Smite Trickster Build

Ephemeral EdgeDusk Blade
Weapon 1
Quality: +20%
Item Level: 40
Sockets: R-R-R
Requires: Level 32
Quality does not increase Physical Damage crafted
1% increased Attack Speed per 8% Quality crafted
40% increased Global Accuracy Rating
+10 to Intelligence
Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
48% increased maximum Energy Shield
25% reduced maximum Life
Attacks with this Weapon have Added Maximum Lightning Damage equal to 15% of Player's Maximum Energy Shield
Viper CharmTitanium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 472
Item Level: 86
Sockets: G-G-R
Requires: Level 68
12% increased Cold Damage
-2 to Total Mana Cost of Skills
10% increased Stun and Block Recovery
+85 to maximum Energy Shield
146% increased Energy Shield
20% chance to Avoid Elemental Ailments
17% increased Stun and Block Recovery
18% chance to deal Double Damage while Focused
+10% chance to Suppress Spell Damage crafted
Plague WardLich's Circlet
Helmet
Quality: +20%
Energy Shield: 532
Item Level: 85
Sockets: G-B-R-B
Requires: Level 84
6% of Physical Damage from Hits taken as Chaos Damage
20% reduced Mana Cost of Attacks
+59 to maximum Energy Shield
137% increased Energy Shield
+33% to Cold Resistance
41% increased Stun and Block Recovery
+35% to Fire Resistance crafted
Eagle CurtainNecrotic Armour
Body Armour
Quality: +20%
Evasion: 3688
Energy Shield: 795
Item Level: 86
Sockets: W-W-R-R-W-B
Split
Requires: Level 84
8% increased Explicit Defence Modifier magnitudes crafted
10% of Physical Damage from Hits taken as Chaos Damage
+1% to all maximum Resistances
+16% chance to Suppress Spell Damage
+36 to Intelligence
+342 to Evasion Rating
162% increased Evasion and Energy Shield
+86 to maximum Energy Shield
17% increased Stun and Block Recovery
+35% to Cold Resistance crafted
Bramble HandWarlock Gloves
Gloves
Quality: +20%
Energy Shield: 295
Item Level: 85
Sockets: R-R-G-R
Requires: Level 84
+6% chance to Suppress Spell Damage
Gain 1 Rage on Attack Hit
+55 to Intelligence
+45 to maximum Energy Shield
98% increased Energy Shield
Can have up to 3 Crafted Modifiers crafted
9% increased Attack Speed crafted
42% increased Damage while Leeching crafted
Havoc StrideWarlock Boots
Boots
Quality: +20%
Energy Shield: 310
Item Level: 86
Sockets: G-G-R-B
Requires: Level 84
17% chance to Avoid Elemental Ailments
35% chance to Avoid being Shocked
+52 to Intelligence
+48 to maximum Energy Shield
100% increased Energy Shield
33% increased Energy Shield Recharge Rate
+47% to Lightning Resistance
20% increased Movement Speed crafted
12% chance to gain Onslaught for 4 seconds on Kill crafted
Soul MedallionOnyx Amulet
Amulet
Item Level: 86
Requires: Level 68
Allocates Retaliation crafted
+19 to all Attributes
+40 to all Attributes
22% increased maximum Energy Shield
42% increased Elemental Damage with Attack Skills
Can have up to 3 Crafted Modifiers crafted
+1 to Minimum Endurance Charges crafted
42% increased Damage while Leeching crafted
Shavronne's RevelationMoonstone Ring
Ring 1
Item Level: 80
Corrupted
Requires: Level 30
4% increased Dexterity
5% increased Intelligence
+75 to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield
Glyph KnotGeodesic Ring
Ring 2 · Crusader
Item Level: 84
Split
Requires: Level 65
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Prefix Modifier magnitudes
+31 to Dexterity and Intelligence
+185 to Evasion Rating
+55 to maximum Energy Shield
18% increased maximum Energy Shield
51% increased Elemental Damage with Attack Skills
+1 to Minimum Endurance Charges crafted
Viper TwineStygian Vise
Belt · Crusader
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+34 to maximum Energy Shield
15% increased maximum Energy Shield
+47% to Fire Resistance
21% increased Stun and Block Recovery
48% increased Elemental Damage with Attack Skills
+20% to Cold and Lightning Resistances crafted
Horticultural Prismatic Tincture of the Unleashed
Flask 1
Quality: +20%
Item Level: 85
Requires: Level 68
146% increased Elemental Damage with Melee Weapons
22% increased effect
Melee Weapon Damage Penetrates 23% Elemental Resistances
Endless Quicksilver Flask of the Lynx
Flask 2
Quality: +20%
Item Level: 84
Requires: Level 52
Used when Charges reach full crafted
26% increased Charge Recovery
11% increased Movement Speed during Effect
Practitioner's Ruby Flask of the Ibex
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 46
Used when Charges reach full crafted
21% reduced Charges per use
53% increased Evasion Rating during Effect
Apprentice's Sapphire Flask of the Owl
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 67
Used when Charges reach full crafted
15% reduced Charges per use
63% reduced Effect of Curses on you during Effect
Practitioner's Topaz Flask of Counterpoise
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 44
Used when Charges reach full crafted
20% reduced Charges per use
69% increased Block and Stun Recovery during Effect
Eagle HeartCobalt Jewel
Jewel
Item Level: 85
+6% to Fire Damage over Time Multiplier
4% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
+12% to Fire and Lightning Resistances
Eagle Heart
Blight EssenceCobalt Jewel
Jewel
Item Level: 85
+7 to all Attributes
6% increased Attack Speed while holding a Shield
7% increased maximum Energy Shield
+13% to Lightning Resistance
Blight Essence
Dusk CreedCobalt Jewel
Jewel
Item Level: 85
5% increased Attack Speed while holding a Shield
3% increased Cast Speed
8% increased maximum Energy Shield
25% reduced Effect of Curses on you
Dusk Creed
Apocalypse EyeLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Apocalypse Eye
Plague ScarCobalt Jewel
Jewel
Item Level: 85
+13 to Intelligence
5% increased Cast Speed with Lightning Skills
4% increased Attack Speed
7% increased maximum Energy Shield
Plague Scar
Plague StarCobalt Jewel
Jewel
Item Level: 83
16% increased Mine Damage
8% increased maximum Energy Shield
12% increased Area Damage
2% increased Attack and Cast Speed
Plague Star
Maelstrom DropCobalt Jewel
Jewel
Item Level: 83
+6 to all Attributes
15% increased Global Physical Damage
6% increased maximum Energy Shield
4% increased Attack and Cast Speed
Maelstrom Drop
Damnation RuinCobalt Jewel
Jewel
Item Level: 85
8% increased Damage
6% increased Attack Speed while holding a Shield
6% increased maximum Energy Shield
10% increased Stun Duration on Enemies
Damnation Ruin
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
6% increased maximum Energy Shield
6% increased maximum Life
6% increased maximum Mana
15% increased Attack Speed while affected by Precision
Unaffected by Poison while affected by Malevolence
Watcher's Eye
The Light of MeaningPrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 3% increased Energy Shield
The Light of Meaning
Empyrean SolaceLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3% to all Elemental Resistances
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Empyrean Solace
Brood HeartLarge Cluster Jewel
Jewel
Item Level: 70
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3% to Fire Resistance
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Brood Heart
Bramble StoneMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Effect of Non-Damaging Ailments crafted
Added Small Passive Skills also grant: +3 to All Attributes
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Astonishing Affliction
1 Added Passive Skill is Overshock
Bramble Stone

Character

Level
99 Trickster
Attributes
200 Str / 347 Dex / 740 Int
Movement speed
+32%
Charges
2/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Energy shield
19,932
Mana
1,138
Physical reduction
8%
Evasion
34,001
Block
25%
Spell suppression
100%
Evade
80%
Resistances
76% Fire / 76% Cold / 76% Lightning / -60% Chaos
Effective HP
204,648
Max hit
48.4k Physical / 151k Fire / 151k Cold / 151k Lightning

Recovery

Mana regen
60/s
Vaal Smite of Divine Judgement 20/16Awakened Multistrike 5/20Awakened MultistrikeAttack, Melee, SupportLevel: 5Quality: +20%Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (45-47)% more Melee Attack SpeedSupported Skills Repeat 3 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageThird Repeat of Supported Skills deals 66% more DamageSupported Skills deal 20% less Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Volatility 20/23VolatilityAttack, SupportLevel: 20Quality: +23%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Ancestral Call 19/20Ancestral CallSupport, Melee, Attack, StrikeLevel: 19Quality: +20%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away · Energy Leech 20/22Energy LeechSupportLevel: 20Quality: +22%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Precision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDesecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedPunishment 20/20PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they Hit
Shield Charge 1/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 1Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20/23Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +23%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMomentum 21MomentumAttack, Support, DurationLevel: 21Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds · Faster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Autoexertion 20/20AutoexertionWarcry, Trigger, SpellLevel: 20Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedGeneral's Cry 20/20General's CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsBlade Flurry 21/20Blade FlurryAttack, AoE, Channelling, MeleeLevel: 21Quality: +20%Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Immortal Call 3/20Immortal CallSpell, Duration, GuardLevel: 3Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Cast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlighten 3EnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesEnergy Leech 17Energy LeechSupportLevel: 17Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Energy Leech 17Energy LeechSupportLevel: 17Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield · Energy Leech 17Energy LeechSupportLevel: 17Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Energy Leech 17Energy LeechSupportLevel: 17Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield