[3.2] Ascendancy update build ideas: Chieftain, Juggernaut

Character Level 95 Chieftain Bandit: Kill all
Attributes 657 Str 125 Dex 124 Int
Pools 9,592 Life
Defences 11,008 Armour 47% physical reduction 1,643 Evasion
Resistances 76% Fire 75% Cold 75% Lightning -26% Chaos
Avoidance 15% Evade
Recovery 1,918 Life leech/s
Movement +110% movement speed
Ancestral Warchief 219k DPS 3.71/s costs 49 mana PoB's numbers for this skill group
Calculated with enemy covered in ash enemy intimidated full life Shaper boss fortify using flask totems killed recently onslaught
Doomsower Lion Sword
Weapon 1
Requires Level 65, 104 Str, 122 Dex
Implicits: 2
18% increased Accuracy Rating
+470 to Accuracy Rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
(50-70)% increased Physical Damage
Adds (50-75) to (85-110) Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Weapon 2
empty
Devoto's Devotion Nightmare Bascinet
Helmet
Requires Level 67, 62 Str, 85 Dex
10% reduced Physical Damage
+(50-65) to Dexterity
16% increased Attack Speed
(150-200)% increased Armour and Evasion
+(15-25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
Kaom's Heart Glorious Plate
Body Armour
Quality: +20%
Requires: Level 68
Has no Sockets
+500 to maximum Life
37% increased Fire Damage
Tombfist Steelscale Gauntlets
Gloves
Has 1 Abyssal Socket
Has 2 Abyssal Sockets
(6-10)% increased Attack Speed
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Armour Boots Titan Greaves
Boots
Quality: +20%
Sockets: R-R-R-R
Requires: Level 68
+30 to Strength
+70 to maximum Life
+34% to Fire Resistance
+44% to Lightning Resistance
30% increased Movement Speed
Amulet Turquoise Amulet
Amulet
Requires: Level 52
+20 to Dexterity and Intelligence
+40 to Strength
+67 to maximum Life
+31% to Fire Resistance
35% increased Elemental Damage with Attack Skills
Ring Two-Stone Ring
Ring 1
Requires: Level 57
+(12 to 16)% to Fire and Lightning Resistances
+34 to Strength
+63 to maximum Life
+43% to Cold Resistance
20% increased Elemental Damage with Attack Skills
+(8-13)% to Fire and Cold Resistances crafted
Ring Two-Stone Ring
Ring 2
Requires: Level 48
+(12 to 16)% to Fire and Cold Resistances
+30 to Strength
Adds 10 to 18 Fire Damage to Attacks
+74 to maximum Life
+41% to Lightning Resistance
+12% to Fire and Cold Resistances crafted
Belt Rustic Sash
Belt
Requires: Level 57
24% increased Physical Damage
+31 to Strength
+87 to maximum Life
+42% to Cold Resistance
+26% to Lightning Resistance
33% increased Elemental Damage with Attack Skills
Bubbling Divine Life Flask of Staunching
Flask 1
Quality: +20%
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Immunity to Bleeding during Flask effect
Removes Bleeding on use
The Wise Oak Bismuth Flask
Flask 2
Requires Level 8
Implicits: 0
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped
Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your
Uncapped Elemental Resistance is highest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your
Uncapped Elemental Resistance is highest
Lion's Roar Granite Flask
Flask 3
Requires Level 27
Implicits: 0
Adds Knockback during Flask effect
Adds Knockback to Melee Attacks during Flask effect
75% chance to cause Enemies to Flee on use
(70-100)% increased Charges used
30% more Melee Physical Damage during effect
(30-35)% more Melee Physical Damage during effect
(20-25)% more Melee Physical Damage during effect
Knocks Back Enemies in an Area on Flask use
Chemist's Silver Flask of Warding
Flask 4
Quality: +20%
Requires: Level 22
23% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Chemist's Quicksilver Flask of Heat
Flask 5
Quality: +20%
Requires: Level 11
23% reduced Charges used
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Jewel Crimson Jewel
Jewel
5% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
11% increased Area Damage
Weapon 1 Ancestral Warchief 20/20 Concentrated Effect 20/20 Elemental Damage with Attacks 20/20 Melee Physical Damage 20/20 Fire Penetration 20/20 Damage on Full Life 20/20
Leap Slam Leap Slam 20/20 Faster Attacks 20/20 Fortify 20/20 Culling Strike 20/20
Immortal Call Cast when Damage Taken 1/20 Immortal Call 1/20 Increased Duration 20/20
Summon Stone Golem Summon Stone Golem 20/20 Flammability 20/20