiful Quicksilver Flask of the Tortoise
Flask 2
Quality: +9%
Item Level: 54
Requires: Level 33
Used when Charges reach full crafted
+24 to Maximum Charges
49% increased Armour during Effect
Masochist's Granite Flask of Bloodshed
Flask 3
Quality: +1%
Item Level: 82
Requires: Level 50
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
0.4% of Attack Damage Leeched as Life during Effect
Bottomless Jade Flask of the Kakapo
Flask 4
Item Level: 84
Requires: Level 52
Used when Charges reach full crafted
37% increased Charge Recovery
58% reduced Effect of Curses on you during Effect
Wide Sulphur Flask of Bloodshed
Flask 5
Item Level: 64
Requires: Level 27
Used when Charges reach full crafted
Creates Consecrated Ground on Use
+17 to Maximum Charges
0.4% of Attack Damage Leeched as Life during Effect
Foe EmberCrimson Jewel
Jewel
Item Level: 83
+6% to Physical Damage over Time Multiplier
7% increased maximum Life
Gain 2 Life per Enemy Hit with Attacks
Foe Ember
Viper EyeCrimson Jewel
Jewel
Item Level: 85
+7% to Physical Damage over Time Multiplier
4% increased Attack Speed with One Handed Melee Weapons
30% increased Stun and Block Recovery
Viper Eye