Holy Flame Totem 20Holy Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical, AoELevel: 20Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical DamageFires (3-6) ProjectilesTotem lasts 8 seconds50% of Physical Damage Converted to Fire DamageSummons a Totem which uses this SkillProjectiles Pierce all TargetsConsecrated Ground grants Immunity to Curses to you and AlliesAdditional Effects From 1-20% Quality:(2-40)% increased Projectile SpeedAdded Lightning Damage 20Added Lightning DamageLightning, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageSummon Phantasm 20Summon PhantasmSupport, MinionLevel: 20Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing BlowMaximum (5-10) Summoned PhantasmPhantasms last 15 seconds20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique EnemyAdditional Effects From 1-20% Quality:(0.5-10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
Rolling Magma 20Rolling MagmaSpell, AoE, Fire, Projectile, ChainingLevel: 20Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (5-1215) to (7-1822) Fire DamageChains +(2-3) Times+(0-0.4) metres to radiusProjectiles can Chain when impacting the groundProjectiles do not change direction when ChainingAdditional Effects From 1-20% Quality:Chains +(0.1-2) TimesElemental Proliferation 20Elemental ProliferationCold, Fire, Lightning, Support, AoELevel: 20Supports any skill that hits enemies, or could otherwise apply elemental ailments.Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres(0-19)% increased Duration of Elemental Ailments on EnemiesSupported Skills have 20% chance to Freeze, Shock and IgniteAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Elemental Ailments on EnemiesCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMomentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Flame Wall 20Flame WallSpell, AoE, Duration, FireLevel: 20Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeArcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed
Firestorm 20FirestormSpell, AoE, Duration, FireLevel: 20Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire DamageOne impact every 0.15 secondsFirst Impact deals 325% more Damage with Hits and AilmentsFirst Impact has 100% more Area of EffectMaximum 3 Firestorms at a timeBase duration is 1.40 secondsBase radius is 1.3 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageUnleash 20UnleashSpell, SupportLevel: 20Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageImmolate 20ImmolateFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Summon Chaos Golem 20Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning Golem 20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMomentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Armageddon Brand 20Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsIgnite Proliferation 20Ignite ProliferationFire, Support, AoELevel: 20Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWave of Conviction 20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental Resistances
Firestorm 20FirestormSpell, AoE, Duration, FireLevel: 20Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire DamageOne impact every 0.15 secondsFirst Impact deals 325% more Damage with Hits and AilmentsFirst Impact has 100% more Area of EffectMaximum 3 Firestorms at a timeBase duration is 1.40 secondsBase radius is 1.3 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageArcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageUnleash 20UnleashSpell, SupportLevel: 20Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageImmolate 20ImmolateFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Armageddon Brand 20Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsIgnite Proliferation 20Ignite ProliferationFire, Support, AoELevel: 20Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Summon Chaos Golem 20Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning Golem 20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateWave of Conviction 20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesMomentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Armageddon Brand 20Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyFaster Casting 20Faster CastingSupport, SpellLevel: 20Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast SpeedFire Penetration 20Fire PenetrationFire, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect