Detonate Dead Necromancer Build

Fate WeaverOpal Sceptre
Weapon 1
Item Level: 84
Sockets: B-B-B
Requires: Level 60
40% increased Elemental Damage
Adds 9 to 13 Physical Damage
Adds 21 to 323 Lightning Damage
23% increased Cast Speed
63% increased Mana Regeneration Rate
Minions deal 56% increased Damage
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown crafted
Spells Triggered this way have 150% more Cost crafted
Hate BastionSupreme Spiked Shield
Weapon 2
Quality: +20%
Evasion: 398
Energy Shield: 81
Item Level: 87
Sockets: B-G-B
Requires: Level 70
+5% chance to Suppress Spell Damage
+19% chance to Suppress Spell Damage
27% increased Evasion and Energy Shield
+91 to maximum Life
22% chance to Avoid Elemental Ailments
12% increased Stun and Block Recovery
+7% Chance to Block
Gain 8% of Fire Damage as Extra Chaos Damage crafted
Sorrow WardPig-Faced Bascinet
Helmet
Quality: +20%
Armour: 301
Evasion: 209
Item Level: 85
Sockets: R-R-R R
Requires: Level 63
7% of Physical Damage from Hits taken as Lightning Damage
10% increased Cast Speed
+42% to Cold Resistance fractured
+14% chance to Suppress Spell Damage
+92 to maximum Life
+45% to Lightning Resistance
Reflects 6 Physical Damage to Melee Attackers
8% of Physical Damage from Hits taken as Fire Damage crafted
Hate KeepSaintly Chainmail
Body Armour
Quality: +20%
Armour: 1298
Energy Shield: 274
Item Level: 83
Sockets: G-G-R-B-B-B
Requires: Level 70
20% increased Armour
12% increased effect of Non-Curse Auras from your Skills
7% additional Physical Damage Reduction fractured
+51 to Strength
+367 to Armour
29% increased Armour and Energy Shield
+74 to maximum Energy Shield
+17% to Chaos Resistance
13% increased Stun and Block Recovery
23% chance to Avoid Elemental Ailments crafted
20% chance to Avoid being Stunned crafted
Maelstrom FingersShagreen Gloves
Gloves
Quality: +20%
Evasion: 244
Item Level: 85
Sockets: B-R-G G
Requires: Level 54
Inflict Fire Exposure on Hit, applying -11% to Fire Resistance
Minions deal 19% increased Damage
+14% chance to Suppress Spell Damage fractured
+49 to Dexterity
+80 to maximum Life
+46% to Fire Resistance
Minions deal 18% increased Damage crafted
Apocalypse SoleStealth Boots
Boots
Quality: +20%
Evasion: 268
Item Level: 85
Sockets: B G-R G
Requires: Level 62
7% increased Life Regeneration rate
While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 6 seconds
+66 to maximum Life fractured
+14% chance to Suppress Spell Damage
+14% to Fire Resistance
30% increased Movement Speed
30% increased Effect of Non-Damaging Ailments crafted
Skull NooseCitrine Amulet
Amulet
Item Level: 84
Requires: Level 61
Allocates Ash, Frost and Storm crafted
+28 to Strength and Dexterity
6% increased Fire Damage
+249 to Accuracy Rating
31% increased Armour
+64 to maximum Life
30% increased Effect of Non-Damaging Ailments crafted
Bramble NailAmethyst Ring
Ring 1
Item Level: 84
Requires: Level 67
+27% to Chaos Resistance
+46 to maximum Energy Shield
+59 to maximum Life
Regenerate 5.3 Mana per second
+56% to Fire Resistance
+33% to Lightning Resistance
+31% to Chaos Resistance
17% increased Damage crafted
Phoenix KnuckleAmethyst Ring
Ring 2
Item Level: 83
Requires: Level 64
+23% to Chaos Resistance
+67 to maximum Life
+28% to Cold Resistance
+34% to Chaos Resistance
+1 to Minimum Endurance Charges
4% chance to gain an Endurance Charge on Kill
16% increased Damage crafted
Skull LeashLeather Belt
Belt
Item Level: 84
Requires: Level 64
+40 to maximum Life
+97 to maximum Life
+40% to Fire Resistance
+45% to Cold Resistance
+44% to Lightning Resistance
20% increased Flask Life Recovery rate
+265 to Armour and Evasion Rating crafted
Bubbling Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 83
Requires: Level 63
37% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Bottomless Quicksilver Flask of the Lynx
Flask 2
Quality: +20%
Item Level: 77
Requires: Level 52
Used when Charges reach full crafted
31% increased Charge Recovery
10% increased Movement Speed during Effect
Flagellant's Quartz Flask of Counterpoise
Flask 3
Quality: +20%
Item Level: 83
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
71% increased Block and Stun Recovery during Effect
Endless Silver Flask of the Owl
Flask 4
Quality: +20%
Item Level: 84
Requires: Level 67
Used when Charges reach full crafted
28% increased Charge Recovery
63% reduced Effect of Curses on you during Effect
Continuous Granite Flask of the Pangolin
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 46
Used when Charges reach full crafted
25% increased Charge Recovery
53% increased Armour during Effect
Trickster's Lupine Charm of the Raider
Jewel
Item Level: 83
+12% chance to Suppress Spell Damage
12% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
Trickster's Lupine Charm of the Raider
Enthralling GlareGhastly Eye Jewel
Jewel
Item Level: 85
Requires: Level 59
+33 to maximum Life
24% chance to Avoid being Stunned
10% increased Cast Speed if a Minion has been Killed Recently
Enthralling Glare
Foul GlobeGhastly Eye Jewel
Jewel
Item Level: 86
Requires: Level 59
+35 to maximum Life
29% chance to Avoid being Stunned
Minions Leech 0.49% of Damage as Life
Minions deal 6 to 11 additional Chaos Damage
Foul Globe
Foul SphereGhastly Eye Jewel
Jewel
Item Level: 83
Requires: Level 56
+27 to maximum Life
30% chance to Avoid being Stunned
Minions deal 3 to 6 additional Physical Damage
Minions have 4% chance to Blind on Hit with Attacks
Foul Sphere
Chieftain's Ursine Charm
Jewel
Item Level: 83
15% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
Chieftain's Ursine Charm
Raider's Lupine Charm of the Raider
Jewel
Item Level: 83
8% increased Evasion Rating per Frenzy Charge
4% chance to gain a Frenzy Charge on Hit
Raider's Lupine Charm of the Raider

