Barrage Deadeye Build

Stats

Life
4,385
Mana
918
eHP
66,820
Resistances
75% Fire / 75% Cold / 75% Lightning / -8% Chaos

Character

Level
100 Deadeye
Attributes
281 Str / 290 Dex / 167 Int
Movement speed
+237%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
14,343
Physical reduction
64%
Evasion
17,567
Evade
68%
Max hit
20.0k Physical / 63.5k Fire / 50.1k Cold / 50.1k Lightning / 13.9k Chaos

Recovery

Mana regen
16/s

Calculated with

tailwind, pinnacle boss, enemy size preset medium, resonance count 50, enemy brittle, frenzy charges, storm rain beam overlap 17, enemy sapped, brittle effect 5, projectile distance 1

Skills

Storm Rain 20/20
3.43/s, 100.0% / 545% crit
7.4M Hit DPS
Ballista Totem 20/20Ballista TotemBow, Projectile, Support, TotemLevel: 20Quality: +20%Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIncreased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierConcentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostFocused Ballista 20Focused BallistaProjectile, Support, TotemLevel: 20Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem Damage
Barrage 20/20
Increased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageElemental Damage with Attacks 20/20Elemental Damage with AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsInspiration 20/2InspirationCritical, SupportLevel: 20Quality: +2%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostAwakened Added Lightning Damage 4/20Awakened Added Lightning DamageLightning, SupportLevel: 4Quality: +20%Supports any skill that hits enemies.Supported Skills have (21-24) to (391-449) added Lightning Damage+(0-1) to Level of Supported Lightning Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsElemental Weakness 20/20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesBerserk 20/20BerserkSpellLevel: 20Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnhance 3EnhanceExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Grace 21GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVitality 21VitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Molten Shell 20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationFlame Dash 6Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 6Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecision 16PrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Cost
4 mana, 27 mana/s
Full DPS
42.3M

Equipment

Storm RainAttack, AoE, Lightning, Projectile, BowLevel: 20Quality: +20%Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.Arrows fire Beams every (0.50-0.41) seconds50% of Physical Damage Converted to Lightning DamageEach Arrow can fire 4 BeamsMaximum 100 Arrows in the groundAdditional Effects From 1-20% Quality:Each Arrow can fire (0.05-1) BeamsBallista TotemBow, Projectile, Support, TotemLevel: 20Quality: +20%Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierConcentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageInspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostFocused BallistaProjectile, Support, TotemLevel: 20Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem Damage
Storm BarrageSpine Bow
Weapon 1
Quality: +20%
Item Level: 85
Sockets: R-B-B-R-G-G
Requires: Level 64
Adds 218 to 335 Fire Damage fractured
Adds 99 to 178 Cold Damage
Adds 34 to 541 Lightning Damage
15% increased Attack Speed
Gain 14 Life per Enemy Killed
+20 to Strength and Intelligence crafted
25% increased Critical Strike Chance crafted
Death HailFeathered Arrow Quiver
Weapon 2
Item Level: 87
Requires: Level 68
30% increased Projectile Speed
44% increased Damage with Bow Skills fractured
+22% to Critical Strike Multiplier with Bows
+82 to maximum Life
0.37% of Physical Attack Damage Leeched as Life
Bow Attacks fire an additional Arrow
14% increased Global Critical Strike Chance crafted
5% chance to gain a Frenzy Charge on Critical Strike crafted
GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Horror WardPig-Faced Bascinet
Helmet
Quality: +20%
Armour: 342
Evasion: 244
Item Level: 84
Sockets: G-R-R-R
Requires: Level 63
Lightning Arrow hits 2 additional Enemies crafted
6% of Physical Damage from Hits taken as Fire Damage
21% reduced Mana Cost of Attacks
18% reduced Attribute Requirements
+36 to Armour
+30 to Evasion Rating
+90 to maximum Life
+48% to Cold Resistance
23% increased Stun and Block Recovery
8% of Physical Damage from Hits taken as Fire Damage crafted
BarrageAttack, Projectile, BowLevel: 20Quality: +20%After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 6 ProjectilesFires Projectiles sequentiallyAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageElemental Damage with AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsInspirationCritical, SupportLevel: 20Quality: +2%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostAwakened Added Lightning DamageLightning, SupportLevel: 4Quality: +20%Supports any skill that hits enemies.Supported Skills have (21-24) to (391-449) added Lightning Damage+(0-1) to Level of Supported Lightning Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Hyrri's IreZodiac Leather
Body Armour
Quality: +20%
Evasion: 2352
Item Level: 85
Sockets: B-W-W-R-W-G
Requires: Level 65
+30% chance to Suppress Spell Damage
+45 to Dexterity
150% increased Evasion Rating
25% increased Chill Duration on Enemies
138 to 193 Added Cold Damage with Bow Attacks
Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsEnhanceExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceElemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesBerserkSpellLevel: 20Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Kaom's SpiritTitan Gauntlets
Gloves
Armour: 242
Item Level: 85
Sockets: G-G-B-R
Corrupted
Requires: Level 69
+1 to Level of Socketed Gems
+62 to maximum Life
+26% to Fire Resistance
0.3% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 6Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Ambush TrailSlink Boots
Boots
Quality: +20%
Evasion: 539
Item Level: 85
Sockets: R-B-G-G
Requires: Level 69
8% increased Life Regeneration rate
4% increased Action Speed
+9% chance to Suppress Spell Damage fractured
+46 to Intelligence
93% increased Evasion Rating
+47% to Lightning Resistance
30% increased Movement Speed
+70 to maximum Life crafted
Corpse NooseAgate Amulet
Amulet
Item Level: 87
Requires: Level 68
Allocates Whispers of Doom crafted
+24 to Strength and Intelligence
18% increased Lightning Damage
+37% to Global Critical Strike Multiplier
+87 to maximum Life
+44% to Fire Resistance
46% increased Elemental Damage with Attack Skills
Non-Channelling Skills have -7 to Total Mana Cost crafted
The TamingPrismatic Ring
Ring 1
Item Level: 83
Requires: Level 30
Your Meteor Towers create Burning Ground for 3 seconds on Hit crafted
+10% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+29% to all Elemental Resistances
36% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
36% increased Elemental Damage with Attack Skills
Death GyreCoral Ring
Ring 2
Item Level: 83
Requires: Level 64
+30 to maximum Life
+26 to Strength
+56 to Evasion Rating
+75 to maximum Life
+42% to Cold Resistance
+37% to Lightning Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Kraken LockStygian Vise
Belt
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+36 to Strength
+86 to Armour
+97 to maximum Life
Regenerate 91.9 Life per second
+44% to Fire Resistance
32% increased Elemental Damage with Attack Skills crafted
Bountiful Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 62
Requires: Level 60
+27 to Maximum Charges
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Specialist's Granite Flask of the Armadillo
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 67
Used when Charges reach full crafted
28% chance to gain a Flask Charge when you deal a Critical Strike
58% increased Armour during Effect
Flagellant's Quicksilver Flask of the Cheetah
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 68
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
13% increased Movement Speed during Effect
Chemist's Sulphur Flask of the Order
Flask 4
Quality: +20%
Item Level: 87
Requires: Level 65
Used when Charges reach full crafted
Creates Consecrated Ground on Use
28% reduced Charges per use
Regenerate 3% of Life per second during Effect crafted
Dying SunRuby Flask
Flask 5
Quality: +20%
Item Level: 86
Requires: Level 68
Used when Charges reach full crafted
148% increased Charges per use
41% less Duration
13% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
The InterrogationSmall Cluster Jewel
Jewel
Item Level: 79
Adds Secrets of Suffering
The Interrogation
Lioneye's FallViridian Jewel
Jewel
Item Level: 85
Radius: Medium
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
Lioneye's Fall
Empyrean JoyMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3 to All Attributes
Added Small Passive Skills also grant: +3% to Fire Resistance
1 Added Passive Skill is Eye of the Storm
1 Added Passive Skill is Pressure Points
Empyrean Joy
Lethal PrideTimeless Jewel
Jewel
Item Level: 86
Radius: Large
Commanded leadership over 15591 warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
Lethal Pride