Deadeye Build

Stats

Life
3,313
Energy Shield
364
Mana
936
eHP
18,003
Resistances
75% Fire / 80% Cold / 75% Lightning / -25% Chaos

Point BlankKeystoneProjectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels fartherGhost DanceKeystoneCannot Recover Energy Shield to above Evasion RatingEvery 2 seconds, gain a Ghost Shroud, up to a maximum of 3When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating

Character

Level
90 Deadeye
Attributes
119 Str / 264 Dex / 165 Int
Movement speed
+90%
Charges
0/3 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Alira

Defence

Physical reduction
1%
Evasion
10,698
Spell suppression
100%
Evade
66%
Max hit
6.9k Physical / 24.1k Fire / 29.3k Cold / 24.1k Lightning / 3.6k Chaos

Recovery

Mana regen
21/s
Life leech
1,969/s

Calculated with

frenzy charges · storm rain beam overlap 15 · enemy burning · projectile distance 30 · onslaught · tailwind · pinnacle boss · enemy blinded · shock effect 9 · gale force 10

Skills

Storm Rain 19/20
3.87/s · 62.1% / 392% crit
1.7M Hit DPS
Trinity 19TrinitySupportLevel: 19Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageConcentrated Effect 19Concentrated EffectSupport, AoELevel: 19Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageElemental Damage with Attacks 19Elemental Damage with AttacksAttack, SupportLevel: 19Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Anger 19AngerAura, Spell, AoE, FireLevel: 19Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSniper's Mark 19Sniper's MarkSpell, Curse, MarkLevel: 19Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On Hit 19Mark On HitSupport, Mark, TriggerLevel: 19Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Precision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Immortal Call 2Immortal CallSpell, Duration, GuardLevel: 2Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateBlink Arrow 19Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 19Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateGrace 19GraceAura, Spell, AoELevel: 19Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Frenzy 19FrenzyAttack, Projectile, BowLevel: 19Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeEnsnaring Arrow 19Ensnaring ArrowAttack, Projectile, AoE, BowLevel: 19Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Ensnared Enemies take (15-20)% increased Projectile Damage from Attack HitsEach Snare applies 40% less Movement Speed to Normal or Magic EnemiesEach Snare applies 30% less Movement Speed to Rare EnemiesEach Snare applies 25% less Movement Speed to Unique EnemiesMaximum 3 Snares per EnemyAdditional Effects From 1-20% Quality:(1-20)% increased Debuff EffectManaforged Arrows 19Manaforged ArrowsBow, Support, TriggerLevel: 19Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateCulling Strike 14Culling StrikeSupportLevel: 14Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Storm Rain 19Storm RainAttack, AoE, Lightning, Projectile, BowLevel: 19Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.Arrows fire Beams every (0.50-0.41) seconds50% of Physical Damage Converted to Lightning DamageEach Arrow can fire 4 BeamsMaximum 100 Arrows in the groundAdditional Effects From 1-20% Quality:Each Arrow can fire (0.05-1) BeamsManaforged Arrows 19Manaforged ArrowsBow, Support, TriggerLevel: 19Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateLifetap 19LifetapSupport, DurationLevel: 19Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsPower Charge On Critical 19Power Charge On CriticalCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike
Cost
28 mana, 108 mana/s
Full DPS
2.4M

Equipment

FrenzyAttack, Projectile, BowLevel: 19Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeManaforged ArrowsBow, Support, TriggerLevel: 19Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateCulling StrikeSupportLevel: 14Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyEnsnaring ArrowAttack, Projectile, AoE, BowLevel: 19Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Ensnared Enemies take (15-20)% increased Projectile Damage from Attack HitsEach Snare applies 40% less Movement Speed to Normal or Magic EnemiesEach Snare applies 30% less Movement Speed to Rare EnemiesEach Snare applies 25% less Movement Speed to Unique EnemiesMaximum 3 Snares per EnemyAdditional Effects From 1-20% Quality:(1-20)% increased Debuff Effect
Fate BreezeSpine Bow
Weapon 1
Quality: +20%
Item Level: 75
Sockets: G-G-G-G
Requires: Level 64
Adds 78 to 176 Cold Damage
Adds 24 to 474 Lightning Damage
13% increased Attack Speed
+37% to Global Critical Strike Multiplier
Grants 5 Life per Enemy Hit
Adds 72 to 114 Fire Damage crafted
Woe FlightBroadhead Arrow Quiver
Weapon 2
Item Level: 75
Requires: Level 51
10% increased Attack Speed
+150 to Accuracy Rating
+10% to Critical Strike Multiplier with Bows
+99 to maximum Life
+30% to Cold Resistance
Adds 3 to 67 Lightning Damage to Attacks crafted
AngerAura, Spell, AoE, FireLevel: 19Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMark On HitSupport, Mark, TriggerLevel: 19Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsSniper's MarkSpell, Curse, MarkLevel: 19Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsPrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
ElevoreWolf Pelt
Helmet
Quality: +20%
Evasion: 363
Item Level: 71
Sockets: R-G-G G
Requires: Level 30
+24% chance to Suppress Spell Damage
100% increased Evasion Rating
21% chance to Avoid Elemental Ailments
Recover 170 Life when you Suppress Spell Damage
Storm RainAttack, AoE, Lightning, Projectile, BowLevel: 19Quality: +20%Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.Arrows fire Beams every (0.50-0.41) seconds50% of Physical Damage Converted to Lightning DamageEach Arrow can fire 4 BeamsMaximum 100 Arrows in the groundAdditional Effects From 1-20% Quality:Each Arrow can fire (0.05-1) BeamsTrinitySupportLevel: 19Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageConcentrated EffectSupport, AoELevel: 19Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageElemental Damage with AttacksAttack, SupportLevel: 19Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Torment KeepSadist Garb
Body Armour
Quality: +20%
Evasion: 800
Energy Shield: 174
Item Level: 85
Sockets: G-B-B-R B
Requires: Level 68
1% less Damage Taken per 230 Dexterity
Flasks applied to you have 7% increased Effect
+10% chance to Suppress Spell Damage
+32 to maximum Mana
+8% to Fire Resistance
+18% to Lightning Resistance
47% increased Evasion and Energy Shield crafted
Immortal CallSpell, Duration, GuardLevel: 2Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerBlink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 19Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateGraceAura, Spell, AoELevel: 19Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Dire GripDragonscale Gauntlets
Gloves
Quality: +16%
Armour: 152
Evasion: 152
Item Level: 74
Sockets: R-R-G-G
Requires: Level 67
12% increased Global Accuracy Rating
Adds 1 to 24 Lightning Damage to Attacks
18% reduced Attribute Requirements
+32 to Dexterity
Adds 1 to 2 Physical Damage to Attacks
+82 to maximum Life
+42% to Lightning Resistance
Adds 3 to 36 Lightning Damage to Attacks crafted
Storm RainAttack, AoE, Lightning, Projectile, BowLevel: 19Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.Arrows fire Beams every (0.50-0.41) seconds50% of Physical Damage Converted to Lightning DamageEach Arrow can fire 4 BeamsMaximum 100 Arrows in the groundAdditional Effects From 1-20% Quality:Each Arrow can fire (0.05-1) BeamsManaforged ArrowsBow, Support, TriggerLevel: 19Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateLifetapSupport, DurationLevel: 19Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsPower Charge On CriticalCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike
Corruption UrgeFugitive Boots
Boots
Quality: +20%
Evasion: 269
Energy Shield: 43
Item Level: 74
Sockets: G-R-G-B
Requires: Level 70
+15% to Chaos Resistance
+99 to Evasion Rating
+81 to maximum Life
+29% to Cold Resistance
30% increased Movement Speed
+22% to Fire Resistance crafted
Grim LocketAgate Amulet
Amulet
Item Level: 62
Requires: Level 47
Allocates Fury Bolts crafted
+17 to Strength and Intelligence
+17 to Strength
+37 to Intelligence
+34% to Global Critical Strike Multiplier
6% increased maximum Energy Shield
0.32% of Physical Attack Damage Leeched as Mana
Adds 2 to 33 Lightning Damage to Attacks crafted
Bramble CoilTopaz Ring
Ring 1
Item Level: 74
Requires: Level 54
+24% to Lightning Resistance
+34 to Intelligence
Adds 1 to 15 Lightning Damage to Attacks
+28% to Fire Resistance
+20% to Chaos Resistance
35% increased Elemental Damage with Attack Skills
+50 to maximum Life crafted
Vengeance EyeTwo-Stone Ring
Ring 2
Item Level: 85
Requires: Level 59
+12% to Fire and Lightning Resistances
+13 to Intelligence
Adds 16 to 22 Fire Damage
Adds 16 to 20 Cold Damage
+45 to maximum Energy Shield
+24% to Fire Resistance
+38% to Cold Resistance
+49 to maximum Life crafted
Anarchy BindHeavy Belt
Belt
Item Level: 74
Requires: Level 60
+31 to Strength
+78 to maximum Life
+42% to Lightning Resistance
33% increased Flask Life Recovery rate
Reflects 7 Physical Damage to Melee Attackers
+19% to Fire and Cold Resistances crafted
Masochist's Divine Life Flask of Allaying
Flask 1
Quality: +19%
Item Level: 68
Requires: Level 60
Gain 2 Charges when you are Hit by an Enemy
Grants Immunity to Bleeding for 13 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Simmering Divine Life Flask of Convection
Flask 2
Item Level: 60
Requires: Level 60
52% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Chill for 8 seconds if used while Chilled
Grants Immunity to Freeze for 8 seconds if used while Frozen
Physician's Silver Flask
Flask 3
Item Level: 59
Requires: Level 27
17% chance to gain a Flask Charge when you deal a Critical Strike
Physician's Diamond Flask of the Albatross
Flask 4
Item Level: 42
Requires: Level 27
17% chance to gain a Flask Charge when you deal a Critical Strike
10% increased Cast Speed during Effect
Transgressor's Sapphire Flask
Flask 5
Quality: +20%
Item Level: 81
Requires: Level 23
Gain 1 Charge when you are Hit by an Enemy