Armageddon Brand Hierophant Build

Bramble BlowTyrant's Sekhem
Weapon 1
Quality: +20%
Item Level: 64
Sockets: R-G B
Requires: Level 58
26% increased Elemental Damage
Adds 2 to 42 Lightning Damage
32% increased Critical Strike Chance
+1 to Level of all Fire Spell Skill Gems
15% chance to Freeze
Adds 31 to 65 Fire Damage to Spells crafted
Torment CallWalnut Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 136
Item Level: 66
Sockets: B-B-B
Requires: Level 37
7% increased Spell Damage
+9 to maximum Energy Shield
+83 to maximum Life
+28% to Lightning Resistance
+15% to Cold Resistance
+68 to maximum Energy Shield crafted
Glyph VeilPraetor Crown
Helmet
Quality: +20%
Armour: 314
Energy Shield: 107
Sockets: B-B-B-B
Requires: Level 68
+32 to Strength
+38 to Armour
+18 to maximum Energy Shield
+82 to maximum Life
21% increased Armour and Energy Shield crafted
+15 to maximum Life crafted
Plague GuardianElegant Ringmail
Body Armour
Quality: +20%
Armour: 789
Energy Shield: 192
Item Level: 64
Sockets: R-B-B-B-B
Requires: Level 64
+56 to maximum Mana
+29% to Fire Resistance
+34% to Lightning Resistance
4% additional Physical Damage Reduction
66% increased Armour and Energy Shield crafted
Victory TouchLegion Gloves
Gloves
Quality: +20%
Armour: 139
Energy Shield: 29
Item Level: 66
Sockets: G-R B-R
Requires: Level 57
9% increased Attack Speed
+70 to maximum Life
+37 to maximum Mana
Gain 2 Mana per Enemy Killed
+15% to Cold and Chaos Resistances crafted
Corruption LeagueSoldier Boots
Boots
Quality: +20%
Armour: 116
Energy Shield: 24
Item Level: 51
Sockets: R-R-R R
Requires: Level 49
+48 to maximum Mana
+33% to Cold Resistance
+23% to Lightning Resistance
20% increased Movement Speed
21% increased Stun and Block Recovery
+62 to maximum Life crafted
Beast CollarCitrine Amulet
Amulet
Item Level: 64
Requires: Level 64
+22 to Strength and Dexterity
+1 to Level of all Fire Spell Skill Gems
+37 to Dexterity
+60 to maximum Life
+22 to Strength
+15% to Cold and Chaos Resistances crafted
Tempest SpiralTwo-Stone Ring
Ring 1
Item Level: 56
Requires: Level 64
+16% to Fire and Cold Resistances
+14 to Intelligence
13% increased Fire Damage
+65 to maximum Life
+11% to Chaos Resistance
Non-Channelling Skills have -6 to Total Mana Cost crafted
Spirit BandTwo-Stone Ring
Ring 2
Item Level: 56
Requires: Level 64
+15% to Fire and Lightning Resistances
Adds 4 to 8 Cold Damage to Attacks
15% increased Cast Speed
+52 to maximum Life
+28% to Fire Resistance
+14% to Lightning and Chaos Resistances crafted
Woe ThreadLeather Belt
Belt
Item Level: 68
Requires: Level 40
+35 to maximum Life
+58 to maximum Life
+42 to maximum Mana
+28% to Fire Resistance
+24% to Cold Resistance
13% increased Flask Mana Recovery rate
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Ebullient Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 61
Requires: Level 60
49% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Physician's Quartz Flask of the Deer
Flask 2
Quality: +20%
Item Level: 48
Requires: Level 27
17% chance to gain a Flask Charge when you deal a Critical Strike
46% less Duration
Immunity to Freeze and Chill during Effect
Apprentice's Granite Flask of the Abalone
Flask 3
Quality: +20%
Item Level: 42
Requires: Level 27
14% reduced Charges per use
41% increased Armour during Effect
Apprentice's Silver Flask of Wreaking
Flask 4
Quality: +20%
Item Level: 62
Requires: Level 41
14% reduced Charges per use
29% chance to Freeze, Shock and Ignite during Effect
Brewer's Quicksilver Flask of Stinging
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 52
24% reduced Charges per use
26% increased Critical Strike Chance during Effect

Character

Level
90 Hierophant
Attributes
109 Str / 93 Dex / 87 Int
Movement speed
+72%
Charges
3/3 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Life
1,754
Energy shield
571
Mana
824
Armour
14,434
Physical reduction
72%
Resistances
68% Fire / 70% Cold / 66% Lightning / -5% Chaos
Effective HP
10,945
Max hit
6.9k Physical / 10.8k Fire / 11.4k Cold / 10.2k Lightning / 3.0k Chaos

Recovery

ES regen
150/s
Mana regen
23/s

Offence

Armageddon Brand
41.6k DPS
With ailments
52.4k
Per hit
36.1k
Speed
4.33/s
Crit
16.3% × 1.50
Cost
67 mana, 290 mana/s

Calculated with

active brands 6 · Pinnacle boss · arcane surge · hit spell recently · wave of conviction exposure type fire · brands attached to enemy 2 · enemy burning · endurance charges · power charges · enemy ignited

Armageddon Brand 20Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyFire Penetration 20Fire PenetrationFire, SupportLevel: 20Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Combustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Immolate 20ImmolateFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Arcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationWave of Conviction 20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental Resistances
Brand Recall 6Brand RecallBrand, SpellLevel: 6Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery RateBrands gain (25-45)% increased Attachment RangeSpends 20% of Brand's CostAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery Rate
Zealotry 20ZealotryAura, Critical, Spell, AoELevel: 20Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 20Divine BlessingSupport, Aura, Duration, BlessingLevel: 20Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Molten Shell 20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationIncreased Duration 20 · Cast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Herald of Ash 20Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAnger 20AngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Defiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsPortal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedCast on Death 20Cast on DeathSupport, Spell, TriggerLevel: 20Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while Dead