Winter Orb & Ice Spear Guardian Build

Stats

Life
5,307
Energy Shield
1,734
Mana
1,149
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Character

Level
93 Inquisitor
Attributes
196 Str / 122 Dex / 342 Int
Movement speed
+74%
Charges
0/3 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Alira

Defence

Physical reduction
19%
Evasion
1,013
Evade
11%

Recovery

Life leech
1,061/s

Calculated with

attacked recently · cast spell recently · enemy chilled · pinnacle boss · power charges · winter orb stages 10 · aspect of the spider web stacks 3

Skills

Ice Spear 20/20
2.86/s · 97.1% / 593% crit
1.9M DPS
Winter Orb 20/20Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 20Quality: +20%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesGreater Multiple Projectiles 20/23Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +23%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageCast while Channelling 20/20Cast while ChannellingSupport, Channelling, Spell, TriggerLevel: 20Quality: +20%Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.40-0.32) seconds while Channelling Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased DamageHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Immortal Call 1Immortal CallSpell, Duration, GuardLevel: 1Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCold Snap 2Cold SnapSpell, AoE, Cold, DurationLevel: 2Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Decoy Totem 20/20Decoy TotemTotem, Spell, AoELevel: 20Quality: +20%Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem LifeShield Charge 10Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedFortify 19/20FortifyAttack, Support, MeleeLevel: 19Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Vortex 19/20VortexSpell, AoE, Cold, Duration, NovaLevel: 19Quality: +20%An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateIncreased Area of Effect 18/20Increased Area of EffectSupport, AoELevel: 18Quality: +20%Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Arctic Armour 20/20Arctic ArmourSpell, Duration, ColdLevel: 20Quality: +20%Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Vaal Righteous Fire 19Vaal Righteous FireSpell, AoE, Fire, Vaal, DurationLevel: 19Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Sacrifices 60% of your total Energy Shield and LifeDeals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per secondGrants (10-19)% more Spell DamageBase duration is 4.00 secondsBase radius is 3 metresModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresPortal 1/8PortalSpellLevel: 1Quality: +8%Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Herald of Ice 20/20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusIncreased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceIce Bite 20/20Ice BiteCold, SupportLevel: 20Quality: +20%Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy ChargeSupported Skills have (8-69) to (12-103) added Cold DamageSupported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen EnemySupported Skills have 15% chance to FreezeAdditional Effects From 1-20% Quality:Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeOnslaught 20/17
Aspect of the SpiderMind HornIncreased Area of Effect 18/20Increased Area of EffectSupport, AoELevel: 18Quality: +20%Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Per hit
74.9k
Cost
72 mana

Equipment

VortexSpell, AoE, Cold, Duration, NovaLevel: 19Quality: +20%An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusIncreased Area of EffectSupport, AoELevel: 18Quality: +20%Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Mind HornHubris Circlet
Helmet
Quality: +20%
Item Level: 84
Sockets: B-B-B-B
Requires: Level 69
Ice Spear fires an additional Projectile crafted
Grants Level 20 Aspect of the Spider Skill
+102 to maximum Life
3% increased maximum Life
+32% to Fire Resistance
+41% to Lightning Resistance
38% increased Energy Shield crafted
+26 to maximum Life crafted
Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 20Quality: +20%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesGreater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +23%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageCast while ChannellingSupport, Channelling, Spell, TriggerLevel: 20Quality: +20%Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.40-0.32) seconds while Channelling Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased DamageIce SpearCritical, Spell, Projectile, ColdLevel: 20Quality: +20%Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold DamageSecond form has +(30-49)% to Critical Strike MultiplierSecond form has 600% increased Critical Strike ChanceSecond form has 300% more Projectile SpeedFires 2 ProjectilesAdditional Effects From 1-20% Quality:Second form has +(2-40)% to Critical Strike MultiplierHypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledControlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Fenumus' ShroudWidowsilk Robe
Body Armour
Quality: +28%
Item Level: 79
Sockets: B-G-B-B-G-B
Requires: Level 65
+39 to Intelligence
128% increased Energy Shield
99.5 Energy Shield Regenerated per second
Enemies affected by your Spider's Webs deal 10% reduced Damage
Enemies affected by your Spider's Webs have -10% to All Resistances
67% increased Aspect of the Spider Area of Effect
Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusIncreased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceIce BiteCold, SupportLevel: 20Quality: +20%Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy ChargeSupported Skills have (8-69) to (12-103) added Cold DamageSupported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen EnemySupported Skills have 15% chance to FreezeAdditional Effects From 1-20% Quality:Supported Skills deal (0.1-2)% increased Damage per Frenzy Charge
Shadows and DustClasped Mitts
Gloves
Quality: +26%
Item Level: 38
Sockets: G-B-W-G
Requires: Level 31
26% increased Global Critical Strike Chance
+29% to Global Critical Strike Multiplier
103% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
Decoy TotemTotem, Spell, AoELevel: 20Quality: +20%Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem LifeFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedShield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFortifyAttack, Support, MeleeLevel: 19Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Mutewind WhisperstepsSerpentscale Boots
Boots
Quality: +20%
Item Level: 71
Sockets: R-G-R-R
Requires: Level 42
Adds 26 to 50 Cold Damage to Spells
67% increased Critical Strike Chance for Spells
109% increased Evasion Rating
+29% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
Apocalypse BraidJade Amulet
Amulet
Item Level: 82
Requires: Level 44
+28 to Dexterity
12% increased Spell Damage
+33 to Strength
+13% to all Elemental Resistances
+46% to Cold Resistance
0.4% of Cold Damage Leeched as Life
+50 to maximum Life crafted
Rage BandOpal Ring
Ring 1
Item Level: 84
Requires: Level 80
25% increased Elemental Damage
Adds 8 to 16 Cold Damage to Attacks
+79 to maximum Life
16.6 Life Regenerated per second
+44% to Fire Resistance
11% increased Global Critical Strike Chance crafted
+16% to Critical Strike Multiplier if you've Shattered an Enemy Recently crafted
Sol EyeGold Ring
Ring 2 · Shaper
Item Level: 76
Requires: Level 60
15% increased Rarity of Items found
+6 to maximum Life
+64 to maximum Mana
+7% to all Elemental Resistances
Curse Enemies with Level 8 Assassin's Mark on Hit
11% increased Global Critical Strike Chance crafted
+16% to Critical Strike Multiplier if you've Shattered an Enemy Recently crafted
Pain TetherLeather Belt
Belt
Item Level: 69
Requires: Level 51
+40 to maximum Life
+10 to maximum Energy Shield
+96 to maximum Life
+33% to Fire Resistance
13% increased Flask effect duration
+22% to Lightning Resistance crafted
Seething Divine Life Flask of Staunching
Flask 1
Item Level: 63
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Dying SunRuby Flask
Flask 2
Quality: +20%
Item Level: 86
Requires: Level 68
3% increased Charges used
Skills fire 2 additional Projectiles during Flask Effect
19% increased Area of Effect during Flask Effect
Chemist's Quicksilver Flask of Heat
Flask 3
Quality: +20%
Item Level: 16
Requires: Level 11
21% reduced Charges used
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Experimenter's Basalt Flask of Warding
Flask 4
Quality: +20%
Item Level: 70
Requires: Level 40
Immune to Curses during Flask effect
Removes Curses on use
40% increased Duration
Chemist's Diamond Flask of Grounding
Flask 5
Quality: +20%
Item Level: 73
Requires: Level 27
25% reduced Charges used
Immunity to Shock during Flask effect
Removes Shock on use
Bramble CutCrimson Jewel
Jewel
Item Level: 71
+10% to Global Critical Strike Multiplier
5% increased maximum Life
10% increased Projectile Damage
Bramble Cut
Honour WisdomCobalt Jewel
Jewel
Item Level: 73
11% increased Spell Damage
+15% to Critical Strike Multiplier with Cold Skills
6% increased maximum Life
Minions have +9% to all Elemental Resistances
Honour Wisdom
Apocalypse JoyViridian Jewel
Jewel
Item Level: 79
+15% to Critical Strike Multiplier with Cold Skills
7% increased maximum Life
12% increased Projectile Damage
Apocalypse Joy
Armageddon EssenceCobalt Jewel
Jewel
Item Level: 75
+13% to Critical Strike Multiplier for Spells
6% increased maximum Energy Shield
7% increased maximum Life
11% increased Projectile Damage
Armageddon Essence
Plague HeartViridian Jewel
Jewel
Item Level: 71
+17% to Critical Strike Multiplier with Cold Skills
7% increased maximum Life
11% increased Projectile Damage
Plague Heart