Ice Spear 20/20
2.86/s · 97.1% / 593% crit
1.9M
DPS
Winter Orb 20/20Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 20Quality: +20%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesGreater Multiple Projectiles 20/23Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +23%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageCast while Channelling 20/20Cast while ChannellingSupport, Channelling, Spell, TriggerLevel: 20Quality: +20%Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.40-0.32) seconds while Channelling Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased DamageHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Immortal Call 1Immortal CallSpell, Duration, GuardLevel: 1Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCold Snap 2Cold SnapSpell, AoE, Cold, DurationLevel: 2Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Decoy Totem 20/20Decoy TotemTotem, Spell, AoELevel: 20Quality: +20%Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem LifeShield Charge 10Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedFortify 19/20FortifyAttack, Support, MeleeLevel: 19Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Vortex 19/20VortexSpell, AoE, Cold, Duration, NovaLevel: 19Quality: +20%An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateIncreased Area of Effect 18/20Increased Area of EffectSupport, AoELevel: 18Quality: +20%Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Arctic Armour 20/20Arctic ArmourSpell, Duration, ColdLevel: 20Quality: +20%Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Vaal Righteous Fire 19Vaal Righteous FireSpell, AoE, Fire, Vaal, DurationLevel: 19Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Sacrifices 60% of your total Energy Shield and LifeDeals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per secondGrants (10-19)% more Spell DamageBase duration is 4.00 secondsBase radius is 3 metresModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresPortal 1/8PortalSpellLevel: 1Quality: +8%Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Herald of Ice 20/20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusIncreased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceIce Bite 20/20Ice BiteCold, SupportLevel: 20Quality: +20%Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy ChargeSupported Skills have (8-69) to (12-103) added Cold DamageSupported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen EnemySupported Skills have 15% chance to FreezeAdditional Effects From 1-20% Quality:Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeOnslaught 20/17
Aspect of the SpiderMind HornIncreased Area of Effect 18/20Increased Area of EffectSupport, AoELevel: 18Quality: +20%Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage