Lacerate Gladiator Build

Stats

Life
6,437
Energy Shield
313
Mana
680
Resistances
77% Fire / 76% Cold / 76% Lightning / 10% Chaos

Character

Level
98 Gladiator
Attributes
346 Str / 106 Dex / 51 Int
Movement speed
+61%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Oak

Defence

Armour
9,796
Physical reduction
51%

Recovery

Life leech
1,416/s

Calculated with

leeching, pinnacle boss, challenger charges, blocked hit from unique enemy in past 10sec, enemy blinded, enemy maimed, enemy bleeding, fortify, been hit recently

Skills

Lacerate 21/20
4.60/s
207k DPS
Brutality 20/15BrutalityPhysical, SupportLevel: 20Quality: +15%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMultistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageFortify 20/15FortifyAttack, Support, MeleeLevel: 20Quality: +15%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationMelee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Ancestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeCulling Strike 16/20Culling StrikeSupportLevel: 16Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFortify 20FortifyAttack, Support, MeleeLevel: 20Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationMaim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Vulnerability 5/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 5Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingTempest Shield 1Tempest ShieldSpell, Lightning, ChainingLevel: 1Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Lacerate 20LacerateAttack, AoE, Melee, PhysicalLevel: 20Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance Recently
Lacerate 20LacerateAttack, AoE, Melee, PhysicalLevel: 20Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance RecentlyLacerate 20LacerateAttack, AoE, Melee, PhysicalLevel: 20Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance Recently
Lacerate 20LacerateAttack, AoE, Melee, PhysicalLevel: 20Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance Recently
Flame Dash 1Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateVaal Breach 1/20Vaal BreachSpell, VaalLevel: 1Quality: +20%This skill is temporarily disabled and cannot be used.Monsters from the Breach do not grant Experience or drop ItemsAdditional Effects From 1-20% Quality:(3-60)% increased Cast Speed
War Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Flesh and Stone 20/20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Pride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Ruthless 20/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Leap Slam 20/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 16/20Faster AttacksAttack, SupportLevel: 16Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedBlood Magic 20/20
Cost
30 mana

Equipment

Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Woe EtcherSiege Axe
Weapon 1
Quality: +20%
Item Level: 79
Sockets: R R R
Requires: Level 59
138% increased Physical Damage
27% increased Attack Speed
5% reduced Enemy Stun Threshold
Attacks have 25% chance to cause Bleeding
34% increased Damage with Bleeding
Adds 15 to 29 Physical Damage crafted
Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster AttacksAttack, SupportLevel: 16Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Eagle RookGirded Tower Shield
Weapon 2, Shaper
Quality: +20%
Item Level: 84
Sockets: G-R-R
Requires: Level 51
+20 to maximum Life
28% increased Armour
+14% to all Elemental Resistances
38% increased Stun and Block Recovery
Reflects 8 Physical Damage to Melee Attackers
Recover 5% of Life when you Block
+70 to maximum Life crafted
Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeCulling StrikeSupportLevel: 16Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFortifyAttack, Support, MeleeLevel: 20Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationMaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Hate CrestEternal Burgonet
Helmet
Quality: +20%
Item Level: 74
Sockets: G-R-R-R
Requires: Level 69
+1 to Level of Socketed Minion Gems
+40 to Armour
+101 to maximum Life
+24% to Cold Resistance
+14% to Fire and Chaos Resistances crafted
LacerateAttack, AoE, Melee, PhysicalLevel: 21Quality: +20%Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance RecentlyBrutalityPhysical, SupportLevel: 20Quality: +15%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageFortifyAttack, Support, MeleeLevel: 20Quality: +15%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationMelee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageRuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Loath SalvationGlorious Plate
Body Armour
Quality: +26%
Item Level: 76
Sockets: R-G-R-R-R R
Requires: Level 68
+110 to Armour
+113 to maximum Life
+32% to Lightning Resistance
+11% to Chaos Resistance
8% increased maximum Life crafted
5% increased maximum Mana crafted
VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 5Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingTempest ShieldSpell, Lightning, ChainingLevel: 1Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Wrath ClawTitan Gauntlets
Gloves
Quality: +20%
Item Level: 79
Sockets: R-B-R-R
Requires: Level 69
+64 to maximum Life
+32% to Fire Resistance
+42% to Cold Resistance
+25% to Lightning Resistance
Adds 4 to 8 Physical Damage to Attacks crafted
War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateVaal BreachSpell, VaalLevel: 1Quality: +20%This skill is temporarily disabled and cannot be used.Monsters from the Breach do not grant Experience or drop ItemsAdditional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Victory TreadWyrmscale Boots
Boots
Quality: +20%
Item Level: 55
Sockets: G B-B R
Requires: Level 51
0.6% of Damage Leeched as Life if you've Killed Recently crafted
+28 to Armour
+24 to maximum Life
+28% to Fire Resistance
+18% to Lightning Resistance
+16% to Chaos Resistance
30% increased Movement Speed
+62 to maximum Life crafted
The AnvilAmber Amulet
Amulet
Item Level: 81
Corrupted
Requires: Level 45
Allocates Command of Steel crafted
+30 to Strength
8% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+430 to Armour
+34 Life gained when you Block
+23 Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Beast TurnTwo-Stone Ring
Ring 1
Item Level: 74
Requires: Level 64
+16% to Fire and Cold Resistances
+3 to all Attributes
+43 to maximum Energy Shield
+77 to maximum Life
4% increased maximum Life
24% increased Mana Regeneration Rate
+15% to Cold and Chaos Resistances crafted
Gloom SpiralVermillion Ring
Ring 2
Item Level: 80
Requires: Level 80
7% increased maximum Life
Adds 6 to 12 Physical Damage to Attacks
+79 to maximum Life
20% increased Mana Regeneration Rate
+18% to Lightning Resistance
+14% to Cold and Chaos Resistances crafted
Soul TetherCloth Belt
Belt
Item Level: 82
Requires: Level 48
25% increased Stun and Block Recovery
+34 to Intelligence
Your Energy Shield starts at zero
You cannot Recharge Energy Shield
You cannot Regenerate Energy Shield
You lose 5% of Energy Shield per second
Life Leech effects are not removed at Full Life
Life Leech effects Recover Energy Shield instead while on Full Life
Gain 4% of Maximum Life as Extra Maximum Energy Shield
Seething Divine Life Flask of Curing
Flask 1
Quality: +20%
Item Level: 62
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immune to Poison during Flask Effect
Removes Poison on use
Seething Divine Life Flask of Staunching
Flask 2
Quality: +20%
Item Level: 61
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Seething Divine Life Flask of Dousing
Flask 3
Quality: +20%
Item Level: 82
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Ignite during Flask effect
Removes Burning on use
Seething Divine Life Flask of Dousing
Flask 4
Quality: +20%
Item Level: 82
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Ignite during Flask effect
Removes Burning on use
Experimenter's Quicksilver Flask of Heat
Flask 5
Quality: +20%
Item Level: 62
Requires: Level 16
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
33% increased Duration
Maelstrom HeartViridian Jewel
Jewel
Item Level: 84
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Mine Damage
4% increased Attack Speed
0.39% of Physical Attack Damage Leeched as Mana
Maelstrom Heart
Luminous EssenceCrimson Jewel
Jewel
Item Level: 83
7% increased maximum Life
+13% to Lightning Resistance
20% increased Damage with Bleeding
Luminous Essence
Hypnotic EmberCrimson Jewel
Jewel
Item Level: 80
+4% to Physical Damage over Time Multiplier
4% increased Attack Speed while holding a Shield
7% increased maximum Life
Hypnotic Ember