Penance Brand of Dissipation 18/20
3.00/s, 43.4% / 448% crit
367k
Hit DPS
Concentrated Effect 16Concentrated EffectSupport, AoELevel: 16Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageLightning Penetration 17Lightning PenetrationLightning, SupportLevel: 17Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageArcane Surge 17Arcane SurgeArcane, Support, Spell, DurationLevel: 17Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageSwiftbrand 17SwiftbrandBrand, SupportLevel: 17Supports skills which create brands.Supported Skills have (30-44)% more Activation frequencySupported Skills have 65% less Attached DurationSupported Skills have 65% less Detached DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% more Activation frequency
Summon Stone Golem 16Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 16Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Leap Slam 2Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 2Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 16Faster AttacksAttack, SupportLevel: 16Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Assassin's Mark 17Assassin's MarkCritical, Spell, Curse, MarkLevel: 17Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitHydrosphere 1HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyFrostblink 19FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 19Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceCulling Strike 13Culling StrikeSupportLevel: 13Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Righteous Fire 16Righteous FireSpell, AoE, FireLevel: 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresAutomation 18AutomationTrigger, SpellLevel: 18While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Elemental Weakness 17Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 17Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesHatred 17HatredAura, Spell, AoE, ColdLevel: 17Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectCursed Ground 18Cursed GroundAoE, Duration, Support, HexLevel: 18Supports non-aura hex curse skills.Supported Skills create Cursed Ground with a base Duration of (15-34) secondsHexes from Supported Skills have no DurationEnemies on the Cursed Ground from a Supported Skill are Cursed with that HexMaximum 1 area of Cursed GroundAdditional Effects From 1-20% Quality:(0.5-10)% increased Area of Effect of Supported Curse Skills
Petrified Blood 16Petrified BloodSpellLevel: 16Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsZealotry 17ZealotryAura, Critical, Spell, AoELevel: 17Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Vitality 17VitalityAura, Spell, AoELevel: 17Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 18ArroganceAura, SupportLevel: 18Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect