Kinetic Blast Deadeye Build

Stats

Life
4,283
Energy Shield
1,843
Mana
1,044
eHP
27,625
Resistances
80% Fire / 76% Cold / 68% Lightning / -7% Chaos

Ghost DanceKeystoneCannot Recover Energy Shield to above Evasion RatingEvery 2 seconds, gain a Ghost Shroud, up to a maximum of 3When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating

Character

Level
100 Deadeye
Attributes
123 Str / 229 Dex / 171 Int
Movement speed
+130%
Charges
0/3 Endurance / 0/4 Frenzy / 0/4 Power
Bandit
Alira
Pantheon
The Brine King, Garukhan

Defence

Physical reduction
6%
Evasion
16,362
Block
26%
Spell suppression
98%
Evade
69%
Max hit
6.8k Physical / 26.6k Fire / 22.7k Cold / 17.5k Lightning / 4.0k Chaos

Recovery

ES regen
39/s
Mana regen
18/s

Skills

Kinetic Blast 20/20
Volatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageIncreased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierFork 20/20ForkSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageReturning Projectiles 20/20Returning ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Summon Flame Golem 20/20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectMinion Life 20/20Minion LifeSupport, MinionLevel: 20Quality: +20%Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum LifeMeat Shield 17/20Meat ShieldSupport, MinionLevel: 17Quality: +20%Supports skills which create Minions.Minions from Supported Skills take (15-24)% less DamageMinions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near youSupported Skills have (10-29)% increased Minion Movement SpeedMinions from Supported Skills have 20% chance to Taunt on HitMinions from Supported Skills are DefensiveAdditional Effects From 1-20% Quality:Minions from Supported Skills take (0.25-5)% less DamageElemental Army 21/20Elemental ArmySupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Minions from Supported Skills have +(19-29)% to all Elemental ResistancesMinions from Supported Skills have +(0-2)% to all maximum Elemental ResistancesMinions from Supported Skills deal (10-19)% more Elemental DamageMinions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by EnemyAdditional Effects From 1-20% Quality:Minions from Supported Skills have +(0.1-2)% to all maximum Elemental Resistances
Precision 3PrecisionAura, Critical, Spell, AoELevel: 3Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Wrath 20WrathAura, Spell, AoE, LightningLevel: 20Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFrostblink 4FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Hydrosphere 1HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencySpellslinger 1SpellslingerTrigger, SpellLevel: 1Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedTornado 1TornadoSpell, Duration, Physical, AoE, OrbLevel: 1Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement Speed
Sigil of Power 20Sigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 20Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum StagesMore Duration 20More DurationSupport, DurationLevel: 20Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Shield Charge 17/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 17Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedAssassin's Mark 20/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed

Equipment

WrathAura, Spell, AoE, LightningLevel: 20Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distancePrecisionAura, Critical, Spell, AoELevel: 3Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Zeel's AmplifierPolished Spiked Shield
Weapon 2
Quality: +20%
Evasion: 137
Energy Shield: 113
Item Level: 82
Sockets: G-B-B
Requires: Level 49
+5% chance to Suppress Spell Damage
50% increased Spell Damage
+70 to maximum Energy Shield
+69 to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
You have Zealot's Oath if you haven't been hit recently
Sigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 20Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum StagesMore DurationSupport, DurationLevel: 20Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
The FledglingLacquered Helmet
Helmet
Quality: +20%
Armour: 499
Evasion: 499
Item Level: 83
Sockets: B-R-R-R
Requires: Level 51
197% increased Armour and Evasion
48% increased Projectile Speed
41% increased Projectile Damage
Projectiles cannot collide with Enemies in Close Range
Far Shot
VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageKinetic BlastAttack, Projectile, AoELevel: 20Quality: +20%Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions40% less Area DamageBase explosion radius is 1.4 metresBase secondary radius is 2 metres150% Arcane MightAdditional Effects From 1-20% Quality:Kinetic Blast creates (0.05-1) additional explosionsTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierForkSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageReturning ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Rune KeepNecrotic Armour
Body Armour
Quality: +20%
Evasion: 2961
Energy Shield: 643
Item Level: 85
Sockets: R-B-B-B-G-G
Requires: Level 84
10% of Physical Damage from Hits taken as Fire Damage
+21% to Critical Strike Multiplier for Attack Damage
+53 to Intelligence
+213 to Evasion Rating
137% increased Evasion and Energy Shield
+60 to maximum Energy Shield
+30% to Chaos Resistance
15% increased Stun and Block Recovery
+10% chance to Suppress Spell Damage crafted
Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectMinion LifeSupport, MinionLevel: 20Quality: +20%Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum LifeMeat ShieldSupport, MinionLevel: 17Quality: +20%Supports skills which create Minions.Minions from Supported Skills take (15-24)% less DamageMinions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near youSupported Skills have (10-29)% increased Minion Movement SpeedMinions from Supported Skills have 20% chance to Taunt on HitMinions from Supported Skills are DefensiveAdditional Effects From 1-20% Quality:Minions from Supported Skills take (0.25-5)% less DamageElemental ArmySupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Minions from Supported Skills have +(19-29)% to all Elemental ResistancesMinions from Supported Skills have +(0-2)% to all maximum Elemental ResistancesMinions from Supported Skills deal (10-19)% more Elemental DamageMinions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by EnemyAdditional Effects From 1-20% Quality:Minions from Supported Skills have +(0.1-2)% to all maximum Elemental Resistances
Corpse GripPhantom Mitts
Gloves
Quality: +20%
Evasion: 377
Energy Shield: 84
Item Level: 87
Sockets: R-B-B-B
Requires: Level 84
+5% chance to Suppress Spell Damage
Gain 1 Rage on Attack Hit
16% increased Attack Speed
+78 to Evasion Rating
+23 to maximum Energy Shield
+112 to maximum Life
+48% to Fire Resistance
0.33% of Physical Attack Damage Leeched as Life
12% increased Area of Effect crafted
14% increased Area Damage crafted
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 17Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsAssassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Horror TrailHarpyskin Boots
Boots
Quality: +20%
Evasion: 523
Item Level: 82
Sockets: R-G-B-G
Requires: Level 78
Gain 4% of Physical Damage as Extra Fire Damage
4% increased Action Speed
+101 to Evasion Rating
+109 to maximum Life
+45% to Fire Resistance
+44% to Cold Resistance
+45% to Lightning Resistance
30% increased Movement Speed
Dire RosaryCitrine Amulet
Amulet
Item Level: 76
Requires: Level 59
Allocates Executioner crafted
+24 to Strength and Dexterity
+37 to Strength
Adds 14 to 22 Cold Damage
Adds 14 to 20 Lightning Damage
+38% to Global Critical Strike Multiplier
+121 to maximum Life
Adds 4 to 48 Lightning Damage to Attacks crafted
Death RushAmethyst Ring
Ring 1
Item Level: 68
Requires: Level 30
+23% to Chaos Resistance
Recover 5% of Life on Kill
Gain Adrenaline for 3 seconds on Kill
Loath TurnTwo-Stone Ring
Ring 2
Item Level: 80
Requires: Level 64
+12% to Cold and Lightning Resistances
+44% to Lightning Resistance fractured
+42 to maximum Energy Shield
+113 to maximum Life
+33% to Fire Resistance
+33% to Cold Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Bisco's LeashHeavy Belt
Belt
Item Level: 49
Requires: Level 8
+34 to Strength
+15 to all Attributes
+31% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
Rampage
Practitioner's Divine Life Flask of Sealing
Flask 1
Item Level: 62
Requires: Level 60
21% reduced Charges per use
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Dying SunRuby Flask
Flask 2
Quality: +20%
Item Level: 86
Requires: Level 18
Used when Charges reach full crafted
141% increased Charges per use
49% less Duration
18% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
Flagellant's Quicksilver Flask of the Lynx
Flask 3
Item Level: 85
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
9% increased Movement Speed during Effect
Constant Silver Flask of the Cormorant
Flask 4
Item Level: 85
Requires: Level 35
Used when Charges reach full crafted
16% increased Charge Recovery
50% reduced Effect of Shock on you during Effect
Medic's Diamond Flask of Rupturing
Flask 5
Item Level: 74
Requires: Level 40
Used when Charges reach full crafted
14% chance to gain a Flask Charge when you deal a Critical Strike
40% increased Critical Strike Chance during Effect
Inspired LearningCrimson Jewel
Jewel
Item Level: 80
Radius: Small
Corrupted
Damage Penetrates 1% Elemental Resistances
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Inspired Learning
Phoenix OrnamentMedium Cluster Jewel
Jewel
Item Level: 68
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Area Damage crafted
Added Small Passive Skills also grant: 2% increased Area of Effect
Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second
1 Added Passive Skill is Assert Dominance
1 Added Passive Skill is Towering Threat
Phoenix Ornament
Vivid SolaceMedium Cluster Jewel
Jewel
Item Level: 84
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Area Damage crafted
Added Small Passive Skills also grant: +5 to Intelligence
1 Added Passive Skill is Assert Dominance
1 Added Passive Skill is Towering Threat
Vivid Solace
Foul GlobeSearching Eye Jewel
Jewel
Item Level: 85
Requires: Level 68
Adds 1 to 36 Lightning Damage to Attacks
+263 to Accuracy Rating
+27 to maximum Mana
14 to 23 Added Fire Damage with Wand Attacks
Foul Globe
Plague JoyLarge Cluster Jewel
Jewel
Item Level: 53
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Wand Attacks deal 12% increased Damage with Hits and Ailments crafted
Added Small Passive Skills also grant: +2% to Cold Resistance
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Opportunistic Fusilade
1 Added Passive Skill is Storm's Hand
Plague Joy
Inspired LearningCrimson Jewel
Jewel
Item Level: 70
Radius: Small
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Inspired Learning
Grim CrySearching Eye Jewel
Jewel
Item Level: 85
Requires: Level 41
Adds 5 to 12 Fire Damage to Attacks
Adds 1 to 32 Lightning Damage to Attacks
+23 to maximum Life
3 to 28 Added Lightning Damage with Wand Attacks
Grim Cry
Watcher's EyePrismatic Jewel
Jewel
Item Level: 86
5% increased maximum Energy Shield
6% increased maximum Life
4% increased maximum Mana
34% of Physical Damage Converted to Lightning Damage while affected by Wrath
Damage Penetrates 15% Lightning Resistance while affected by Wrath
Damaging Ailments you inflict deal Damage 10% faster while affected by Malevolence
Watcher's Eye
Chimeric ScarMedium Cluster Jewel
Jewel
Item Level: 84
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Area Damage crafted
Added Small Passive Skills also grant: +3 to All Attributes
Added Small Passive Skills also grant: +4% to Fire Resistance
1 Added Passive Skill is Assert Dominance
1 Added Passive Skill is Towering Threat
Chimeric Scar