Fireball 20
3.61/s, 21.7% / 100% crit
965k
Total DPS
Fire Penetration 20Fire PenetrationFire, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageChain 5ChainSupport, Chaining, ProjectileLevel: 5Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeSpell Echo 20Spell EchoSpell, SupportLevel: 20Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills have (40-54)% more Cast SpeedSupported Skills Repeat an additional timeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamagePinpoint 20PinpointSupport, Projectile, SpellLevel: 20Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills deal (19-10)% less Projectile DamageSupported Skills fire 3 additional ProjectilesSupported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills fire 1 fewer Projectile per IntensityProjectiles from Supported Skills deal 20% more Damage with Hits per IntensitySupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Petrified Blood 20Petrified BloodSpellLevel: 20Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsVitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Righteous Fire 20Righteous FireSpell, AoE, FireLevel: 20Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metres
Purity of Fire 20Purity of FireAura, Spell, AoE, FireLevel: 20Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire ResistanceEternal Blessing 20Eternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationTornado 1TornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedArcanist Brand 20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency