Cast on Critical Strike Necromancer Build

Stats

Life
4,152
Energy Shield
2,967
Mana
1,192
Resistances
75% Fire / 75% Cold / 75% Lightning / 50% Chaos

Character

Level
95 Necromancer
Attributes
160 Str / 173 Dex / 265 Int
Movement speed
+69%
Charges
4/4 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Kill all
Pantheon
Lunaris, Yugul

Defence

Physical reduction
20%
Evasion
1,381
Evade
8%

Recovery

Life leech
830/s

Calculated with

elusive · crit recently · channelling · fortify · ignited · using flask · detonate dead corpse life 24,000 · enemy blinded · enemy covered in ash · frenzy charges

Skills

Cyclone 20
13.01/s · 99.6% / 302% crit
150k Total DPS
Hit
145k
Ignite
5.3k
Desecrate 20DesecrateSpell, AoE, Duration, ChaosLevel: 20Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedVolatile Dead 21Volatile DeadSpell, AoE, FireLevel: 21Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 3 corpsesMaximum of 60 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedIncreased Critical Strikes 19Increased Critical StrikesCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceAwakened Spell Cascade 2/20Awakened Spell CascadeAoE, Spell, SupportLevel: 2Quality: +20%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (30-26)% less Area of EffectSupported Skills deal (30-28)% less DamageSupported Area of Effect Skills also affect areas in front of, behind, and on each side of the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectAwakened Cast On Critical Strike 5/20Awakened Cast On Critical StrikeCritical, Support, Spell, TriggerLevel: 5Quality: +20%Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike Chance
Vitality 1VitalityAura, Spell, AoELevel: 1Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Discipline 20Vaal DisciplineAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Base duration is 3.00 secondsYour and nearby allies' Energy Shield Recharges are not delayed by DamageModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Ash 20/20Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Quality: +20%Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageZealotry 21/20ZealotryAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3EnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Precision 20/1PrecisionAura, Critical, Spell, AoELevel: 20Quality: +1%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Bone Offering 21/6Bone OfferingMinion, Spell, DurationLevel: 21Quality: +6%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingSummon Ice Golem 20Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 20Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectAssassin's Mark 18/23Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Quality: +23%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitCast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Immortal Call 20/20Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Vengeance 15
Flammability 1FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 1Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Wave of Conviction 1/20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 1Quality: +20%An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesBall Lightning 1/20Ball LightningSpell, Projectile, AoE, LightningLevel: 1Quality: +20%Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning DamageBase radius is 2 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresPurifying Flame 1/20Purifying FlameFire, Spell, AoE, Duration, PhysicalLevel: 1Quality: +20%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1426) to (12-2139) Physical Damage+(0-0.4) metres to radius+(0-0.6) metres to radius of Consecrated Ground50% of Physical Damage Converted to Fire DamageShockwave deals 25% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radius+(0.015-0.3) metres to radius of Consecrated GroundCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerArcane Surge 14/20Arcane SurgeArcane, Support, Spell, DurationLevel: 14Quality: +20%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageCombustion 20/20CombustionFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Cost
3 mana
Full DPS
6.2M

Equipment

Martyr of InnocenceHighborn Staff
Weapon 1
Quality: +20%
Item Level: 83
Sockets: G-G-B-B-R-B
Requires: Level 52
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+15% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds 338 to 525 Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
Golem WardGreat Crown
Helmet
Quality: +20%
Item Level: 83
Sockets: R-B-R-B
Requires: Level 53
62% increased Armour and Energy Shield
+95 to maximum Life
+41% to Cold Resistance
7% increased Stun and Block Recovery
5% reduced Reservation of Skills-
+15% to Lightning and Chaos Resistances crafted
CycloneAttack, AoE, Melee, Movement, ChannellingLevel: 20Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(30-20)% less Movement Speed15% increased Area of Effect per 0.1 metre additional Melee Strike RangeAdditional Effects From 1-20% Quality:(0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangeIncreased Critical StrikesCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceAwakened Spell CascadeAoE, Spell, SupportLevel: 2Quality: +20%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (30-26)% less Area of EffectSupported Skills deal (30-28)% less DamageSupported Area of Effect Skills also affect areas in front of, behind, and on each side of the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectDesecrateSpell, AoE, Duration, ChaosLevel: 20Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedAwakened Cast On Critical StrikeCritical, Support, Spell, TriggerLevel: 5Quality: +20%Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike ChanceVolatile DeadSpell, AoE, FireLevel: 21Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 3 corpsesMaximum of 60 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement Speed
Torment JackVarnished Coat
Body Armour · Hunter
Quality: +20%
Item Level: 86
Sockets: G-B-B-G-G-G
Requires: Level 62
+92 to Evasion Rating
+32 to maximum Energy Shield
You can apply an additional Curse
25% increased effect of Offerings
Attacks have +1.49% to Critical Strike Chance
+1.33% to Spell Critical Strike Chance
Gain 10% of Maximum Life as Extra Maximum Energy Shield crafted
Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Entropy FingersEelskin Gloves
Gloves
Quality: +20%
Item Level: 86
Sockets: R-R-B B
Requires: Level 38
+52 to Dexterity
Adds 3 to 8 Cold Damage to Attacks
+588 to Accuracy Rating
+46% to Fire Resistance
52 to 75 added Fire Damage against Burning Enemies
+64 to maximum Life crafted
Bone OfferingMinion, Spell, DurationLevel: 21Quality: +6%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingSummon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 20Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectAssassin's MarkCritical, Spell, Curse, MarkLevel: 18Quality: +23%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitCast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Vengeance SparkFugitive Boots
Boots · Redeemer
Quality: +20%
Item Level: 84
Sockets: B-G-B-R
Requires: Level 70
+17% to Chaos Resistance
+47% to Fire Resistance
+47% to Cold Resistance
+35% to Chaos Resistance
25% increased Movement Speed
Cannot be Chilled
5% chance to gain Elusive on Critical Strike
+70 to maximum Life crafted
Eye of InnocenceCitrine Amulet
Amulet
Item Level: 77
Requires: Level 68
Allocates Inexorable crafted
+28 to Strength and Dexterity
10% chance to Ignite
70% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
Ngamahu's SignRuby Ring
Ring 1
Requires: Level 29
+30% to Fire Resistance
+25 to Strength
Adds 10 to 14 Fire Damage to Spells and Attacks
Recover (20-30) Life when you Ignite an Enemy
15% increased Ignite Duration on Enemies
10% chance to Ignite
PrecisionAura, Critical, Spell, AoELevel: 20Quality: +1%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Sorrow LoopUnset Ring
Ring 2
Item Level: 83
Sockets: G
Requires: Level 5
Has 1 Socket
+39 to Dexterity
18% increased Rarity of Items found
+43% to Lightning Resistance
Curse Enemies with Flammability on Hit, with 20% increased Effect
+36 to maximum Mana crafted
6% of Damage taken Recouped as Mana crafted
Victory CordStygian Vise
Belt
Item Level: 85
Sockets: A
Has 1 Abyssal Socket
+64 to maximum Life
+31 to maximum Mana
+45% to Lightning Resistance
+35% to Chaos Resistance
+23 to Strength and Intelligence crafted
Chemist's Quicksilver Flask of Adrenaline
Flask 1
Quality: +20%
Requires: Level 11
20% reduced Charges used
8% increased Movement Speed during Flask effect
===(Below Stat is to compensate for new spell block staff nodes
that are not curerntly recognized by POB)===
+9% chance to block spells
Rumi's ConcoctionGranite Flask
Flask 2
Quality: +20%
Item Level: 78
