Eye of Winter 21Eye of WinterSpell, Projectile, ColdLevel: 21Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile endsSwift Assembly 20/20Swift AssemblySupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing Speed · Trap and Mine Damage 20/20Trap and Mine DamageSupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Charged Mines 20/20Charged MinesCritical, Support, MineLevel: 20Quality: +20%Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage · High-Impact Mine 21/20High-Impact MineMine, Support, AoE, AuraLevel: 21Quality: +20%Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsEach Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%Supported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage · Empower 3/20EmpowerExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHigh-Impact Mine 20High-Impact MineMine, Support, AoE, AuraLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsEach Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%Supported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage
Charged Mines 20Charged MinesCritical, Support, MineLevel: 20Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage
Blastchain Mine 20Blastchain MineSupport, MineLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsSupported Skills deal 5% more Damage for each prior Mine in Detonation SequenceSupported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage
Zealotry 20ZealotryAura, Critical, Spell, AoELevel: 20Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Ice 20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Arcanist Brand 20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyAssassin's Mark 20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFlame Wall 20Flame WallSpell, AoE, Duration, FireLevel: 20Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a time
Vaal Righteous Fire 19Vaal Righteous FireSpell, AoE, Fire, Vaal, DurationLevel: 19Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Sacrifices 60% of your total Energy Shield and LifeDeals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per secondGrants (10-19)% more Spell DamageBase duration is 4.00 secondsBase radius is 3 metresModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metres
Vitality 21VitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFrost Shield 19Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 19Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsArrogance 19ArroganceAura, SupportLevel: 19Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Molten Shell 13Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 13Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDetermination 20/10DeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +10%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedCast when Damage Taken 6Cast when Damage TakenSupport, Spell, TriggerLevel: 6Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Zealotry 20/9ZealotryAura, Critical, Spell, AoELevel: 20Quality: +9%Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Divine Blessing 19Divine BlessingSupport, Aura, Duration, BlessingLevel: 19Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Flame Dash 19/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 19Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Defiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsBear Trap 2Bear TrapTrap, Spell, Duration, PhysicalLevel: 2Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds