Winter Orb Ascendant Build

Stats

Life
5,578
Energy Shield
700
Mana
2,164
Resistances
64% Fire / 75% Cold / 66% Lightning / -40% Chaos

Character

Level
91 Ascendant
Attributes
287 Str / 119 Dex / 265 Int
Movement speed
+72%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power

Defence

Armour
1,206
Physical reduction
9%
Evasion
1,998
Evade
17%

Skills

Winter Orb 20/20
6.16/s · 27.5% / 262% crit
6.0k DPS
Spell Totem 20/20Spell TotemSupport, Spell, TotemLevel: 20Quality: +20%Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedMultiple Totems 21/20Multiple TotemsTotem, SupportLevel: 21Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedCold Penetration 17/20Cold PenetrationCold, SupportLevel: 17Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Supported Skills Penetrate (20-34)% Cold ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageGreater Multiple Projectiles 18/20Greater Multiple ProjectilesSupport, ProjectileLevel: 18Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageAdded Cold Damage 18/20Added Cold DamageCold, SupportLevel: 18Quality: +20%Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Winter Orb 19Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 19Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesWinter Orb 19Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 19Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum Stages
Winter Orb 19Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 19Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum Stages
Herald of Ice 17/20Herald of IceSpell, AoE, Cold, HeraldLevel: 17Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusFlame Dash 20/10Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +10%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateDecoy Totem 20Decoy TotemTotem, Spell, AoELevel: 20Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem LifeFaster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed
Clarity 20ClarityAura, Spell, AoELevel: 20Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPhase Run 10/12Phase RunSpell, Duration, Movement, Physical, TravelLevel: 10Quality: +12%Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedIncreased Duration 20
Summon Lightning Golem 6Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 6Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectImmortal Call 6Immortal CallSpell, Duration, GuardLevel: 6Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateIncreased Duration 19/14Cast when Damage Taken 4Cast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Frost Bomb 19Frost BombSpell, AoE, Duration, Cold, OrbLevel: 19Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateVortex 14VortexSpell, AoE, Cold, Duration, NovaLevel: 14An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusBonechill 11BonechillCold, SupportLevel: 11Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Cold Snap 19/5Cold SnapSpell, AoE, Cold, DurationLevel: 19Quality: +5%Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillFrostbite 19FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 19Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationCurse On Hit 19/6Bonechill 19BonechillCold, SupportLevel: 19Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Winter Orb 7/10Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 7Quality: +10%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesWinter Orb 19Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 19Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum Stages
Winter Orb 19Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 19Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum Stages
Per hit
4.8k
Cost
4 mana

