[PoE] UPDATE for 3.8 Blight Starter Build Compilation with Patch Notes [play_like_jay]

Character Level 100 Ascendant Bandit: Alira
Attributes 186 Str 345 Dex 174 Int
Pools 5,475 Life 132 Energy Shield 735 Mana
Defences 1% physical reduction 15,037 Evasion
Resistances 75% Fire 75% Cold 75% Lightning 3% Chaos
Avoidance 43% Evade
Recovery 1,095 Life leech/s
Charges 0/3 Endurance 6/6 Frenzy 0/3 Power
Movement +62% movement speed
Wild Strike 1.5M DPS 4.91/s 60.2% crit × 4.69 costs 16 mana PoB's numbers for this skill group
Calculated with leeching frenzy charges enemy chilled fortify leeching energy shield enemy taunted taunted enemy recently brand attached to enemy enemy intimidated chain count 0
Hyaon's Fury Legion Sword
Weapon 1
Quality: +20%
Sockets: R-R-R
Requires: Level 62
40% increased Global Accuracy Rating
Adds 1 to 631 Lightning Damage
10% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Hyaon's Fury Legion Sword
Weapon 2
Quality: +20%
Sockets: R-R-R
Requires: Level 62
40% increased Global Accuracy Rating
Adds 1 to 631 Lightning Damage
10% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Starkonja's Head Silken Hood
Helmet
Quality: +20%
Sockets: G-G-G-G
Requires: Level 60
Wild Strike Chains an additional 6 times crafted
50% reduced Damage when on Low Life
115% increased Evasion Rating
+60 to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
+90 to maximum Life
150% increased Global Evasion Rating when on Low Life
Inpulsa's Broken Heart Sadist Garb
Body Armour
Quality: +20%
Sockets: B-B-B-B-B-B
Requires: Level 68
+70 to maximum Life
35% increased Damage if you have Shocked an Enemy Recently
33% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing 5% of
their Maximum Life as Lightning Damage which cannot Shock
Tombfist Steelscale Gauntlets
Gloves
Quality: +20%
Sockets: G-G A
Requires: Level 36
Has 1 Abyssal Socket
6% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Darkray Vectors Dragonscale Boots
Boots
Quality: +20%
Sockets: G-G-G-G
Requires: Level 65
64% increased Armour and Evasion
+35% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charge
40% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attacks per Frenzy Charge
Agate Amulet
Amulet
Requires: Level 38
+24 to Strength and Intelligence
Adds 2 to 34 Lightning Damage to Attacks
+24% to Global Critical Strike Multiplier
+70 to maximum Life
+14% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills
+15% to Fire and Cold Resistances crafted
Opal Ring
Ring 1
Requires: Level 80
25% increased Elemental Damage
Adds 2 to 34 Lightning Damage to Attacks
6% increased Attack Speed
+60 to maximum Life
+29% to Cold Resistance
26% increased Elemental Damage with Attack Skills
Adds 11 to 15 Cold Damage crafted
Adds 1 to 23 Lightning Damage crafted
Opal Ring
Ring 2
Requires: Level 80
25% increased Elemental Damage
+30 to Intelligence
Adds 2 to 34 Lightning Damage to Attacks
+60 to maximum Life
+29% to Lightning Resistance
26% increased Elemental Damage with Attack Skills
+14% to Cold and Chaos Resistances crafted
Stygian Vise
Belt
Sockets: A
Requires: Level 48
Has 1 Abyssal Socket
+32 to Strength
+80 to maximum Life
+39% to Fire Resistance
30% increased Elemental Damage with Attack Skills
+14% to Lightning and Chaos Resistances crafted
Experimenter's Diamond Flask of Warding
Flask 1
Quality: +20%
Requires: Level 27
Immune to Curses during Flask effect
Removes Curses on use
35% increased Duration
Atziri's Promise Amethyst Flask
Flask 2
Quality: +20%
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 20% of Physical Damage as Extra Chaos Damage during effect
Gain 15% of Elemental Damage as Extra Chaos Damage during effect
Experimenter's Jade Flask of Heat
Flask 3
Quality: +20%
Requires: Level 27
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
35% increased Duration
The Wise Oak Bismuth Flask
Flask 4
Quality: +20%
Requires: Level 8
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped
Elemental Resistance is lowest
Uncapped Elemental Resistance is highest
During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your
Uncapped Elemental Resistance is highest
Seething Divine Life Flask of Staunching
Flask 5
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Combat Focus Crimson Jewel
Jewel
Limited to: 2
Radius: Medium
Elemental Hit deals 15% increased Damage
With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold
With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage
Viridian Jewel
Jewel
+17% to Critical Strike Multiplier with One Handed Melee Weapons
7% increased maximum Life
Combat Focus Crimson Jewel
Jewel
Limited to: 2
Radius: Medium
Elemental Hit deals 15% increased Damage
With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold
With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage
Viridian Jewel
Jewel
+17% to Critical Strike Multiplier with One Handed Melee Weapons
7% increased maximum Life
Combat Focus Cobalt Jewel
Jewel
Limited to: 2
Radius: Medium
Elemental Hit deals 15% increased Damage
With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage
Viridian Jewel
Jewel
+17% to Critical Strike Multiplier with One Handed Melee Weapons
7% increased maximum Life
Viridian Jewel
Jewel
+17% to Critical Strike Multiplier with One Handed Melee Weapons
7% increased maximum Life
Body Armour Wild Strike 20/20 Elemental Damage with Attacks 20/20 Energy Leech 20/20 Hypothermia 20/20 Rage 20/20
Weapon 1 Storm Brand 1/20 Curse On Hit 20/20 Assassin's Mark 20/20
Weapon 2 Ancestral Protector 20/20 Blood Rage 20/20 Vaal Haste 20/20
Helmet Smite 20/20 Fortify 20/20 Leap Slam 20/20 Rage 20/20
Gloves Cast when Damage Taken 9/20 Immortal Call 11/20 Summon Lightning Golem 11/20
Boots Wrath 20/20 Herald of Thunder 20/20 Precision 20/20 Enlighten 3/20