Splitting Steel 20Splitting SteelAttack, Projectile, AoE, PhysicalLevel: 20Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Projectiles from this skill cannot return. Requires a Sword or Axe.Base radius is (0.8-1.2) metresProjectiles Split towards (2-5) targets40% chance to Impale Enemies on HitModifiers to number of Projectiles instead apply to the number of targets Projectile Splits towardsProjectiles can Split without hitting a targetAdditional Effects From 1-20% Quality:(2-40)% increased Impale EffectChance to Bleed 20Chance to BleedAttack, Physical, SupportLevel: 20Supports attack skills.Supported Attacks deal (10-29)% more Damage with BleedingSupported Attacks have 25% chance to cause BleedingAdditional Effects From 1-20% Quality:Supported Attacks deal (0.5-10)% increased Damage with BleedingOnslaught 20
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceWhirling Blades 20Whirling BladesAttack, Melee, Movement, TravelLevel: 20Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack Speed
Precision 5/1PrecisionAura, Critical, Spell, AoELevel: 5Quality: +1%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWar Banner 20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Poisonous Concoction 4Poisonous ConcoctionAttack, AoE, Chaos, ProjectileLevel: 4Throws a bottle that explodes to deal unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(22-537) to (33-806) Added Chaos DamageAdded Chaos Damage equal to (4-16)% of Flask's Recovery Amount if Charges were consumed from a Life Flask+6% to Critical Strike Chance40% chance to Poison on HitConsumes 1 Charge per Projectile Fired from 1 Life Flask, if possibleBase radius is 1.8 metresAdditional Effects From 1-20% Quality:(1-20)% chance to inflict Withered for 2 seconds on HitLesser Multiple Projectiles 20Volley 20VolleySupport, ProjectileLevel: 20Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (12-3)% less Projectile DamageSupported Skills also fire Projectiles from up to 2 points on each side of youSupported Skills fire 2 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage