Boneshatter Juggernaut Build

Stats

Life
5,805
Energy Shield
28
Mana
644
eHP
80,155
Resistances
83% Fire / 82% Cold / 83% Lightning / 69% Chaos

Resolute TechniqueKeystoneYour hits can't be EvadedNever deal Critical StrikesDivine ShieldKeystoneCannot Recover Energy Shield to above Armour3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per secondUnwavering StanceKeystoneCannot Evade enemy AttacksCannot be Stunned

Character

Level
97 Juggernaut
Attributes
396 Str / 86 Dex / 57 Int
Movement speed
+14%
Charges
9/9 Endurance / 4/4 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
21,791
Physical reduction
90%
Max hit
36.2k Physical / 106k Fire / 84.2k Cold / 88.4k Lightning / 31.2k Chaos

Recovery

Life regen
785/s
Mana regen
13/s
Life leech
1,211/s

Skills

Boneshatter of Complex Trauma 20/18
1.90/s
7.6M Total DPS
Hit
931k
Bleed
6.6M
Ruthless 21RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMelee Physical Damage 20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageEndurance Charge on Melee Stun 19Endurance Charge on Melee StunSupport, Melee, AttackLevel: 19Supports melee attack skills.4% more Damage per Endurance ChargeGain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Stun Duration on Enemies
Blood Rage 7Blood RageSpell, Duration, PhysicalLevel: 7Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Autoexertion 20AutoexertionWarcry, Trigger, SpellLevel: 20Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral Cry 4/20Ancestral CryWarcry, AoE, DurationLevel: 4Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Forbidden Rite 1Forbidden RiteSpell, AoE, Chaos, ProjectileLevel: 1Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos DamageFires extra Projectiles at up to (6-7) surrounding EnemiesTake 40% of maximum Life and 25% of maximum Energy Shield as Chaos DamageDeals 14% of your maximum Life as base Chaos DamageDeals 5% of your maximum Energy Shield as base Chaos DamageAdditional Effects From 1-20% Quality:Fires extra Projectiles at up to (0.1-2) surrounding Enemies
Vulnerability 14/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 14Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage Taken 17Cast when Damage TakenSupport, Spell, TriggerLevel: 17Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetap 3LifetapSupport, DurationLevel: 3Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Flesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Frostblink 2FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 2Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceCulling Strike 1Culling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 14Faster AttacksAttack, SupportLevel: 14Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetap 3LifetapSupport, DurationLevel: 3Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsMomentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Infernal Cry 20/19Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +19%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateArctic Armour 14Arctic ArmourSpell, Duration, ColdLevel: 14Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationMaim 20MaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Pride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Enduring Cry 10Enduring CryWarcry, AoE, DurationLevel: 10Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Cost
17 mana, 33 mana/s

Equipment

FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 2Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceCulling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFaster AttacksAttack, SupportLevel: 14Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetapSupport, DurationLevel: 3Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsLeap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeMomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Pandemonium EdgeSundering Axe
Weapon 1
Quality: +20%
Item Level: 83
Sockets: W-G W-W-R-G
Requires: Level 60
+20% to Damage over Time Multiplier for Bleeding
187% increased Physical Damage
Adds 38 to 81 Physical Damage
26% increased Attack Speed
+128 to Accuracy Rating
24% chance to Blind Enemies on hit
+34% to Physical Damage over Time Multiplier crafted
Blood RageSpell, Duration, PhysicalLevel: 7Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedAutoexertionWarcry, Trigger, SpellLevel: 20Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral CryWarcry, AoE, DurationLevel: 4Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateForbidden RiteSpell, AoE, Chaos, ProjectileLevel: 1Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos DamageFires extra Projectiles at up to (6-7) surrounding EnemiesTake 40% of maximum Life and 25% of maximum Energy Shield as Chaos DamageDeals 14% of your maximum Life as base Chaos DamageDeals 5% of your maximum Energy Shield as base Chaos DamageAdditional Effects From 1-20% Quality:Fires extra Projectiles at up to (0.1-2) surrounding Enemies
Viper PeakGiantslayer Helmet
Helmet, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 1189
Item Level: 84
Sockets: W W-R W
Requires: Level 84
35% reduced Effect of Shock on you
+1% to maximum Lightning Resistance
+185 to Armour
20% increased Armour
+130 to maximum Life
+41% to Cold Resistance
+48% to Lightning Resistance
8% increased Stun and Block Recovery
+14% to Lightning and Chaos Resistances crafted
RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageBoneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 20Quality: +18%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Physical DamageGain 1 Trauma the first time this Attack Hits an EnemyTake (18-582) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(8-15)% more Damage per Trauma, up to 200%Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Lose all Trauma on reaching 10 TraumaAdditional Effects From 1-20% Quality:(0.25-5)% more Damage per Trauma, up to 200%VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageBrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMelee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageEndurance Charge on Melee StunSupport, Melee, AttackLevel: 19Supports melee attack skills.4% more Damage per Endurance ChargeGain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Stun Duration on Enemies
Corruption WrapRoyal Plate
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 3704
Item Level: 84
Sockets: W-R-R-R-B-W
Requires: Level 84
While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Cold Damage
Gain a Frenzy Charge every 15 seconds
+424 to Armour
+10% to Fire Resistance
+47% to Lightning Resistance
7% additional Physical Damage Reduction
73% increased Armour crafted
MaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +19%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateArctic ArmourSpell, Duration, ColdLevel: 14Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationPrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Phoenix TalonsLeviathan Gauntlets
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 550
Item Level: 84
Sockets: W-R-G R
Requires: Level 84
Exerted Attacks deal 21% increased Damage
While a Unique Enemy is in your Presence, +17% to Physical Damage over Time Multiplier
+45 to Armour
+129 to maximum Life
+17% to Fire Resistance
+30% to Chaos Resistance
+14% to Lightning and Chaos Resistances crafted
Cast when Damage TakenSupport, Spell, TriggerLevel: 17Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetapSupport, DurationLevel: 3Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsVulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 14Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Nemesis DashLeviathan Greaves
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 496
Item Level: 84
Sockets: W-W-R-W
Requires: Level 84
Attacks Exerted by Ancestral Cry deal 20% increased Damage
+1% to maximum Fire Resistance
+121 to maximum Life
12% increased Rarity of Items found
+44% to Fire Resistance
+47% to Cold Resistance
+16% to Chaos Resistance
19% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Dire ScarabTaurus Talisman
Amulet
Item Level: 85
Requires: Level 68
+1 to Maximum Endurance Charges crafted
+33 to all Attributes
20% increased maximum Energy Shield
+123 to maximum Life
18% increased Mana Regeneration Rate
Non-Channelling Skills have -7 to Total Mana Cost crafted
Kaom's SignCoral Ring
Ring 1
Item Level: 23
+29 to maximum Life
Grants Level 10 Enduring Cry Skill
+20 to Strength
+1 to Maximum Endurance Charges
Glyph EyeRuby Ring
Ring 2
Item Level: 84
Requires: Level 64
+27% to Fire Resistance
+60 to Evasion Rating
+84 to maximum Life
+24% to Chaos Resistance
+15% to Lightning and Chaos Resistances crafted
+16% to Cold and Chaos Resistances fractured
Fractured Item
Behemoth ThreadStygian Vise
Belt
Item Level: 85
Sockets: A
Has 1 Abyssal Socket
+22 to Strength
+137 to maximum Life
+41% to Fire Resistance
+46% to Cold Resistance
+270 to Armour crafted
+22 to maximum Energy Shield crafted
Alarmed Divine Life Flask of Sealing
Flask 1
Quality: +27%
Item Level: 83
Requires: Level 60
19% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Frightened Divine Life Flask of Obstruction
Flask 2
Item Level: 62
Requires: Level 60
24% reduced Amount Recovered
Instant Recovery when on Low Life
Hinders nearby Enemies with 27% reduced Movement Speed if used while not on Full Life
Flagellant's Ruby Flask of the Rabbit
Flask 3
Item Level: 83
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
37% reduced Effect of Chill on you during Effect
36% reduced Freeze Duration on you during Effect
Transgressor's Sapphire Flask of the Tortoise
Flask 4
Item Level: 83
Requires: Level 25
Used when Charges reach full crafted
Gain 1 Charge when you are Hit by an Enemy
49% increased Armour during Effect
Perceptive Blood Sap Tincture of Melting
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 56
24% chance to cause Bleeding with Melee Weapons
94% increased Damage with Bleeding from Melee Weapons
24% increased Cooldown Recovery Rate
+31% to Damage over Time Multiplier with Melee Weapon Attacks