Flicker Strike Berserker Build

Stats

Life
1,821
Energy Shield
7
Mana
402
eHP
3,129
Resistances
76% Fire / 66% Cold / 75% Lightning / -30% Chaos

Resolute TechniqueKeystoneYour hits can't be EvadedNever deal Critical Strikes

Character

Level
57 Berserker
Attributes
351 Str / 122 Dex / 52 Int
Movement speed
+20%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Abberath

Defence

Armour
1,879
Physical reduction
14%
Max hit
2.0k Physical / 6.2k Fire / 4.5k Cold / 5.9k Lightning / 1.3k Chaos

Recovery

Life regen
63/s
Mana regen
7/s
Life leech
490/s

Skills

Flicker Strike 9
3.71/s
22.4k Hit DPS
Close Combat 13Close CombatSupport, Melee, Attack, DurationLevel: 13Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range EnemiesMultistrike 4MultistrikeAttack, Melee, SupportLevel: 4Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee Splash 14Melee SplashSupport, Melee, Attack, Strike, AoELevel: 14Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectRuthless 15/2RuthlessSlam, Support, Melee, Attack, StrikeLevel: 15Quality: +2%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Arctic Armour 7Arctic ArmourSpell, Duration, ColdLevel: 7Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationHerald of Ash 12Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 12Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageBlood Rage 11Blood RageSpell, Duration, PhysicalLevel: 11Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHerald of Purity 7Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 7Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Static Strike 13Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 13Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyAncestral Call 15Ancestral CallSupport, Melee, Attack, StrikeLevel: 15Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away
Leap Slam 14Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 14Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 13Faster AttacksAttack, SupportLevel: 13Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 14MomentumAttack, Support, DurationLevel: 14Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Poacher's Mark 7Poacher's MarkPhysical, Spell, Curse, MarkLevel: 7Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitMark On Hit 4Mark On HitSupport, Mark, TriggerLevel: 4Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 9LifetapSupport, DurationLevel: 9Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Cost
10 mana, 1 life, 12 mana/s

Equipment

Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 13Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyAncestral CallSupport, Melee, Attack, StrikeLevel: 15Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away
Armageddon BeakFootman Sword
Weapon 1
Quality: +11%
Item Level: 57
Sockets: W-W-W-W
Requires: Level 40
60% increased Global Accuracy Rating
Adds 7 to 13 Physical Damage
Adds 104 to 160 Cold Damage
17% increased Attack Speed
+24% to Global Critical Strike Multiplier
Grants 12 Life per Enemy Hit
Arctic ArmourSpell, Duration, ColdLevel: 7Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationHerald of AshSpell, AoE, Fire, Herald, DurationLevel: 12Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageBlood RageSpell, Duration, PhysicalLevel: 11Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHerald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 7Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Entropy SalvationSiege Helmet
Helmet
Armour: 308
Item Level: 47
Sockets: W-R-W-W
Requires: Level 48
+7 to Armour
25% increased Armour
+91 to maximum Life
+16% to Lightning Resistance
Close CombatSupport, Melee, Attack, DurationLevel: 13Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range EnemiesMultistrikeAttack, Melee, SupportLevel: 4Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee SplashSupport, Melee, Attack, Strike, AoELevel: 14Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectRuthlessSlam, Support, Melee, Attack, StrikeLevel: 15Quality: +2%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageFlicker StrikeAttack, Melee, Strike, Movement, DurationLevel: 9Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.10% increased Attack Speed per Frenzy Charge15% chance to gain a Frenzy Charge on HitBuff grants 20% increased Movement SpeedBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to gain a Frenzy Charge on Hit
Cataclysm JackSun Plate
Body Armour
Quality: +20%
Armour: 776
Item Level: 48
Sockets: W-W-W-W-G
Requires: Level 45
+26 to Strength
32% increased Armour
+86 to maximum Life
+34% to Fire Resistance
+15% to Lightning Resistance
Reflects 46 Physical Damage to Melee Attackers
Poacher's MarkPhysical, Spell, Curse, MarkLevel: 7Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitMark On HitSupport, Mark, TriggerLevel: 4Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetapSupport, DurationLevel: 9Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Sorrow ClutchesGoliath Gauntlets
Gloves
Armour: 288
Item Level: 56
Sockets: W-W-W-W
Requires: Level 53
+35 to Strength
+106 to Armour
+58 to maximum Life
+29% to Fire Resistance
Faster AttacksAttack, SupportLevel: 13Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLeap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 14Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeMomentumAttack, Support, DurationLevel: 14Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Ambush DashAncient Greaves
Boots
Quality: +12%
Armour: 194
Item Level: 50
Sockets: W-W-W-W
Requires: Level 46
+65 to maximum Life
18% increased Rarity of Items found
+35% to Cold Resistance
+17% to Lightning Resistance
+29 to Dexterity crafted
Eagle IdolCitrine Amulet
Amulet
Item Level: 55
Requires: Level 35
+19 to Strength and Dexterity
Adds 5 to 12 Physical Damage to Attacks
20% increased Armour
5% increased maximum Energy Shield
Regenerate 28.6 Life per second
12% increased Rarity of Items found
Gain 3 Life per Enemy Hit with Attacks
Beast KnuckleSapphire Ring
Ring 1
Item Level: 44
Requires: Level 29
+25% to Cold Resistance
Adds 4 to 7 Physical Damage to Attacks
Regenerate 1.4 Life per second
+16% to Fire Resistance
+28% to Lightning Resistance
Oblivion NailTwo-Stone Ring
Ring 2
Item Level: 35
Requires: Level 24
+15% to Fire and Cold Resistances
+8 to Intelligence
Adds 2 to 27 Lightning Damage to Attacks
14% increased Cast Speed
+76 to maximum Life
+11% to Fire Resistance
Rage ThreadHeavy Belt
Belt
Item Level: 26
Requires: Level 20
+30 to Strength
+19 to Strength
+6 to maximum Energy Shield
+22% to Lightning Resistance
7% increased Flask Effect Duration
Doctor's Hallowed Life Flask of Alleviation
Flask 1
Item Level: 49
Requires: Level 42
22% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Apprentice's Colossal Life Flask
Flask 2
Item Level: 31
Requires: Level 30
15% reduced Charges per use
Quicksilver Flask
Flask 3
Item Level: 3
Requires: Level 4
Grand Mana Flask
Flask 4
Item Level: 23
Requires: Level 18
Grand Mana Flask of Convection
Flask 5
Item Level: 22
Requires: Level 18
Grants Immunity to Chill for 8 seconds if used while Chilled
Grants Immunity to Freeze for 8 seconds if used while Frozen