Seismic Trap Pathfinder Build

Stats

Life
3,773
Energy Shield
310
Mana
1,133
eHP
43,778
Resistances
75% Fire / 75% Cold / 75% Lightning / 55% Chaos

MagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 Dexterity

Character

Level
96 Pathfinder
Attributes
133 Str / 322 Dex / 162 Int
Movement speed
+105%
Charges
3/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Armour
1,259
Physical reduction
33%
Evasion
7,032
Evade
45%
Max hit
20.6k Physical / 39.2k Fire / 39.2k Cold / 39.2k Lightning / 11.2k Chaos

Recovery

Life regen
264/s
Mana regen
20/s

Calculated with

Pinnacle boss · lifetap · frenzy charges · endurance charges · brand attached to enemy · thrown trap or mine recently · withered stack count 15

Skills

Seismic Trap 21
2.99/s · 7.5% / 150% crit
6.8M Total DPS
Hit
44.5k
Poison
6.8M
Unbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsTrap and Mine Damage 20/20Trap and Mine DamageSupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsDeadly Ailments 20/20Deadly AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeAdvanced Traps 20/20Advanced TrapsTrap, SupportLevel: 20Quality: +20%Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap Damage
Exsanguinate 21ExsanguinateSpell, Chaining, Physical, DurationLevel: 21Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsVoid Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCluster Traps 20/20Cluster TrapsTrap, SupportLevel: 20Quality: +20%Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of Effect
Despair 20/20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseFlame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Shield Charge 1Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 1Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedTemporal Chains 20/20Temporal ChainsSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds+(0-1) metre to radiusCursed Normal and Magic Enemies have (15-29)% less Action SpeedCursed Rare and Unique Enemies have (9-18)% less Action SpeedOther effects on Cursed enemies expire 25% slower50% less Effect of Curse against PlayersAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Immortal Call 5Immortal CallSpell, Duration, GuardLevel: 5Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateHerald of Agony 20Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: 20Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you haveAgony Crawler deals (5-9)% increased Physical Damage per Virulence you haveAgony Crawler has (2-4)% increased Attack Speed per Virulence you haveBuff grants 20% chance to Poison on HitBuff grants 10% more Damage with PoisonMaximum 1 Summoned Agony Crawler40 Maximum VirulenceGrants Virulence when you Poison an EnemyMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(0.25-5) to Maximum VirulenceSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedCast when Damage Taken 3Cast when Damage TakenSupport, Spell, TriggerLevel: 3Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Grace 20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWithering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Per hit
6.0k
Cost
228 life
Full DPS
6.8M

Equipment

Cold Iron PointEzomyte Dagger
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 62
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
Leper's AlmsMirrored Spiked Shield
Weapon 2
Quality: +20%
Evasion: 1166
Energy Shield: 235
Sockets: G-G-G
Requires: Level 66
+5% chance to Suppress Spell Damage
550% increased Evasion and Energy Shield
+70 to maximum Life
40% increased Duration of Ailments on Enemies
+4% Chance to Block
Shared Suffering
BasicLion Pelt
Helmet · Searing Exarch · Eater of Worlds
Quality: +20%
Evasion: 524
Sockets: G-G-G-G
Requires: Level 70
10% increased Despair Curse Effect exarch
14% increased Duration of Ailments on Enemies eater
+30 to Dexterity
+70 to maximum Life
+44% to Lightning Resistance custom
8% of Physical Damage from Hits taken as Fire Damage crafted
Lightning CoilDesert Brigandine
Body Armour
Quality: +20%
Armour: 1015
Evasion: 1015
Sockets: G-G-G-G-G-G
Corrupted
Requires: Level 60
+2 to Level of Socketed AoE Gems
Adds 1 to 25 Lightning Damage to Attacks
105% increased Armour and Evasion
+70 to maximum Life
-60% to Lightning Resistance
50% of Physical Damage from Hits taken as Lightning Damage
BasicSlink Gloves
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Evasion: 334
Sockets: G-G-G-G
Requires: Level 70
While a Unique Enemy is in your Presence, +18% to Chaos Damage over Time Multiplier exarch
+5% chance to Suppress Spell Damage eater
+12% chance to Suppress Spell Damage
+70 to maximum Life
+14% to Lightning and Chaos Resistances crafted
DeerstalkerDeerskin Boots
Boots
Quality: +20%
Evasion: 276
Sockets: G-G-G-G
Requires: Level 22
Socketed Gems are Supported by Level 15 Trap
180% increased Evasion Rating
15% increased Movement Speed
16% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
BasicAgate Amulet
Amulet
Requires: Level 60
Allocates Disciple of the Unyielding crafted
+24 to Strength and Intelligence
+60 to maximum Life
+1 to Level of all Physical Skill Gems
12% increased Trap Throwing Speed crafted
Ming's HeartAmethyst Ring
Ring 1
Requires: Level 69
+23% to Chaos Resistance
25% reduced maximum Life
25% reduced maximum Energy Shield
+45% to Chaos Resistance
Gain 55% of Physical Damage as Extra Chaos Damage
BasicAmethyst Ring
Ring 2
Requires: Level 30
+23% to Chaos Resistance
+60 to maximum Life
+14% to Damage over Time Multiplier custom
15% increased Global Physical Damage crafted
15% increased Chaos Damage crafted
BasicHeavy Belt
Belt
Requires: Level 67
+35 to Strength
+70 to maximum Life
35% increased Flask Charges gained
12% increased Trap Throwing Speed crafted
Terrified Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
18% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Bottomless Ruby Flask of Relentlessness
Flask 2
Quality: +20%
Requires: Level 50
Reused at the end of this Flask's effect crafted
35% increased Charge Recovery
50% Chance to Avoid being Stunned during Effect
Bottomless Sapphire Flask of the Sanderling
Flask 3
Quality: +20%
Requires: Level 50
Reused at the end of this Flask's effect crafted
35% increased Charge Recovery
55% reduced Effect of Shock on you during Effect
Bottomless Topaz Flask of Variegation
Flask 4
Quality: +20%
Requires: Level 50
Reused at the end of this Flask's effect crafted
35% increased Charge Recovery
35% additional Elemental Resistances during Effect
Bottomless Quicksilver Flask
Flask 5
Quality: +20%
Requires: Level 50
Reused at the end of this Flask's effect crafted
35% increased Charge Recovery
Regenerate 3% of Life per second during Effect crafted
BasicCobalt Jewel
Jewel
Corrupted
Corrupted Blood cannot be inflicted on you
+14 to Intelligence
Basic