Freezing Pulse Necromancer Build

Stats

Life
570
Energy Shield
74
Mana
267
eHP
551
Resistances
-30% Fire / -30% Cold / -45% Lightning / -30% Chaos

Character

Level
31 Witch
Attributes
24 Str / 69 Dex / 62 Int
Movement speed
-3%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira

Defence

Block
22%
Max hit
644 Physical / 484 Fire / 484 Cold / 435 Lightning / 438 Chaos

Recovery

Life regen
10/s
Mana regen
10/s

Skills

Freezing Pulse 1
1.92/s · 6.0% / 150% crit
13 Hit DPS
Arcane Surge 1Arcane SurgeArcane, Support, Spell, DurationLevel: 1Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Summon Raging Spirit 3Summon Raging SpiritSpell, Minion, Duration, FireLevel: 3Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Base duration is 5.00 secondsMaximum 20 Summoned Raging SpiritsMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(1.5-30)% chance to summon an extra MinionAdded Cold Damage 1Added Cold DamageCold, SupportLevel: 1Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageAdded Lightning Damage 1Added Lightning DamageLightning, SupportLevel: 1Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Holy Flame Totem 1Holy Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical, AoELevel: 1Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical DamageFires (3-6) ProjectilesTotem lasts 8 seconds50% of Physical Damage Converted to Fire DamageSummons a Totem which uses this SkillProjectiles Pierce all TargetsConsecrated Ground grants Immunity to Curses to you and AlliesAdditional Effects From 1-20% Quality:(2-40)% increased Projectile SpeedAdded Lightning Damage 1Added Lightning DamageLightning, SupportLevel: 1Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageSummon Phantasm 1Summon PhantasmSupport, MinionLevel: 1Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing BlowMaximum (5-10) Summoned PhantasmPhantasms last 15 seconds20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique EnemyAdditional Effects From 1-20% Quality:(0.5-10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
Flame Dash 1Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Vitality 1VitalityAura, Spell, AoELevel: 1Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectClarity 1ClarityAura, Spell, AoELevel: 1Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Raise Zombie 1Raise ZombieSpell, MinionLevel: 1Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised ZombiesMinions have (0-38)% more Maximum LifeAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Raised ZombiesMelee Splash 1Melee SplashSupport, Melee, Attack, Strike, AoELevel: 1Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Absolution 1AbsolutionSpell, Minion, Duration, Physical, Lightning, AoELevel: 1Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage+(0-0.6) metres to radiusThis Spell and Minions Convert 50% of Physical Damage to Lightning DamageMaximum 3 Summoned Sentinels of AbsolutionBase secondary duration is 15.00 seconds25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique EnemyBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateAdded Cold Damage 2Added Cold DamageCold, SupportLevel: 2Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageAdded Lightning Damage 2Added Lightning DamageLightning, SupportLevel: 2Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Per hit
7
Cost
6 mana, 12 mana/s
Full DPS
133

Equipment

pre-early minion wandConvening Wand
Weapon 1
Quality: +20%
Sockets: R B G
Requires: Level 50
Minions deal 12% increased Damage crafted
Minions deal 24% increased Damage
Minions deal 47% increased Damage
Pre-EarlyEzomyte Tower Shield
Weapon 2
Quality: +20%
Armour: 569
Sockets: R-R-R
Requires: Level 64
+40 to maximum Life
67% increased Chance to Block
+128 to maximum Life
4% additional Physical Damage Reduction
+14% to Cold and Chaos Resistances crafted
Ancient SkullBone Helmet
Helmet
Quality: +20%
Armour: 749
Energy Shield: 152
Sockets: B-B-B-B
Requires: Level 73
Minions deal 18% increased Damage
175% increased Armour and Energy Shield
Minions have 30% reduced maximum Life
Minions have 20% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
Chains of CommandSaintly Chainmail
Body Armour
Quality: +20%
Armour: 1494
Energy Shield: 356
Sockets: B-B-B-B-B-B
Requires: Level 70
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
170% increased Armour and Energy Shield
+75 to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
You cannot have Non-Animated, Non-Manifested Minions
Pre-Early, glovePaladin Gloves
Gloves
Quality: +20%
Armour: 532
Energy Shield: 117
Sockets: B-B-B-B
Requires: Level 84
+19 to Armour
74% increased Armour and Energy Shield
+9 to maximum Energy Shield
+92 to maximum Life
+29% to Fire Resistance
+29% to Cold Resistance
+29% to Lightning Resistance
Energy Shield BootsDreamquest Slippers
Boots
Quality: +20%
Energy Shield: 119
Sockets: B-B-B-B
Requires: Level 80
74% increased Energy Shield
+92 to maximum Life
30% increased Movement Speed
Hyrri's TruthJade Amulet
Amulet
Requires: Level 64
+25 to Dexterity
Grants Level 30 Precision Skill
+60 to Dexterity
+38% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Precision has 100% increased Mana Reservation Efficiency
Pre-EarlyBone Ring
Ring 1
Requires: Level 25
Minions have +10% to all Elemental Resistances
+75 to maximum Life
Minions have 22% increased maximum Life
Minions have 10% increased Attack and Cast Speed
+15% to Fire and Chaos Resistances crafted
Squirming TerrorUnset Ring
Ring 2
Sockets: G
Requires: Level 32
Has 1 Socket
An Enemy Writhing Worm spawns every 2 seconds
20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown
Lose 15 Life per Enemy Killed
Gain 8 Mana per Enemy Killed
Belt of the DeceiverHeavy Belt
Belt
Requires: Level 20
+30 to Strength
20% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+35 to maximum Life
+13% to all Elemental Resistances
Nearby Enemies are Intimidated
The Writhing JarHallowed Hybrid Flask
Flask 1
Quality: +20%
Requires: Level 60
-15% increased Charges per use
70% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
The Writhing JarHallowed Hybrid Flask
Flask 2
Quality: +20%
Requires: Level 60
-15% increased Charges per use
70% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit