Slayer Build

Stats

Life
3,682
Energy Shield
40
Mana
656
eHP
29,265
Resistances
75% Fire / 75% Cold / 75% Lightning / -20% Chaos

Precise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical StrikesVersatile CombatantKeystone-10% to maximum Chance to Block Attack Damage-10% to maximum Chance to Block Spell Damage+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage

Character

Level
83 Slayer
Attributes
209 Str / 133 Dex / 45 Int
Movement speed
+34%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
8,083
Physical reduction
47%
Block
68%
Spell block
65%
Spell suppression
5%
Max hit
5.7k Physical / 14.8k Fire / 14.8k Cold / 14.8k Lightning / 3.4k Chaos

Recovery

Life regen
111/s
Mana regen
12/s
Life leech
736/s

Skills

Shield Crush 19/13
1.55/s
758k Total DPS
Hit
463k
Impale
283k
Bleed
12.2k
Brutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamagePulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Shield Charge 19Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedRage 17RageSupport, Melee, AttackLevel: 17Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Blood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Precision 17PrecisionAura, Critical, Spell, AoELevel: 17Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Flame Dash 2Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 2Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Vulnerability 8VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 8Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Pride 18PrideSpell, AoE, Aura, PhysicalLevel: 18Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood Rage 6Blood RageSpell, Duration, PhysicalLevel: 6Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedIntimidating Cry 18Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateUrgent Orders 18Urgent OrdersWarcry, SupportLevel: 18Supports warcry skills.Supported Skills have (50-69)% increased Warcry SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Warcry Speed
Cost
19 mana, 3 life, 29 mana/s

Equipment

Dread EdgeTwilight Blade
Weapon 1
Item Level: 57
Sockets: G-R-G
Requires: Level 53
40% increased Global Accuracy Rating
Adds 49 to 94 Cold Damage
25% increased Critical Strike Chance
+28% to Lightning Resistance
Grants 5 Life per Enemy Hit
Empyrean BulwarkPinnacle Tower Shield
Weapon 2
Quality: +20%
Armour: 1532
Item Level: 74
Sockets: G-R-R
Requires: Level 70
+26 to maximum Life
+374 to Armour
+4 to maximum Life
+39% to Cold Resistance
+39% to Lightning Resistance
20% chance to Avoid Elemental Ailments
43% increased Armour crafted
Sol SalvationSiege Helmet
Helmet
Quality: +15%
Armour: 447
Item Level: 52
Sockets: R R G-R
Requires: Level 48
49% increased Armour
+105 to maximum Life
+33% to Cold Resistance
15% increased Stun and Block Recovery
+30% to Fire Resistance crafted
Doom WardCrusader Plate
Body Armour
Armour: 881
Item Level: 63
Sockets: R-R-R-R
Requires: Level 59
28% increased Armour
+104 to maximum Life
9% increased maximum Life
9% increased maximum Mana
+18% to Cold Resistance
12% increased Stun and Block Recovery
5% additional Physical Damage Reduction
+33% to Fire Resistance crafted
Apocalypse KnuckleSlink Gloves
Gloves
Quality: +8%
Evasion: 261
Item Level: 74
Sockets: R-R-G-G
Requires: Level 70
+5% chance to Suppress Spell Damage
Adds 2 to 34 Lightning Damage to Attacks
+119 to maximum Life
+42% to Cold Resistance
+198 to Accuracy Rating crafted
Foe PaceAncient Greaves
Boots
Armour: 267
Item Level: 70
Sockets: B R R
Requires: Level 46
+111 to Armour
+117 to maximum Life
16% increased Life Regeneration rate
30% increased Movement Speed
+23% to Fire Resistance crafted
Pandemonium TorcAgate Amulet
Amulet
Item Level: 79
Requires: Level 28
+16 to Strength and Intelligence
Adds 2 to 33 Lightning Damage to Attacks
9% increased Armour
+65 to maximum Life
+12% to Lightning Resistance
+15 to Intelligence crafted
Wrath LoopTopaz Ring
Ring 1
Item Level: 37
Requires: Level 24
+21% to Lightning Resistance
+20 to Strength
+82 to maximum Life
+16% to Fire Resistance
+11% to Lightning Resistance
Rage BandTopaz Ring
Ring 2
Item Level: 73
Requires: Level 57
+22% to Lightning Resistance
+15 to maximum Energy Shield
+45% to Cold Resistance
+21% to Chaos Resistance
12% of Damage taken Recouped as Life
+49 to maximum Life crafted
Invasion BuckleRustic Sash
Belt
Item Level: 63
Requires: Level 48
14% increased Global Physical Damage
+22 to maximum Energy Shield
+48 to maximum Mana
+34% to Lightning Resistance
+19% to Cold and Chaos Resistances
+20% to Fire Resistance crafted
Startled Divine Life Flask of Entropy
Flask 1
Item Level: 71
Requires: Level 60
29% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Chill for 12 seconds if used while Chilled
Grants Immunity to Freeze for 12 seconds if used while Frozen
Seething Divine Life Flask of Obstruction
Flask 2
Item Level: 61
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Hinders nearby Enemies with 27% reduced Movement Speed if used while not on Full Life
Plentiful Ruby Flask of the Carp
Flask 3
Quality: +20%
Item Level: 47
Requires: Level 35
+23 to Maximum Charges
42% chance to Avoid being Ignited during Effect
Lion's RoarGranite Flask
Flask 4
Item Level: 73
Requires: Level 27
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
Adds Knockback to Melee Attacks during Effect
9% more Melee Physical Damage during effect
Frightened Divine Life Flask of the Remedy
Flask 5
Item Level: 68
Requires: Level 60
25% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Poison for 11 seconds if used while Poisoned