Character

Level
97 Necromancer
Attributes
183 Str / 181 Dex / 322 Int
Movement speed
+69%
Charges
1/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
5,799
Energy shield
1,227
Mana
976
Armour
16,525
Physical reduction
86%
Evasion
13,649
Spell suppression
100%
Evade
61%
Resistances
75% Fire / 75% Cold / 75% Lightning / 75% Chaos
Effective HP
154,391
Max hit
18.7k Physical / 48.6k Fire / 48.6k Cold / 48.6k Lightning / 48.6k Chaos

Recovery

Life regen
219/s
Mana regen
37/s

Offence

Vaal Detonate Dead
175k DPS
With ailments
205k
Per hit
44.3k
Speed
3.95/s
Crit
6.0% × 1.00
Vaal Detonate Dead 20/20Vaal Detonate DeadSpell, AoE, Vaal, FireLevel: 20Quality: +20%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire DamageBase radius is (2.4-2.8) metresExplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum LifeAdditional Effects From 1-20% Quality:(1.5-30)% chance to detonate an additional corpseHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled · Fire Penetration 20/20Fire PenetrationFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Combustion 20/20CombustionFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Intensify 20/20IntensifyAoE, Spell, SupportLevel: 20Quality: +20%Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills deal (12-16)% more Area Damage with Hits per IntensitySupported Skills have 15% less Area of Effect per IntensitySupported Skills have (30-49)% increased Area of EffectSupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Energy Leech 20/20Energy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Vaal Molten Shell 10Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 10Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDefiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Determination 21DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Desecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedArcanist Brand 20/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencySpell Cascade 1Spell CascadeAoE, Spell, SupportLevel: 1Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Tempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationElemental Weakness 20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesFlesh Offering 20/20Flesh OfferingMinion, Spell, DurationLevel: 20Quality: +20%Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions (20-30)% increased Attack SpeedGrants Minions (20-29)% increased Movement SpeedGrants Minions (20-30)% increased Cast SpeedBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateHaste 20HasteAura, Spell, AoELevel: 20Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 20/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 20Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed