RUN LABYRINTH FASTER! [PoE University] with Mr__Khan

Late GameThicket Bow
Weapon 1
Quality: +28%
Sockets: G-G-G-G-G-G
Requires: Level 65
Quality does not increase Physical Damage crafted
1% increased Attack Speed per 8% Quality crafted
+1 to Level of Socketed Gems
+35% to Damage over Time Multiplier
Can have up to 3 Crafted Modifiers crafted
+2 to Level of Socketed Support Gems crafted
+40% to Chaos Damage over Time Multiplier crafted
^2CRAFTING GUIDE IN NOTES
Late GameSharktooth Arrow Quiver
Weapon 2 · Hunter
Requires: Level 64
+4 Life gained for each Enemy hit by your Attacks
+23% to Chaos Damage over Time Multiplier
+70 to maximum Life
+40% to Cold Resistance
+19% to Fire and Lightning Resistances crafted
Getting % to Damage over Time Multiplier Suffix is ideal, but very difficult to get
Late GameUrsine Pelt
Helmet · Hunter
Quality: +20%
Sockets: G-G-G-G
Requires: Level 68
Toxic Rain deals 40% increased Damage crafted
+70 to maximum Life
+30% to Chaos Resistance
Nearby Enemies have -9% to Chaos Resistance
-Chaos Res mod is only available on ilvl 85+ Hunter helmet
Keep this in mind if you buy an enchanted helmet
Potential Enchants:
*Toxic Rain fires 1 additional Arrow
*Toxic Rain deals 40% increased damage
*Withering Step inflicts 3 additional Withered Debuffs
*Blood Rage grants additional 12% increased Attack Speed
*Malevolence has 15% reduced Mana Reservation
Late GameAssassin's Garb
Body Armour · Redeemer
Quality: +20%
Sockets: G-G-G-G-G-G
Requires: Level 68
3% increased Movement Speed
+90 to maximum Life
+29% to Cold Resistance
10% chance to gain a Frenzy Charge on Hit
8% increased maximum Life crafted
7% increased maximum Mana crafted
With the 3.14 changes to Toxic Rain, Carcass Jack is no longer best in slot
I recommend a Frenzy on Hit chest for more damage or a Physical Damage Taken as X Element chest for some additional defence
Late GameSharkskin Gloves
Gloves · Hunter
Quality: +20%
Sockets: G-G-G-G
Requires: Level 64
+15% to Chaos Damage over Time Multiplier
+80 to maximum Life
+40% to Lightning Resistance
Crafting:
Harvest Chaos/Chaos More Likely, Aberrant, or Aberrant/Pristine Combo
+15% to Lightning and Chaos Resistances crafted
Atziri's StepSlink Boots
Boots
Quality: +20%
Sockets: G-G-G-G
Requires: Level 69
8% chance to Dodge Spell Hits if you've taken Spell Damage Recently crafted
180% increased Evasion Rating
+75 to maximum Life
30% increased Movement Speed
16% Chance to Dodge Spell Damage
You might have to drop these in favor of boots with resistances as your gear gets better, but you should really try to keep them in your build
Late GameAgate Amulet
Amulet · Hunter
Catalyst: Intrinsic +20%
Requires: Level 65
Allocates Corruption crafted
+24 to Strength and Intelligence
+11% to Chaos Damage over Time Multiplier
+50 to maximum Life
+38% to Cold Resistance
+1 to Level of all Chaos Skill Gems
Harvest reforge chaos/chaos more likely or aberrant fossil
New Noxious Catalyst can scale Chaos Damage Over Time Multiplier if you don't need attributes
Non-Channelling Skills have -7 to Total Mana Cost crafted
Late Game Despair RingVermillion Ring
Ring 1 · Hunter
Catalyst: Fertile +20%
Requires: Level 80
7% increased maximum Life
+82 to maximum Life
Curse Enemies with Despair on Hit, with 20% increased Effect
Crafting:
Fertile Catalyst white ilvl 84+ Hunter Vermillion Ring
Spam Harvest Reforge Caster/more likely Caster
Non-Channelling Skills have -7 to Total Mana Cost crafted
Late Game Life Gain/Stat RingVermillion Ring
Ring 2 · Hunter
Catalyst: Fertile +20%
Requires: Level 80
7% increased maximum Life
+40 to Intelligence
+82 to maximum Life
+22 Life gained for each Enemy hit by your Attacks
Crafting:
Fertile Catalyst white ilvl 84+ Hunter Vermillion Ring
Spam Harvest Reforge More Likely Life or Pristine Fossils
Non-Channelling Skills have -7 to Total Mana Cost crafted
Late GameStygian Vise
Belt · Hunter
Sockets: A
Catalyst: Prismatic +20%
Requires: Level 64
Has 1 Abyssal Socket
25% increased Chaos Damage
+75 to maximum Life
+36% to Lightning Resistance
+42% to Chaos Resistance
ilvl 84+ Hunter Stygian Vise (Hunter if you want % Chaos Damage)
Scour, Prismatic Catalyst if you want more resists, Fertile if you want more life
Harvest chaos reroll/more likely chaos, Aberrant, or Aberrant + Pristine for Hunter
Otherwise, use Life/Fire/Cold/Lightning Harvest Crafts / resist Essences until you hit a nice belt
+35% to Fire Resistance crafted
Seething Divine Life Flask of Staunching
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Dying SunRuby Flask
Flask 2
Ruby Flask
Quality: 20
LevelReq: 68
Implicits: 0
0% increased Charges used
15% increased Area of Effect during Flask Effect
2 additional Projectiles during Flask Effect
Chemist's Quartz Flask of Warding
Flask 3
Quality: +20%
Requires: Level 27
24% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Experimenter's Jade Flask of Reflexes
Flask 4
Quality: +20%
Requires: Level 27
95% increased Evasion Rating during Flask effect
35% increased Duration
Large amount of evasion, very important for Raider
Chemist's Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Requires: Level 11
23% reduced Charges used
25% increased Movement Speed during Flask effect
Thread of HopeCrimson Jewel
Jewel
Crimson Jewel
Radius: Variable
Implicits: 0
Only affects Passives in Very Large Ring
Passives in Radius can be Allocated without being connected to your tree
-10% to all Elemental Resistances
THREAD OF HOPE HAS TO BE VERY LARGE
Thread of Hope
Chaos Damage Over TimeMedium Cluster Jewel
Jewel
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Chaos Damage over Time Multiplier crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Wicked Pall
^2 Check notes for more information about Cluster Jewels crafted
Chaos Damage Over Time
3+ Stat Life JewelViridian Jewel
Jewel
10% increased Damage over Time
8% increased Attack Speed with Bows
7% increased maximum Life
Mods to look for on jewels:
Maximum Life
Chaos Damage Over Time Multiplier
Attack Speed with Bows
Damage Over Time
Projectile Damage
Damage
Attack Speed
Attack and Cast speed
Area Damage
Chaos Damage
Strength and Intelligence
All Attributes
Resistances
3+ Stat Life Jewel
3+ Stat Life JewelViridian Jewel
Jewel
10% increased Damage over Time
8% increased Attack Speed with Bows
7% increased maximum Life
Mods to look for on jewels:
Maximum Life
Chaos Damage Over Time Multiplier
Attack Speed with Bows
Damage Over Time
Projectile Damage
Damage
Attack Speed
Attack and Cast speed
Area Damage
Chaos Damage
Strength and Intelligence
All Attributes
Resistances
3+ Stat Life Jewel
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
6% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
+22% to Damage over Time Multiplier while affected by Malevolence
Usable Watcher's:
*+(18-22)% to Damage over Time Multiplier while affected by Malevolence
*(10-15)% increased Attack Speed while affected by Precision (Run level 1 Precision)
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Non-Channelling Skills have -8 to Total Mana Cost while affected by Clarity (Run level 1 Clarity)
*+(20-30) Life gained for each Enemy Hit while affected by Vitality (Run Vitality)
Watcher's Eye
Corrupted Blood JewelCrimson Jewel
Jewel
Corrupted Blood cannot be inflicted on you
12% increased Damage over Time
7% increased maximum Life
+10% to all Elemental Resistances
Corrupted Blood immunity is a nice quality of life mod.
It can allow you to drop Staunching suffix for another suffix
(Such as Catarina's Order mod for Movement Speed/Stun Immunity)
It also allows you to more easily survive Sirus beam
Corrupted Blood Jewel
ChaosLarge Cluster Jewel
Jewel
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Wicked Pall
^2 Check notes for more information about Cluster Jewels crafted
Chaos
Chaos Damage Over TimeMedium Cluster Jewel
Jewel
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Chaos Damage over Time Multiplier crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Wicked Pall
^2 Check notes for more information about Cluster Jewels crafted
Chaos Damage Over Time

Character

Level
95 Raider
Attributes
112 Str / 292 Dex / 142 Int
Movement speed
+191%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Solaris, Ralakesh

Defence

Life
6,471
Energy shield
15
Mana
1,090
Evasion
18,213
Evade
90%
Resistances
71% Fire / 75% Cold / 75% Lightning / 27% Chaos

Recovery

Life leech
236/s

Offence

Toxic Rain
5.2k DPS
With ailments
3.2M
Speed
3.41/s
Hit chance
81%
Crit
4.9% × 1.50
Cost
14 mana
Full DPS
5.4M

Calculated with

leeching · frenzy charges · full life · enemy hindered · using flask · blood sand stance sand · onslaught · withered stack count 10 · toxic rain pod overlap 3 · alchemists genius

Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Puncture 20PunctureAttack, Projectile, Duration, Physical, BowLevel: 20Punctures enemies with your Bow, causing a bleeding debuff, which will be affected by modifiers to skill duration.(30-49)% more Damage with BleedingBase duration is 8.00 secondsCauses BleedingAdditional Effects From 1-20% Quality:(1-20)% more Damage with Bleeding
Withering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Onslaught 20
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusArrow Nova 20Arrow NovaBow, Attack, Support, ProjectileLevel: 20Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile DamageSupported Skills fire 4 additional ProjectilesSupported Skills Fire Projectiles in a circleSupported Skills fire a Payload Arrow into the airProjectiles from the Supported Skill Fire from where the Payload Arrow landsSupported Skills can only be used with BowsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Toxic Rain 21/20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 21Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsVicious Projectiles 20/20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Quality: +20%Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Void Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Mirage Archer 20/20Mirage ArcherBow, Attack, Support, DurationLevel: 20Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Swift Affliction 20/20Swift AfflictionSupport, DurationLevel: 20Quality: +20%Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Empower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusArrow Nova 20Arrow NovaBow, Attack, Support, ProjectileLevel: 20Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile DamageSupported Skills fire 4 additional ProjectilesSupported Skills Fire Projectiles in a circleSupported Skills fire a Payload Arrow into the airProjectiles from the Supported Skill Fire from where the Payload Arrow landsSupported Skills can only be used with BowsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Swift Affliction 20Swift AfflictionSupport, DurationLevel: 20Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Empower 3EmpowerExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Wither 17/20WitherSpell, AoE, Duration, Chaos, ChannellingLevel: 17Quality: +20%Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.(30-36)% reduced Movement Speed(0-19)% increased Area of Effect6% increased Chaos Damage takenBase duration is 0.50 secondsWithered lasts 2 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationSpell Totem 20/20Spell TotemSupport, Spell, TotemLevel: 20Quality: +20%Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed · Faster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed · Multiple Totems 20/20Multiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDread Banner 20Dread BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsVitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectClarity 7ClarityAura, Spell, AoELevel: 7Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Steelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Dash 20/20DashSpell, Movement, Travel, BlinkLevel: 20Quality: +20%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Toxic Rain 20/20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsAwakened Vicious Projectiles 5/20Awakened Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 5Quality: +20%Supports projectile attack skills.Supported Skills deal (50-59)% more Physical Projectile Attack DamageSupported Skills deal (50-59)% more Physical Damage over TimeSupported Skills deal (50-59)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Awakened Void Manipulation 5/20Awakened Void ManipulationChaos, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage+(0-1) to Level of Supported Chaos Skill GemsSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Mirage Archer 20/20Mirage ArcherBow, Attack, Support, DurationLevel: 20Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Awakened Swift Affliction 5/20Awakened Swift AfflictionSupport, DurationLevel: 5Quality: +20%Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (40-49)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Empower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Despair 1DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 1Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse