Toxic Rain Pathfinder Build

Mind SongImperial Bow
Weapon 1
Quality: +20%
Item Level: 100
Sockets: G-B-G-B-G-G
Requires: Level 66
22% increased Elemental Damage with Attack Skills
+1 to Level of Socketed Gems
+2 to Level of Socketed Bow Gems
Adds 39 to 73 Fire Damage
9% increased Global Accuracy Rating
11% increased Stun Duration on Enemies
5% increased Light Radius
+33% to Chaos Damage over Time Multiplier crafted
Beast ArrowSpike-Point Arrow Quiver
Weapon 2 · Hunter
Item Level: 81
Requires: Level 64
22% increased Global Critical Strike Chance
+22% to Chaos Damage over Time Multiplier with Attack Skills
Adds 1 to 2 Cold Damage to Attacks
+42% to Fire Resistance
+6% to Cold Resistance
+55 to maximum Life crafted
Dire KeepLion Pelt
Helmet
Quality: +20%
Item Level: 88
Sockets: G R G-G
Requires: Level 70
Toxic Rain fires 1 additional Arrow crafted
+342 to Accuracy Rating
+94 to maximum Life
+45% to Lightning Resistance
+21 to Strength and Intelligence crafted
Carcass JackVarnished Coat
Body Armour
Quality: +20%
Item Level: 82
Sockets: G-G-G B-B
Requires: Level 62
139% increased Evasion and Energy Shield
+69 to maximum Life
+10% to all Elemental Resistances
49% increased Area of Effect
50% increased Area Damage
Extra gore
Vengeance HoldFingerless Silk Gloves
Gloves · Hunter
Item Level: 81
Sockets: R-R-B-B
Requires: Level 70
12% increased Spell Damage
+16% to Chaos Damage over Time Multiplier
Adds 8 to 13 Cold Damage to Attacks
18% increased Energy Shield
+39 to maximum Life
+44% to Fire Resistance
8% increased Stun and Block Recovery
+13% to Cold and Chaos Resistances crafted
Viper SlippersShagreen Boots
Boots
Quality: +20%
Item Level: 68
Sockets: G-B-R G
Requires: Level 55
+18 to Dexterity
18% increased Evasion Rating
+81 to maximum Life
+20% to Cold Resistance
30% increased Movement Speed
13% increased Stun and Block Recovery
13% chance to gain Onslaught for 4 seconds on Kill
Tempest NooseOnyx Amulet
Amulet · Hunter
Item Level: 83
Requires: Level 65
Allocates Growth and Decay crafted
+19 to all Attributes
+33 to Intelligence
+53 to maximum Mana
+16% to all Elemental Resistances
4% chance to gain a Power, Frenzy or Endurance Charge on Kill
+1 to Level of all Chaos Skill Gems
+54 to maximum Life crafted
Horror BandTopaz Ring
Ring 1
Item Level: 42
Requires: Level 64
Your Scout Towers have 25% increased Range crafted
+29% to Lightning Resistance
+10 to Intelligence
Adds 5 to 11 Cold Damage to Attacks
+65 to maximum Life
+9% to Cold Resistance
+15% to Lightning and Chaos Resistances crafted
Doom NailGold Ring
Ring 2 · Hunter
Item Level: 75
Requires: Level 60
Your Scout Towers have 25% increased Range crafted
11% increased Rarity of Items found
20% increased Lightning Damage
+21 to maximum Mana
+33% to Cold Resistance
Curse Enemies with Despair on Hit, with 20% increased Effect
+50 to maximum Life crafted
Blight HarnessLeather Belt
Belt
Item Level: 80
Requires: Level 57
+39 to maximum Life
+76 to maximum Life
+44% to Fire Resistance
+24% to Cold Resistance
+26% to Lightning Resistance
Bubbling Divine Life Flask of Staunching
Flask 1
Quality: +20%
Item Level: 65
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 4 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood
Enduring Divine Mana Flask of Warding
Flask 2
Quality: +20%
Item Level: 69
Requires: Level 60
66% reduced Amount Recovered
Flask effect is not removed when Unreserved Mana is Filled
Flask effect does not Queue
Removes Curses on use
Dying SunRuby Flask
Flask 3
Quality: +20%
Item Level: 86
Requires: Level 68
129% increased Charges used
57% reduced Duration
16% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Alchemist's Jade Flask of Reflexes
Flask 4
Quality: +20%
Item Level: 72
Requires: Level 27
Used when an adjacent Flask is used crafted
33% reduced Duration
25% increased effect
52% increased Evasion Rating during Flask effect
Alchemist's Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 72
Requires: Level 16
49% increased effect crafted
Gains no Charges during Flask Effect crafted
33% reduced Duration
25% increased effect
8% increased Movement Speed during Flask effect
Phoenix CreedMedium Cluster Jewel
Jewel
Item Level: 69
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Life Recovery from Flasks crafted
Added Small Passive Skills grant: 10% increased Mana Recovery from Flasks
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Numbing Elixir
1 Added Passive Skill is Spiked Concoction
Phoenix Creed
Armageddon GlimmerCobalt Jewel
Jewel
Item Level: 53
16% increased Spell Damage while holding a Shield
+4% to Chaos Damage over Time Multiplier
7% increased maximum Life
+12% to Cold Resistance
Armageddon Glimmer
Soul SparkMedium Cluster Jewel
Jewel
Item Level: 68
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Circling Oblivion
1 Added Passive Skill is Wicked Pall
Soul Spark
Whispering PortentSearching Eye Jewel
Jewel
Item Level: 69
Requires: Level 52
1% increased Flask Effect Duration
+27 to maximum Life
15% chance to Avoid being Shocked
6% chance to Blind Enemies on Hit with Attacks
Whispering Portent
Cataclysm SplinterMedium Cluster Jewel
Jewel
Item Level: 58
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Unwaveringly Evil
1 Added Passive Skill is Wicked Pall
Cataclysm Splinter
Rapture BlissLarge Cluster Jewel
Jewel
Item Level: 45
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Rapture Bliss
Fulgent EssenceLarge Cluster Jewel
Jewel
Item Level: 82
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Wicked Pall
Fulgent Essence
Hollow SightSearching Eye Jewel
Jewel
Item Level: 79
Requires: Level 40
+26 to maximum Life
+9% to all Elemental Resistances
5% chance to gain Phasing for 4 seconds on Kill
Hollow Sight
Loath RuinMedium Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
1 Added Passive Skill is Brush with Death
1 Added Passive Skill is Unwaveringly Evil
Loath Ruin
Transcendent SpiritViridian Jewel
Jewel
Item Level: 74
Radius: Medium
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
Transcendent Spirit

Character

Level
91 Pathfinder
Attributes
104 Str / 261 Dex / 127 Int
Movement speed
+232%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
3,740
Energy shield
214
Mana
883
Evasion
11,869
Evade
46%
Resistances
75% Fire / 75% Cold / 75% Lightning / -26% Chaos

Offence

Toxic Rain
3.8k DPS
With ailments
432k
Speed
2.51/s
Hit chance
89%
Crit
5.4% × 1.50
Cost
63 mana

Calculated with

player cursed with despair 1

Toxic Rain 21Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 21Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsConcentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Mirage Archer 20/10Mirage ArcherBow, Attack, Support, DurationLevel: 20Quality: +10%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Efficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Phase Run 21/20Phase RunSpell, Duration, Movement, Physical, TravelLevel: 21Quality: +20%Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Increased Duration 17/20
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Dash 20/7DashSpell, Movement, Travel, BlinkLevel: 20Quality: +7%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSecond Wind 20Second WindSupportLevel: 20Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedMalevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Toxic Rain 19Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 19Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) seconds
Toxic Rain 19Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 19Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) seconds
Toxic Rain 19Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 19Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsToxic Rain 19Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 19Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) seconds
Portal 1/19PortalSpellLevel: 1Quality: +19%Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Steelskin 12SteelskinSpell, Duration, GuardLevel: 12Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Portal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedCast on Death 1Cast on DeathSupport, Spell, TriggerLevel: 1Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while Dead
Wither 13WitherSpell, AoE, Duration, Chaos, ChannellingLevel: 13Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.(30-36)% reduced Movement Speed(0-19)% increased Area of Effect6% increased Chaos Damage takenBase duration is 0.50 secondsWithered lasts 2 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationSpell Totem 20Spell TotemSupport, Spell, TotemLevel: 20Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed · Multiple Totems 20Multiple TotemsTotem, SupportLevel: 20Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed · Faster Casting 20Faster CastingSupport, SpellLevel: 20Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed