Deadeye Build

Stats

Life
2,998
Energy Shield
3
Mana
981
eHP
13,143
Resistances
75% Fire / 75% Cold / 75% Lightning / -30% Chaos

Point BlankKeystoneProjectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels fartherPrecise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical Strikes

Character

Level
79 Deadeye
Attributes
104 Str / 298 Dex / 151 Int
Movement speed
+118%
Charges
0/3 Endurance / 4/4 Frenzy / 0/3 Power
Bandit
Alira

Defence

Physical reduction
4%
Evasion
7,028
Block
38%
Spell suppression
31%
Evade
54%
Max hit
3.8k Physical / 15.0k Fire / 15.0k Cold / 15.0k Lightning / 2.9k Chaos

Recovery

Life regen
34/s
Mana regen
24/s
Life leech
829/s

Skills

Vaal Venom Gyre 18
6.54/s
472k Total DPS
Hit
464k
Ignite
7.1k
Added Cold Damage 18Added Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageElemental Damage with Attacks 15Elemental Damage with AttacksAttack, SupportLevel: 15Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsTrinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageImmolate 17ImmolateFire, SupportLevel: 17Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Anger 18AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Summon Ice Golem 17Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 17Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectAutomation 17AutomationTrigger, SpellLevel: 17While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Whirling Blades 18Whirling BladesAttack, Melee, Movement, TravelLevel: 18Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedFortify 11FortifyAttack, Support, MeleeLevel: 11Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationRage 11RageSupport, Melee, AttackLevel: 11Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Sniper's Mark 18/6Sniper's MarkSpell, Curse, MarkLevel: 18Quality: +6%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsHydrosphere 1HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyMark On Hit 17Mark On HitSupport, Mark, TriggerLevel: 17Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 18LifetapSupport, DurationLevel: 18Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Blood Rage 18Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedFrostblink 9FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 9Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceCulling Strike 13Culling StrikeSupportLevel: 13Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Herald of Ice 18Herald of IceSpell, AoE, Cold, HeraldLevel: 18Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Full DPS
1.7M

Equipment

Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedCulling StrikeSupportLevel: 13Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 9Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Pandemonium NeedleHellion's Paw
Weapon 1
Quality: +20%
Item Level: 76
Sockets: W-W-W
Requires: Level 62
1.6% of Physical Attack Damage Leeched as Life
+27 to Intelligence
98% increased Physical Damage
Adds 27 to 56 Fire Damage
Adds 92 to 147 Cold Damage
+422 to Accuracy Rating
15% increased Attack Speed crafted
Oblivion BaneEye Gouger
Weapon 2
Item Level: 77
Sockets: W
Requires: Level 64
Grants 50 Life per Enemy Hit
Adds 35 to 79 Fire Damage
Adds 7 to 125 Lightning Damage
26% increased Attack Speed
+138 to maximum Mana
+525 to Accuracy Rating
Sniper's MarkSpell, Curse, MarkLevel: 18Quality: +6%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On HitSupport, Mark, TriggerLevel: 17Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetapSupport, DurationLevel: 18Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse Frequency
Apocalypse KeepUrsine Pelt
Helmet, Searing Exarch, Eater of Worlds
Evasion: 359
Item Level: 65
Sockets: W-W-W-W
Requires: Level 55
20% chance to Freeze
While a Unique Enemy is in your Presence, Adds 14 to 28 Physical Damage to Spells
32% reduced Attribute Requirements
+81 to Evasion Rating
+87 to maximum Life
+30% to Fire Resistance
+30% to Chaos Resistance
Added Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageVaal Venom GyreAttack, Projectile, Chaos, Duration, VaalLevel: 18Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Maximum 50 caught ProjectilesCreates up to 50 caught Projectiles immediatelyCreates 15 caught Projectiles per second60% of Physical Damage Converted to Chaos Damage40% chance to Poison on Hit40% chance to keep each caught Projectile fired with Whirling BladesBase duration is 12.00 secondsBase secondary duration is 6.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Poison DurationElemental Damage with AttacksAttack, SupportLevel: 15Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsTrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageImmolateFire, SupportLevel: 17Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageHerald of IceSpell, AoE, Cold, HeraldLevel: 18Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Agony MantleGlorious Leather
Body Armour
Quality: +20%
Evasion: 649
Item Level: 45
Sockets: W-G-G-W-R W
Requires: Level 45
+10% chance to Suppress Spell Damage
+15 to Dexterity
+26 to Evasion Rating
+39 to maximum Life
Reflects 8 Physical Damage to Melee Attackers
+30% to Lightning Resistance crafted
Whirling BladesAttack, Melee, Movement, TravelLevel: 18Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedFaster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedFortifyAttack, Support, MeleeLevel: 11Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationRageSupport, Melee, AttackLevel: 11Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Viper ClutchesGoliath Gauntlets
Gloves, Eater of Worlds
Armour: 193
Item Level: 76
Sockets: W-W-W-W
Requires: Level 53
Attacks have 15% chance to Maim on Hit
+40 to Strength
Adds 5 to 10 Physical Damage to Attacks
+11 to Armour
+84 to maximum Life
+34% to Fire Resistance
+45% to Lightning Resistance
AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSummon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 17Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectAutomationTrigger, SpellLevel: 17While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Anarchy SoleNubuck Boots
Boots, Eater of Worlds
Evasion: 219
Item Level: 56
Sockets: W W-W-W
Requires: Level 34
33% chance to Avoid being Poisoned
+100 to Evasion Rating
+62 to maximum Life
Regenerate 34.4 Life per second
30% increased Movement Speed
+24% to Cold Resistance crafted
Demon ClaspAgate Amulet
Amulet
Item Level: 71
Requires: Level 54
+19 to Strength and Intelligence
+11 to all Attributes
Adds 17 to 32 Fire Damage to Attacks
15% increased Evasion Rating
+13% to all Elemental Resistances
+11% to Lightning Resistance
+53 to maximum Life crafted
Storm GyreSapphire Ring
Ring 1
Item Level: 71
Requires: Level 35
+26% to Cold Resistance
Adds 2 to 4 Physical Damage to Attacks
+106 to maximum Life
42% increased Mana Regeneration Rate
+22% to Lightning Resistance
Adds 1 to 45 Lightning Damage to Attacks crafted
Spirit SpiralMoonstone Ring
Ring 2
Item Level: 73
Requires: Level 54
10% increased Cast Speed
+3 to maximum Energy Shield
+15% to all Elemental Resistances
+33% to Cold Resistance
+37% to Lightning Resistance
+47 to maximum Life crafted
Domination BindLeather Belt
Belt
Item Level: 67
Requires: Level 48
+39 to maximum Life
+15 to Armour
+31 to maximum Life
+34% to Fire Resistance
+36% to Cold Resistance
20% increased Stun and Block Recovery
25% increased Elemental Damage with Attack Skills crafted
Tenacious Prismatic Tincture of Infusing
Flask 1
Item Level: 53
Requires: Level 25
87% increased Elemental Damage with Melee Weapons
19% reduced Mana Burn rate
Melee Weapon Damage Penetrates 8% Elemental Resistances
Seething Divine Life Flask of Alleviation
Flask 2
Item Level: 63
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 10 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood
Silver Flask
Flask 3
Item Level: 75
Requires: Level 27
Jade Flask
Flask 4
Item Level: 73
Requires: Level 27
Quicksilver Flask
Flask 5
Item Level: 4
Requires: Level 4