Wintertide Brand Elementalist Build

Stats

Energy Shield
4,663
Mana
1,481
eHP
27,955
Resistances
75% Fire / 75% Cold / 76% Lightning / 75% Chaos

RunebinderKeystone-1 to maximum number of Summoned TotemsYou can have an additional Brand Attached to an EnemyGhost DanceKeystoneCannot Recover Energy Shield to above Evasion RatingEvery 2 seconds, gain a Ghost Shroud, up to a maximum of 3When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion RatingChaos InoculationKeystoneMaximum Life becomes 1, Immune to Chaos DamageZealot's OathKeystoneLife Regeneration is applied to Energy Shield instead

Character

Level
85 Elementalist
Attributes
250 Str / 250 Dex / 568 Int
Movement speed
+13%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Alira

Defence

Evasion
29,041
Block
25%
Spell suppression
100%
Evade
77%
Max hit
6.6k Physical / 21.2k Fire / 21.2k Cold / 22.0k Lightning

Recovery

ES regen
534/s
Mana regen
115/s

Skills

Wintertide Brand 20
2.46/s
506k DoT DPS
Controlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageElemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageEfficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Frostbite 20FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 20Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationBrand Recall 6Brand RecallBrand, SpellLevel: 6Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery RateBrands gain (25-45)% increased Attachment RangeSpends 20% of Brand's CostAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateAutomation 20AutomationTrigger, SpellLevel: 20While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Frostblink of Wintry Blast 20Frostblink of Wintry BlastSpell, Movement, Cold, Travel, AoELevel: 20Teleport to a location, damaging enemies in an area at both ends of the teleport. Deals higher damage to chilled enemies, then removes chill from them. Cannot be supported by Unleash.Deals (7-916) to (11-1374) Cold Damage+(0-0.3) metres to radius15% more Damage with Hits per 5% Chill Effect on EnemyRemoves Chill after DamagingCannot inflict ChillThis Spell's Cast Time is added to its Cooldown if TriggeredAdditional Effects From 1-20% Quality:(0.2-4)% more Damage with Hits per 5% Chill Effect on EnemyFrostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceArcane Surge 1Arcane SurgeArcane, Support, Spell, DurationLevel: 1Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Discipline 20DisciplineAura, Spell, AoELevel: 20Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGrace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMalevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Summon Stone Golem of Safeguarding 20Summon Stone Golem of SafeguardingMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned GolemGolems grant 15% of Melee Damage is taken from your Stone Golems' Life before youMinions have 50% less Maximum LifeAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Chaos Golem 20Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning Golem 20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Vaal Cold Snap 21/20Vaal Cold SnapSpell, AoE, Duration, Vaal, ColdLevel: 21Quality: +20%Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (45-1872) to (68-2807) Cold DamageDeals (46.5-3626.1) Base Cold Damage per secondBase radius is 3.2 metresBase secondary radius is 2 metresBase tertiary radius is 3.6 metresBase duration is 4.00 secondsAlways Freezes enemiesGain a Frenzy Charge when an Enemy Dies while in this Skill's AreaEvery second, gain a Frenzy Charge if an Enemy is in this Skill's AreaModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBonechill 20BonechillCold, SupportLevel: 20Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageUnbound Ailments 20Unbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills
Cost
27 mana, 66 mana/s

Equipment

FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 20Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationBrand RecallBrand, SpellLevel: 6Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's cost to cause it to activate.(0-40)% increased Cooldown Recovery RateBrands gain (25-45)% increased Attachment RangeSpends 20% of Brand's CostAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateAutomationTrigger, SpellLevel: 20While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Lv85 SceptreVoid Sceptre
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 68
40% increased Elemental Damage
89% increased Spell Damage
+1 to Level of all Cold Spell Skill Gems
+19% to Cold Damage over Time Multiplier crafted
Frostblink of Wintry BlastSpell, Movement, Cold, Travel, AoELevel: 20Teleport to a location, damaging enemies in an area at both ends of the teleport. Deals higher damage to chilled enemies, then removes chill from them. Cannot be supported by Unleash.Deals (7-916) to (11-1374) Cold Damage+(0-0.3) metres to radius15% more Damage with Hits per 5% Chill Effect on EnemyRemoves Chill after DamagingCannot inflict ChillThis Spell's Cast Time is added to its Cooldown if TriggeredAdditional Effects From 1-20% Quality:(0.2-4)% more Damage with Hits per 5% Chill Effect on EnemyArcane SurgeArcane, Support, Spell, DurationLevel: 1Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Lv85 Suppress ShieldTitanium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 179
Sockets: B-B-B
Requires: Level 68
94% increased Energy Shield
+10% chance to Suppress Spell Damage crafted
Vaal Cold SnapSpell, AoE, Duration, Vaal, ColdLevel: 21Quality: +20%Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (45-1872) to (68-2807) Cold DamageDeals (46.5-3626.1) Base Cold Damage per secondBase radius is 3.2 metresBase secondary radius is 2 metresBase tertiary radius is 3.6 metresBase duration is 4.00 secondsAlways Freezes enemiesGain a Frenzy Charge when an Enemy Dies while in this Skill's AreaEvery second, gain a Frenzy Charge if an Enemy is in this Skill's AreaModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillEfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBonechillCold, SupportLevel: 20Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageUnbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills
Rime GazeMind Cage
Helmet
Quality: +20%
Energy Shield: 151
Sockets: B-B-B-B
Requires: Level 65
Socketed Gems are Supported by Level 20 Concentrated Effect
+50% to Cold Damage over Time Multiplier
50% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+50 to maximum Mana
Wintertide BrandSpell, AoE, Cold, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Deals (13.4-389.8) Base Cold Damage per secondCan be Detached for a total Duration of 6.00 secondsBase Debuff Duration is 2.00 secondsActivates every 0.25 seconds while AttachedDebuff deals 20% more Damage per StageMaximum 20 StagesCan have an additional Brand Attached to an EnemyCan be Attached for a total Duration of 2.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Debuff deals (0.25-5)% more Damage per StageControlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageElemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageEfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeHypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledInspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Lv85 Suppress BodyNecrotic Armour
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 2446
Energy Shield: 530
Sockets: G-G-G-G-G-G
Requires: Level 84
20% increased Effect of Buffs granted by your Golems exarch
10% of Physical Damage from Hits taken as Chaos Damage eater
+225 to Evasion Rating
93% increased Evasion and Energy Shield
+62 to maximum Energy Shield
+10% chance to Suppress Spell Damage crafted
Summon Stone Golem of SafeguardingMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned GolemGolems grant 15% of Melee Damage is taken from your Stone Golems' Life before youMinions have 50% less Maximum LifeAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Lv85 Suppress GlovesPhantom Mitts
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 545
Energy Shield: 129
Sockets: G-G-G-G
Requires: Level 84
+6% to Cold Damage over Time Multiplier exarch
Inflict Cold Exposure on Hit, applying -11% to Cold Resistance eater
+12% chance to Suppress Spell Damage
+39 to Evasion Rating
+18 to maximum Energy Shield
65% increased Evasion and Energy Shield crafted
DisciplineAura, Spell, AoELevel: 20Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectMalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Lv85 Suppress BootsPhantom Boots
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 459
Energy Shield: 91
Sockets: G-G-G-G
Requires: Level 84
32% increased Effect of the Buff granted by your Stone Golems exarch
16% increased Cooldown Recovery Rate of Travel Skills eater
+12% chance to Suppress Spell Damage
62% increased Evasion and Energy Shield
19% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Replica Dragonfang's FlightOnyx Amulet
Amulet
Requires: Level 56
Allocates Inveterate crafted
+16 to all Attributes
+8% to all Elemental Resistances
+3 to Level of all Wintertide Brand Gems
8% increased Reservation Efficiency of Skills
Items and Gems have 8% reduced Attribute Requirements
Lv85 RingTwo-Stone Ring
Ring 1
Requires: Level 47
+16% to Fire and Cold Resistances
+34 to maximum Energy Shield
Non-Channelling Skills have -7 to Total Mana Cost crafted
Lv85 RingTwo-Stone Ring
Ring 2
Requires: Level 47
+16% to Fire and Cold Resistances
+34 to maximum Energy Shield
Non-Channelling Skills have -7 to Total Mana Cost crafted
Lv85 BeltStygian Vise
Belt
Sockets: A
Requires: Level 54
Has 1 Abyssal Socket
+40 to maximum Energy Shield
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Brewer's Jade Flask of the Ibex
Flask 1
Quality: +20%
Requires: Level 52
Used when Charges reach full crafted
24% reduced Charges per use
55% increased Evasion Rating during Effect
Brewer's Quartz Flask
Flask 2
Quality: +20%
Requires: Level 52
Used when Charges reach full crafted
25% reduced Charges per use
Regenerate 3% of Life per second during Effect crafted
Medium Cluster Jewel
Jewel
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Cold Damage over Time crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Vile Reinvigoration
Medium Cluster Jewel
Small Cluster Jewel
Jewel
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: +4% chance to Suppress Spell Damage crafted
1 Added Passive Skill is Untouchable
Small Cluster Jewel