Equipment

Frost BombSpell, AoE, Duration, Cold, OrbLevel: 19Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateVortexSpell, AoE, Cold, Duration, NovaLevel: 14An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusBonechillCold, SupportLevel: 11Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Dusk CryTornado Wand
Weapon 1
Item Level: 74
Sockets: B-B-B
Requires: Level 65
38% increased Spell Damage
+1 to Level of Socketed Lightning Gems
58% increased Spell Damage
56% increased Critical Strike Chance for Spells
+27% to Non-Ailment Chaos Damage over Time Multiplier
Trigger a Socketed Spell when you Use a Skill crafted
ClarityAura, Spell, AoELevel: 20Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPhase RunSpell, Duration, Movement, Physical, TravelLevel: 10Quality: +12%Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement Speed
Sorrow WardFossilised Spirit Shield
Weapon 2
Quality: +20%
Item Level: 79
Sockets: W-B-W
Requires: Level 59
19% increased Spell Damage
29% increased Spell Damage
13% increased Cast Speed
77% increased Critical Strike Chance for Spells
+49 to maximum Energy Shield
42% increased Mana Regeneration Rate
+1 to maximum number of Summoned Totems crafted
Herald of IceSpell, AoE, Cold, HeraldLevel: 17Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +10%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast SpeedDecoy TotemTotem, Spell, AoELevel: 20Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem Life
Dragon CrestBone Helmet
Helmet
Quality: +20%
Item Level: 75
Sockets: G-B-B-R
Requires: Level 73
Minions deal 37% increased Damage
+27 to Accuracy Rating
+9 to maximum Energy Shield
+77 to maximum Life
+40% to Cold Resistance
10% increased Light Radius
+30% to Lightning Resistance crafted
Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 20Quality: +20%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesSpell TotemSupport, Spell, TotemLevel: 20Quality: +20%Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedMultiple TotemsTotem, SupportLevel: 21Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedCold PenetrationCold, SupportLevel: 17Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Supported Skills Penetrate (20-34)% Cold ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageGreater Multiple ProjectilesSupport, ProjectileLevel: 18Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageAdded Cold DamageCold, SupportLevel: 18Quality: +20%Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Carcass JackVarnished Coat
Body Armour
Quality: +20%
Item Level: 62
Sockets: R-R-B-G-G-G
Requires: Level 62
147% increased Evasion and Energy Shield
+59 to maximum Life
+10% to all Elemental Resistances
49% increased Area of Effect
43% increased Area Damage
Extra gore
Cold SnapSpell, AoE, Cold, DurationLevel: 19Quality: +5%Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillFrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 19Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationBonechillCold, SupportLevel: 19Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Empyrean ViseLegion Gloves
Gloves · Shaper
Quality: +20%
Item Level: 74
Sockets: B-B-B-W
Requires: Level 57
Socketed Gems are Supported by Level 16 Faster Casting
7% increased Cast Speed
33% increased Armour and Energy Shield
+79 to maximum Life
+27 to maximum Mana
+3 Mana gained on Kill
14% increased Stun and Block Recovery
+24 to Dexterity crafted
Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 6Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectImmortal CallSpell, Duration, GuardLevel: 6Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Brood TrailTitan Greaves
Boots
Quality: +20%
Item Level: 71
Sockets: W-W-R-R
Requires: Level 68
6% increased Armour
+75 to maximum Life
+20% to Cold Resistance
+37% to Lightning Resistance
30% increased Movement Speed
6% increased Stun and Block Recovery
28% increased Totem Placement speed crafted
Wrath BeadsRotfeather Talisman
Amulet
Item Level: 60
Corrupted
Requires: Level 46
35% increased Damage
32% increased Global Critical Strike Chance
+26% to Global Critical Strike Multiplier
+12 to maximum Energy Shield
6% increased maximum Energy Shield
39% increased Mana Regeneration Rate
+44 to maximum Life crafted
Apocalypse TurnTwo-Stone Ring
Ring 1
Item Level: 73
Requires: Level 57
+16% to Cold and Lightning Resistances
+26 to Dexterity
18% increased Cold Damage
+145 to Evasion Rating
+73 to maximum Life
+45% to Fire Resistance
+29 to maximum Mana crafted
5% of Damage taken gained as Mana over 4 seconds when Hit crafted
Plague CoilPaua Ring
Ring 2
Item Level: 71
Requires: Level 48
+23 to maximum Mana
+19 to Dexterity
+107 to Evasion Rating
+64 to maximum Life
+16% to all Elemental Resistances
+33 to maximum Mana crafted
5% of Damage taken gained as Mana over 4 seconds when Hit crafted
Armageddon TetherStygian Vise
Belt
Item Level: 76
Sockets: A
Has 1 Abyssal Socket
+41 to Strength
+307 to Armour
+80 to maximum Life
+36% to Fire Resistance
+25% to Cold Resistance
+52 to maximum Mana crafted
Panicked Divine Life Flask of Staunching
Flask 1
Quality: +20%
Item Level: 70
Requires: Level 60
25% reduced Amount Recovered
Instant Recovery when on Low Life
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Bubbling Hallowed Hybrid Flask of Warding
Flask 2
Quality: +20%
Item Level: 73
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Immune to Curses during Flask effect
Removes Curses on use
Perpetual Quicksilver Flask of Heat
Flask 3
Quality: +20%
Item Level: 4
Requires: Level 3
34% increased Charge Recovery
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Ample Quartz Flask of Warding
Flask 4
Quality: +20%
Item Level: 50
Requires: Level 27
+12 to Maximum Charges
Immune to Curses during Flask effect
Removes Curses on use
Surgeon's Basalt Flask of Staunching
Flask 5
Quality: +20%
Item Level: 69
Requires: Level 40
20% chance to gain a Flask Charge when you deal a Critical Strike
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Enthralling VisionHypnotic Eye Jewel
Jewel
Item Level: 74
Requires: Level 59
Adds 17 to 20 Cold Damage to Spells
9% increased Global Critical Strike Chance
+43 to maximum Life
Enthralling Vision
Ancient OrbHypnotic Eye Jewel
Jewel
Item Level: 48
Requires: Level 31
+12% to Global Critical Strike Multiplier
+34 to maximum Life
Adds 1 to 17 Lightning Damage to Spells while Dual Wielding
Ancient Orb
Grim IridescenceHypnotic Eye Jewel
Jewel
Item Level: 72
Requires: Level 52
+29 to maximum Life
Adds 1 to 5 Chaos Damage to Spells while Dual Wielding
6% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
Grim Iridescence
Foul OrbHypnotic Eye Jewel
Jewel
Item Level: 47
Requires: Level 28
Adds 4 to 6 Physical Damage to Spells
+33 to maximum Life
4% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
Foul Orb
Ancient PrismHypnotic Eye Jewel
Jewel
Item Level: 60
Requires: Level 34
Adds 10 to 13 Fire Damage to Spells
+25 to maximum Life
5 Energy Shield Regenerated per second
Ancient Prism
Eagle DesireCobalt Jewel
Jewel
Item Level: 72
14% increased Spell Damage while holding a Shield
4% increased Cast Speed with Lightning Skills
+14% to Critical Strike Multiplier with Elemental Skills
Eagle Desire