Inquisitor Build

Stats

Life
5,261
Energy Shield
1,254
eHP
16,440
Resistances
83% Fire / 78% Cold / 77% Lightning / -52% Chaos

Pain AttunementKeystone30% more Spell Damage when on Low LifeElemental OverloadKeystoneSkills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and AilmentsYour Critical Strikes do not deal extra DamageAilments never count as being from Critical Strikes

Character

Level
90 Inquisitor
Attributes
233 Str / 74 Dex / 273 Int
Movement speed
+24%
Charges
0/3 Endurance / 2/3 Frenzy / 0/3 Power
Bandit
Alira

Defence

Armour
1,580
Physical reduction
12%
Block
26%
Spell block
8%
Max hit
7.2k Physical / 34.6k Fire / 27.7k Cold / 26.6k Lightning / 3.5k Chaos

Recovery

Life regen
960/s
ES regen
960/s
Life leech
1,005/s

Skills

Fireball 20
3.61/s, 21.7% / 100% crit
965k Total DPS
Hit
924k
Ignite
40.3k
Fire Penetration 20Fire PenetrationFire, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageChain 5ChainSupport, Chaining, ProjectileLevel: 5Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeSpell Echo 20Spell EchoSpell, SupportLevel: 20Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills have (40-54)% more Cast SpeedSupported Skills Repeat an additional timeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamagePinpoint 20PinpointSupport, Projectile, SpellLevel: 20Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills deal (19-10)% less Projectile DamageSupported Skills fire 3 additional ProjectilesSupported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills fire 1 fewer Projectile per IntensityProjectiles from Supported Skills deal 20% more Damage with Hits per IntensitySupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Petrified Blood 20Petrified BloodSpellLevel: 20Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsVitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Righteous Fire 20Righteous FireSpell, AoE, FireLevel: 20Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metres
Purity of Fire 20Purity of FireAura, Spell, AoE, FireLevel: 20Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire ResistanceEternal Blessing 20Eternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationTornado 1TornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedArcanist Brand 20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Per hit
256k
Cost
59 life
Full DPS
963k

Equipment

Void Sceptre
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 68
40% increased Elemental Damage
20% increased Cast Speed
+1 to Level of all Fire Spell Skill Gems
50% increased Spell Damage crafted
FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationTornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedArcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Transfer-attuned Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 54
Sockets: B-B-B
Requires: Level 70
Sap Enemies when you Block their Damage
+1 to Level of all Fire Spell Skill Gems
+70 to maximum Life crafted
Petrified BloodSpellLevel: 20Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsVitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Malachai's SimulaIron Mask
Helmet
Quality: +20%
Evasion: 72
Energy Shield: 17
Sockets: G-G-G-G
Requires: Level 17
+20 to Strength
+25% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood Magic
FireballProjectile, Spell, AoE, FireLevel: 20Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1883) to (14-2825) Fire DamageBase radius is (1-1.8) metres25% chance to Ignite enemiesAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresFire PenetrationFire, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageChainSupport, Chaining, ProjectileLevel: 5Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeSpell EchoSpell, SupportLevel: 20Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills have (40-54)% more Cast SpeedSupported Skills Repeat an additional timeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamagePinpointSupport, Projectile, SpellLevel: 20Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills deal (19-10)% less Projectile DamageSupported Skills fire 3 additional ProjectilesSupported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills fire 1 fewer Projectile per IntensityProjectiles from Supported Skills deal 20% more Damage with Hits per IntensitySupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Infernal MantleWidowsilk Robe
Body Armour
Quality: +20%
Energy Shield: 521
Sockets: W-W-W-W-W-W
Requires: Level 65
+3 to Level of Socketed Fire Gems
100% increased Global Critical Strike Chance
140% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
100% increased Spell Damage taken when on Low Mana
Eternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectPurity of FireAura, Spell, AoE, FireLevel: 20Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire Resistance
Leviathan Gauntlets
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 496
Sockets: R-R-R-R
Requires: Level 84
15% chance to Unnerve Enemies for 4 seconds on Hit exarch
0.2% of Fire Damage Leeched as Life eater
+98 to maximum Life
Leviathan Greaves
Boots
Quality: +20%
Armour: 496
Sockets: R-R-R-R
Requires: Level 84
+104 to maximum Life
30% increased Movement Speed
GloomfangBlue Pearl Amulet
Amulet
Requires: Level 77
Allocates Disciple of the Slaughter crafted
52% increased Mana Regeneration Rate
0.5% of Chaos Damage Leeched as Life
Lose 13 Life per Enemy Hit with Spells
Lose 23 Life per Enemy Hit with Attacks
Skills Chain +1 times
35% increased Projectile Speed
Projectiles that have Chained gain 28% of Non-Chaos Damage as extra Chaos Damage
Vermillion Ring
Ring 1
Requires: Level 80
7% increased maximum Life
+81 to maximum Life
+1 to Minimum Frenzy Charges crafted
SnakepitSapphire Ring
Ring 2
Requires: Level 68
+25% to Cold Resistance
30% increased Spell Damage
8% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
Doryani's InvitationHeavy Belt
Belt
Requires: Level 68
+30 to Strength
25% increased Fire Damage
+325 to Armour
+33% to Cold Resistance
+33% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
25% chance to Ignite during any Flask Effect