Seismic Trap Saboteur Build

Cold Iron PointEzomyte Dagger
Weapon 1
Item Level: 78
Sockets: G-B-B
Corrupted
Requires: Level 62
55% increased Spell Damage
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
Cold Iron PointEzomyte Dagger
Weapon 2
Item Level: 80
Sockets: B-R-B
Corrupted
Requires: Level 62
58% increased Spell Damage
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
Carrion SalvationHarlequin Mask
Helmet · Shaper
Quality: +20%
Item Level: 80
Sockets: R-G-G-B
Requires: Level 57
+2 to Level of Socketed AoE Gems
Socketed Gems are Supported by Level 18 Trap And Mine Damage
Socketed Gems are Supported by Level 16 Hypothermia
Socketed Spells have +2% to Critical Strike Chance
27% increased Mine Damage
10% increased Area of Effect
11% increased Effect of Cold Ailments
+70 to maximum Life crafted
Vengeance ShelterAstral Plate
Body Armour · Hunter
Quality: +30%
Item Level: 84
Sockets: G-G-G-R-R-G
Requires: Level 62
+12% to all Elemental Resistances
+93 to maximum Life
+28% to Cold Resistance
+11% to Chaos Resistance
You can apply an additional Curse
+1.33% to Spell Critical Strike Chance
8% increased maximum Life crafted
7% increased maximum Mana crafted
Slavedriver's HandAmbush Mitts
Gloves
Quality: +20%
Item Level: 83
Sockets: R-R-B-B
Requires: Level 45
+36 to Dexterity
217% increased Evasion and Energy Shield
22% reduced Trap Throwing Speed
Skills used by Traps have 15% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Skills which throw Traps Cost Life instead of Mana
Grim SpurShagreen Boots
Boots
Quality: +20%
Item Level: 85
Sockets: R-R-R G
Requires: Level 55
120% increased Critical Strike Chance if you haven't Crit Recently crafted
84% increased Evasion Rating
+80 to maximum Life
+48% to Cold Resistance
+48% to Lightning Resistance
30% increased Movement Speed
+20% to Fire and Lightning Resistances crafted
Pandemonium ScarabOnyx Amulet
Amulet · Warlord
Item Level: 85
Requires: Level 65
Allocates Arcane Potency crafted
+19 to all Attributes
+21 to all Attributes
+48 to Strength
+29% to Global Critical Strike Multiplier
+28 to maximum Life
15% increased Area of Effect
+1 to Level of all Physical Skill Gems
Agony TurnVermillion Ring
Ring 1
Item Level: 82
Requires: Level 80
8% increased maximum Life
+81 to maximum Life
+16% to all Elemental Resistances
+43% to Fire Resistance
+40% to Lightning Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Maelstrom FingerVermillion Ring
Ring 2
Item Level: 81
Requires: Level 80
8% increased maximum Life
+33 to Strength
Adds 6 to 11 Fire Damage to Attacks
+26 to maximum Energy Shield
+93 to maximum Life
+38% to Cold Resistance
+12% to all Elemental Resistances crafted
Anarchy StrapStygian Vise
Belt · Hunter
Item Level: 87
Sockets: A
Has 1 Abyssal Socket
+80 to maximum Life
12% increased maximum Life
Regenerate 20.7 Life per second
+20 to maximum Mana
+26% to Chaos Resistance
+15% to Fire and Chaos Resistances crafted
Experimenter's Jade Flask of Dousing
Flask 1
Quality: +20%
Item Level: 75
Requires: Level 27
26% increased Duration
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
Chemist's Quartz Flask of Heat
Flask 2
Quality: +20%
Item Level: 62
Requires: Level 27
Used when you become Frozen crafted
17% reduced Charges used
Grants Immunity to Chill for 4 seconds if used while Chilled
Grants Immunity to Freeze for 4 seconds if used while Frozen
Experimenter's Diamond Flask of Quickening
Flask 3
Quality: +20%
Item Level: 80
Requires: Level 27
80% increased Duration crafted
Gains no Charges during Flask Effect crafted
26% increased Duration
10% increased Cast Speed during Flask effect
Chemist's Quicksilver Flask of Adrenaline
Flask 4
Quality: +24%
Item Level: 71
Requires: Level 11
16% reduced Charges used
8% increased Movement Speed during Flask effect
Bubbling Eternal Life Flask of Staunching
Flask 5
Quality: +20%
Item Level: 66
Requires: Level 65
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 4 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood
Thread of HopeCrimson Jewel
Jewel
Item Level: 86
Radius: Variable
Only affects Passives in Large Ring
Passives in Radius can be Allocated without being connected to your tree
-12% to all Elemental Resistances
Thread of Hope
Brood ShineMedium Cluster Jewel
Jewel
Item Level: 82
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
Brood Shine
Dusk SliverLarge Cluster Jewel
Jewel
Item Level: 79
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
Dusk Sliver
Armageddon DesireMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
Armageddon Desire
Glyph PrismCobalt Jewel
Jewel
Item Level: 84
14% increased Spell Damage while Dual Wielding
+15% to Critical Strike Multiplier for Spells
6% increased maximum Life
Glyph Prism
Armageddon JoyCobalt Jewel
Jewel
Item Level: 84
16% increased Spell Damage while Dual Wielding
+14% to Critical Strike Multiplier for Spells
5% increased maximum Life
Note: ~price 50 chaos
Armageddon Joy
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
20% increased total Recovery per second from Mana Leech
6% increased maximum Energy Shield
4% increased maximum Life
5% increased maximum Mana
15% increased Life Recovery Rate while affected by Vitality
11% chance to deal Double Damage while using Pride
Watcher's Eye
Gale RuinLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
Gale Ruin
Eagle DropCobalt Jewel
Jewel
Item Level: 70
10% chance to Avoid being Ignited
16% increased Spell Damage while Dual Wielding
+14% to Critical Strike Multiplier for Spells
6% increased maximum Life
13% increased Shock Duration on Enemies
3% chance to Shock
Eagle Drop
Dusk EssenceCobalt Jewel
Jewel
Item Level: 82
Corrupted
Damage Penetrates 1% Cold Resistance
4% increased Cast Speed with Cold Skills
+12% to Critical Strike Multiplier for Spells
6% increased maximum Life
11% increased Projectile Damage
Dusk Essence
Foe OrnamentMedium Cluster Jewel
Jewel
Item Level: 77
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
Foe Ornament
Blight BlissMedium Cluster Jewel
Jewel
Item Level: 80
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
Blight Bliss

Character

Level
90 Saboteur
Attributes
211 Str / 274 Dex / 183 Int
Movement speed
+33%
Charges
0/3 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Life
4,670
Energy shield
129
Mana
823
Physical reduction
4%
Evade
50%
Resistances
46% Fire / 75% Cold / 75% Lightning / 4% Chaos

Offence

Seismic Trap
6.7M DPS
Per hit
2.6M
Speed
2.58/s
Crit
100.0% × 5.86
Cost
78 mana

Calculated with

target branded enemy · Sirus boss · on consecrated ground · low life · enemy blinded · power charges · frenzy charges · enemy on consecrated ground · trap triggered recently 22 · blocked recently

Seismic Trap 21/20Seismic TrapTrap, Spell, Duration, AoE, PhysicalLevel: 21Quality: +20%Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical DamageTrap lasts 4 secondsBase duration is 3.50 secondsReleases 5 wavesReleases waves every 0.9 secondsModifiers to Trap Throwing Speed also apply to wave release FrequencyAdditional Effects From 1-20% Quality:Releases (0.05-1) wavesBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Advanced Traps 20/20Advanced TrapsTrap, SupportLevel: 20Quality: +20%Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap Damage · Increased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier
Pride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPetrified Blood 20/20Petrified BloodSpellLevel: 20Quality: +20%Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsSummon Skitterbots 20/20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Quality: +20%Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedEnlighten 3/20EnlightenExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Herald of Purity 20/20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Quality: +20%Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateVitality 21VitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 21/20ArroganceAura, SupportLevel: 21Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Portal 1/20PortalSpellLevel: 1Quality: +20%Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Awakened Lightning Penetration 3/20Awakened Lightning PenetrationLightning, SupportLevel: 3Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (35-39)% Lightning ResistanceSupported Skills have (0-10)% chance to inflict Lightning Exposure on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Exsanguinate 21/20ExsanguinateSpell, Chaining, Physical, DurationLevel: 21Quality: +20%Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsCluster Traps 20/20Cluster TrapsTrap, SupportLevel: 20Quality: +20%Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of Effect · Trap 21/20TrapSupport, TrapLevel: 21Quality: +20%Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap Damage · Chain 20/20ChainSupport, Chaining, ProjectileLevel: 20Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range · Brutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Trap and Mine Damage 20/20Trap and Mine DamageSupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Arcanist Brand 12/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 12Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyVulnerability 20/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingAssassin's Mark 20/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Bear Trap 8Bear TrapTrap, Spell, Duration, PhysicalLevel: 8Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsFlame Dash 1/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArcane Surge 1Arcane SurgeArcane, Support, Spell, DurationLevel: 1Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Steelskin 19/20SteelskinSpell, Duration, GuardLevel: 19Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate