Scorching Ray Inquisitor Build

Stats

Life
5,224
Energy Shield
465
Mana
1,912
Resistances
76% Fire / 75% Cold / 75% Lightning / 30% Chaos

Character

Level
90 Inquisitor
Attributes
323 Str / 204 Dex / 213 Int
Bandit
Kill all

Defence

Armour
8,200
Physical reduction
55%
Evade
56%

Calculated with

attacked recently · enemy intimidated · fortify · on consecrated ground · enemy hit by lightning damage · cast spell recently · enemy blinded

Skills

Scorching Ray 20
Burning Damage 20Burning DamageFire, SupportLevel: 20Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Burning DamageEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeControlled Destruction 20Controlled DestructionSpell, Critical, SupportLevel: 20Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageElemental Focus 20Elemental FocusSupportLevel: 20Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageSwift Affliction 20Swift AfflictionSupport, DurationLevel: 20Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Immortal Call 1Immortal CallSpell, Duration, GuardLevel: 1Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateFrost Bomb 1Frost BombSpell, AoE, Duration, Cold, OrbLevel: 1Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling Strike 20Culling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Orb of Storms 20Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 20Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targetsIncreased Critical Strikes 20Increased Critical StrikesCritical, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceIncreased Area of Effect 20Increased Area of EffectSupport, AoELevel: 20Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageBlind 20BlindSupportLevel: 20Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hitAdditional Effects From 1-20% Quality:(0.5-10)% increased Blind Effect
Tempest Shield 1Tempest ShieldSpell, Lightning, ChainingLevel: 1Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesEnfeeble 20EnfeebleSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerCurse On Hit 20
Vulnerability 20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingVortex 20VortexSpell, AoE, Cold, Duration, NovaLevel: 20An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusCast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerIncreased Area of Effect 20Increased Area of EffectSupport, AoELevel: 20Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage

Equipment

Advancing FortressGut Ripper
Weapon 1
Requires Level 46, 80 Dex, 80 Int
Implicits: 2
+21 Life gained for each Enemy hit by Attacks
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by level 12 Fortify
(100-120)% increased Physical Damage
+110 to Evasion Rating
+(30-50) to maximum Life
+35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
shieldEzomyte Tower Shield
Weapon 2
Quality: +20%
Requires: Level 64
+35 to maximum Life
+90 to maximum Life
+12% to all Elemental Resistances
+47 Life gained when you Block
+4% Chance to Block
Prophet Crown
Helmet
Quality: +20%
Requires: Level 63
+35 to Intelligence
+76 to maximum Life
+35% to Fire Resistance
+36% to Lightning Resistance
Saintly Chainmail
Body Armour
Quality: +20%
Requires: Level 70
+80 to maximum Life
+29% to Fire Resistance
+29% to Cold Resistance
+29% to Lightning Resistance
Crusader Gloves
Gloves
Quality: +20%
Requires: Level 66
+40 to Dexterity
+45 to maximum Life
+41% to Cold Resistance
+20% to Chaos Resistance
RainbowstrideConjurer Boots
Boots
Requires Level 53, 94 Int
(20-25)% of Block Chance applied to Spells
+(80-100) to maximum Mana
+(40-60) to maximum Mana
(150-200)% increased Energy Shield
(140-180)% increased Energy Shield
+8% to all Elemental Resistances
+20% to all Elemental Resistances
20% increased Movement Speed
25% increased Movement Speed
Stone of LazhwarLapis Amulet
Amulet
Requires Level 5
+(20-30) to Intelligence
50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
Amethyst Ring
Ring 1
Requires: Level 65
+11% to Chaos Resistance
+55 to Dexterity
+68 to maximum Life
+58 to maximum Mana
+12% to all Elemental Resistances
+24% to Chaos Resistance
Amethyst Ring
Ring 2
Requires: Level 65
+11% to Chaos Resistance
+55 to Dexterity
+68 to maximum Life
+58 to maximum Mana
+12% to all Elemental Resistances
+24% to Chaos Resistance
Belt of the DeceiverHeavy Belt
Belt
Requires Level 20
+(25-35) to Strength
10% reduced Chance to Block Attacks and Spells
(15-25)% increased Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(6-10)% to all Elemental Resistances
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
Chemist's Basalt Flask of Staunching
Flask 1
Quality: +20%
Requires: Level 40
23% reduced Charges used
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Chemist's Sulphur Flask of Warding
Flask 2
Quality: +20%
Requires: Level 35
Creates Consecrated Ground on Use
23% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Catalysed Hallowed Hybrid Flask of Curing
Flask 3
Quality: +20%
Requires: Level 60
50% increased Recovery Speed
Immune to Poison during Flask Effect
Removes Poison on use
Seething Hallowed Hybrid Flask of Heat
Flask 4
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Rumi's ConcoctionGranite Flask
Flask 5
Requires Level 68
(30-40)% Chance to Block during Flask effect
(20-30)% Chance to Block during Flask effect
(14-20)% Chance to Block during Flask effect
(15-20)% Chance to Block Spells during Flask effect
(10-15)% Chance to Block Spells during Flask effect
(6-10)% Chance to Block Spells during Flask effect
Shielding Cobalt Jewel of Combusting
Jewel
+1% Chance to Block with Shields
18% increased Burning Damage
Shielding Cobalt Jewel of Combusting
Vivid Cobalt Jewel of Entropy
Jewel
11% increased Damage over Time
6% increased maximum Life
Vivid Cobalt Jewel of Entropy
Shielding Cobalt Jewel of Combusting
Jewel
+1% Chance to Block with Shields
18% increased Burning Damage
Shielding Cobalt Jewel of Combusting
Vivid Cobalt Jewel of Entropy
Jewel
11% increased Damage over Time
6% increased maximum Life
Vivid Cobalt Jewel of Entropy
Shielding Cobalt Jewel of Combusting
Jewel
+1% Chance to Block with Shields
18% increased Burning Damage
Shielding Cobalt Jewel of Combusting