Requires: Level 68
+11% Chance to Block Attack Damage during Flask effect
+4% Chance to Block Spell Damage during Flask effect
The Wise OakBismuth Flask
Flask 3
Quality: +24%
Item Level: 80
Requires: Level 8
Used when an adjacent Flask is used crafted
During Flask Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 8% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Surgeon's Diamond Flask of the Order
Flask 4
Quality: +26%
Item Level: 34
Requires: Level 48
Used when an adjacent Flask is used crafted
20% chance to gain a Flask Charge when you deal a Critical Strike
59% increased Critical Strike Chance during Flask Effect crafted
Surgeon's Sulphur Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 57
Requires: Level 35
Creates Consecrated Ground on Use
20% chance to gain a Flask Charge when you deal a Critical Strike
6% increased Movement Speed during Flask effect
Replica Reckless DefenceCobalt Jewel
Jewel
Item Level: 81
4% increased Energy Shield Recharge Rate
+4% Chance to Block Spell Damage
+2% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Reckless Defence
Replica Conqueror's EfficiencyCrimson Jewel
Jewel
Item Level: 84
Limited to: 1
10% reduced Effect of Shock on you
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
Replica Conqueror's Efficiency
Ghoul BlissMedium Cluster Jewel
Jewel
Item Level: 78
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage crafted
Added Small Passive Skills also grant: +2 to All Attributes
Added Small Passive Skills also grant: +5 to Strength
1 Added Passive Skill is Precise Focus
1 Added Passive Skill is Unwavering Focus
Ghoul Bliss
Replica Reckless DefenceCobalt Jewel
Jewel
Item Level: 81
4% increased Energy Shield Recharge Rate
+4% Chance to Block Spell Damage
+2% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Reckless Defence
Pandemonium ShardMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Burning Damage crafted
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Cremator
1 Added Passive Skill is Wrapped in Flame
Pandemonium Shard
Glorious VanityTimeless Jewel
Jewel
Item Level: 81
Radius: Large
10% chance to Avoid being Stunned
Bathed in the blood of 2102 sacrificed in the name of Doryani
Passives in radius are Conquered by the Vaal
Historic
Glorious Vanity
Fulgent VesselLarge Cluster Jewel
Jewel
Item Level: 73
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 10% increased Spell Damage crafted
Added Small Passive Skills also grant: +4% to Cold Resistance
1 Added Passive Skill is Conjured Wall
1 Added Passive Skill is Mage Hunter
1 Added Passive Skill is Thaumophage
Fulgent Vessel
HotheadedViridian Jewel
Jewel
Item Level: 84
Limited to: 1
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Movement Speed while Ignited
18% increased Attack Speed while Ignited
10% increased Cast Speed while Ignited
Hotheaded
Carrion SolaceMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 3% increased Effect of your Curses crafted
Added Small Passive Skills also grant: +2 to Intelligence
1 Added Passive Skill is Evil Eye
1 Added Passive Skill is Wish for Death
Carrion Solace
Pandemonium ShardMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Burning Damage crafted
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Cremator
1 Added Passive Skill is Wrapped in Flame
Pandemonium Shard
Replica Conqueror's EfficiencyCrimson Jewel
Jewel
Item Level: 84
Limited to: 1
10% reduced Effect of Shock on you
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
Replica Conqueror's Efficiency
Thread of HopeCrimson Jewel
Jewel
Item Level: 84
Radius: Variable
Only affects Passives in Very Large Ring
Passives in Radius can be Allocated without being connected to your tree
-16% to all Elemental Resistances
Thread of Hope
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
+25 Energy Shield gained for each Enemy Hit while affected by Discipline
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
Watcher's Eye
HotheadedViridian Jewel
Jewel
Item Level: 84
Limited to: 1
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Movement Speed while Ignited
18% increased Attack Speed while Ignited
10% increased Cast Speed while Ignited
Hotheaded
HotheadedViridian Jewel
Jewel
Item Level: 84
Limited to: 1
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Movement Speed while Ignited
18% increased Attack Speed while Ignited
10% increased Cast Speed while Ignited
Hotheaded
Behemoth JoyMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage crafted
Added Small Passive Skills also grant: +2 to All Attributes
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Precise Focus
1 Added Passive Skill is Unwavering Focus
Behemoth Joy