Ascendant Build

Stats

Life
3,835
Energy Shield
9
Mana
599
eHP
27,508
Resistances
76% Fire / 75% Cold / 75% Lightning / -35% Chaos

Iron ReflexesKeystoneConverts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating

Character

Level
80 Ascendant
Attributes
133 Str / 260 Dex / 170 Int
Movement speed
+30%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Armour
3,014
Physical reduction
21%
Block
71%
Spell block
19%
Spell suppression
73%
Max hit
7.0k Physical / 23.9k Fire / 23.0k Cold / 23.0k Lightning / 4.8k Chaos

Recovery

Life regen
61/s
Mana regen
11/s
Life leech
767/s

Skills

Smite 19/20
5.11/s · 41.4% / 301% crit
458k Total DPS
Hit
445k
Ignite
12.5k
Added Cold Damage 18Added Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageElemental Damage with Attacks 18Elemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsTrinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageMultistrike 17MultistrikeAttack, Melee, SupportLevel: 17Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Blood Rage 18Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedLeap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Wrath 18WrathAura, Spell, AoE, LightningLevel: 18Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSteelskin 16SteelskinSpell, Duration, GuardLevel: 16Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 12Cast when Damage TakenSupport, Spell, TriggerLevel: 12Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Anger 18AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Frostblink 18FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 18Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Hydrosphere 1/7HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Quality: +7%Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse Frequency
Assassin's Mark 17Assassin's MarkCritical, Spell, Curse, MarkLevel: 17Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Cost
39 mana, 66 mana/s

Equipment

Assassin's MarkCritical, Spell, Curse, MarkLevel: 17Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Spirit GutterFancy Foil
Weapon 1
Quality: +20%
Item Level: 74
Sockets: B-G G
Requires: Level 52
+25% to Global Critical Strike Multiplier
Adds 41 to 92 Cold Damage
Adds 2 to 25 Lightning Damage
17% increased Attack Speed
38% increased Critical Strike Chance
Adds 22 to 46 Fire Damage crafted
FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 18Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Quality: +7%Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse Frequency
Brimstone SeverFancy Foil
Weapon 2
Quality: +20%
Item Level: 78
Sockets: B G B
Requires: Level 52
+25% to Global Critical Strike Multiplier
+30 to Strength
Adds 75 to 138 Fire Damage
Adds 5 to 85 Lightning Damage
16% increased Attack Speed
2.28% of Physical Attack Damage Leeched as Life
Adds 24 to 42 Cold Damage crafted
WrathAura, Spell, AoE, LightningLevel: 18Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectCast when Damage TakenSupport, Spell, TriggerLevel: 12Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerSteelskinSpell, Duration, GuardLevel: 16Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Victory SalvationFluted Bascinet
Helmet
Quality: +20%
Armour: 287
Evasion: 287
Item Level: 63
Sockets: R-B-G-R
Requires: Level 58
+26 to Intelligence
12% increased Global Accuracy Rating
+107 to maximum Life
+41% to Lightning Resistance
10% increased Light Radius
45% increased Armour and Evasion crafted
SmiteLightning, Melee, Attack, AoE, Duration, Strike, AuraLevel: 19Quality: +20%Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Aura grants (1-12) to (4-220) added Lightning DamageBase radius is (1.5-2.1) metresBase Aura radius is (3.6-4.2) metresAura grants (10-19)% chance to Shock(30-20)% less Area Damage50% of Physical Damage Converted to Lightning DamageBase duration is 4.00 secondsLightning strikes 1 target within 5 metresAdditional Effects From 1-20% Quality:-(0.5-10)% less Area DamageAdded Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageElemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsTrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageMultistrikeAttack, Melee, SupportLevel: 17Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Vortex CurtainGeneral's Brigandine
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 517
Evasion: 622
Item Level: 79
Sockets: R G-R-B-R-R
Requires: Level 66
5% Chance to Block Spell Damage
+1% to maximum Fire Resistance
+17% chance to Suppress Spell Damage
+87 to Evasion Rating
+31 to maximum Life
+45% to Cold Resistance
+37% to Lightning Resistance
Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedFaster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLeap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeMomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Rapture TouchShagreen Gloves
Gloves · Eater of Worlds
Quality: +20%
Evasion: 277
Item Level: 54
Sockets: G-G-R-G
Requires: Level 54
Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance
+6% chance to Suppress Spell Damage
23% increased Evasion Rating
+120 to maximum Life
+21% to Cold Resistance
10% increased Stun and Block Recovery
Adds 4 to 32 Lightning Damage to Attacks crafted
AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Viper PaceShagreen Boots
Boots
Quality: +20%
Evasion: 250
Item Level: 77
Sockets: G-G-G-R
Requires: Level 55
+77 to maximum Life
+37% to Cold Resistance
+25% to Chaos Resistance
30% increased Movement Speed
+31% to Fire Resistance crafted
Skull GorgetAmber Amulet
Amulet
Item Level: 72
Requires: Level 57
+23 to Strength
11% increased Global Critical Strike Chance
+123 to maximum Life
+28% to Cold Resistance
+42% to Lightning Resistance
Adds 1 to 41 Lightning Damage to Attacks crafted
Kraken BandRuby Ring
Ring 1
Item Level: 78
Requires: Level 59
+22% to Fire Resistance
+44 to Intelligence
16% increased Global Accuracy Rating
+109 to maximum Life
Gain 69 Life per Enemy Killed
15% increased Light Radius
Adds 2 to 36 Lightning Damage to Attacks crafted
Foe KnuckleCoral Ring
Ring 2
Item Level: 74
Requires: Level 28
+28 to maximum Life
+7 to maximum Energy Shield
+99 to maximum Life
14% increased Rarity of Items found
+21% to Fire Resistance
+20 to Intelligence crafted
Honour TetherRustic Sash
Belt
Item Level: 77
Requires: Level 48
18% increased Global Physical Damage
+92 to maximum Life
+39% to Cold Resistance
+35% to Lightning Resistance
27% increased Flask Mana Recovery rate
35% increased Elemental Damage with Attack Skills
+22% to Fire Resistance crafted
Simmering Divine Life Flask of Quashing
Flask 1
Item Level: 63
Requires: Level 60
55% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Ignite for 10 seconds if used while Ignited
Removes all Burning when used
Ebullient Divine Life Flask of Allaying
Flask 2
Item Level: 66
Requires: Level 60
48% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 12 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood
Bountiful Ruby Flask of Relentlessness
Flask 3
Item Level: 82
Requires: Level 50
+24 to Maximum Charges
48% Chance to Avoid being Stunned during Effect
Tenacious Prismatic Tincture of Fury
Flask 4
Item Level: 79
Requires: Level 58
81% increased Elemental Damage with Melee Weapons
18% reduced Mana Burn rate
+25% to Melee Weapon Critical Strike Multiplier
Seething Divine Life Flask of Thermodynamics
Flask 5
Item Level: 66
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Chill for 10 seconds if used while Chilled
Grants Immunity to Freeze for 10 seconds if used while Frozen